Elder Scrolls Online launches for next gen consoles
BETHESDA SOFTWORKS ANNOUNCES
THE ELDER SCROLLS ONLINE®: TAMRIEL UNLIMITED™
ARRIVING ON CONSOLES 9TH JUNE
No Game Subscription Required for Console, PC or Mac
21st January, 2015 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced that its long awaited, award-winning multiplayer roleplaying game, The Elder Scrolls Online: Tamriel Unlimited, will release worldwide on 9th June, 2015 for the PlayStation®4 system and Xbox One®, the all-in-one games and entertainment system from Microsoft. For the first time in history, players will explore the legendary world of Tamriel with their friends on console. In the latest and biggest Elder Scrolls game ever made, players will be able to adventure alone, quest with friends, or join an army of hundreds in epic player vs. player battles as they explore and discover the secrets of a persistent Tamriel.
We are also pleased to announce that The Elder Scrolls Online: Tamriel Unlimited players will no longer be required to pay a monthly game subscription for extended play. Players will make a one-time purchase of the game and can then enjoy hundreds of hours of content without the requirement of a monthly game subscription fee when The Elder Scrolls Online: Tamriel Unlimited becomes available on console in June and beginning 17th March for PC/Mac players.
The Elder Scrolls Online: Tamriel Unlimited includes all the great gameplay from the original PC/Mac game, plus all the updates and content additions, including the exciting new Justice and Champion systems. All existing PC/Mac game accounts, open or closed, will be updated to the Tamriel Unlimited edition in March and former players will be invited back to the game at that time to experience all that is new in the world. New players will make a one-time purchase of the game and play, without restrictions, for as long as they like – without game subscription fees. Tamriel Unlimited will be supported with special, optional downloadable content available for purchase and an in-game Crown Store for convenience and customization items. Regular updates and new gameplay will be offered to all players to enjoy free of additional charges.
In addition, Bethesda will offer ESO Plus™ to players who wish to pay a single monthly charge for a premium membership service, providing exclusive in-game bonuses, a monthly allotment of crowns to use in the store and access to all DLC game packs while a member. PC/Mac players with active subscriptions on 17th March will be automatically enrolled into ESO Plus and begin enjoying its membership privileges.
“Our fans are our biggest inspiration, and we’ve listened to their feedback on the entertainment experience they want,” said Matt Firor, Game Director of The Elder Scrolls Online. “We know that Elder Scrolls fans want choice when it comes to how they play and how they pay, and that is what they will get. We have made numerous changes to the game over the past year, and are confident this is a game that Elder Scrolls fans will love to play. Players can explore Tamriel with friends, battle creatures, craft, fish, steal, or siege. The choice is theirs. The game offers hundreds of hours of gameplay with unlimited adventures with one single game purchase. We can’t wait for everyone, whether they’ve played before or will be experiencing it for the first time, to begin adventuring in The Elder Scrolls Online: Tamriel Unlimited.”
For more information on the different ways players will be able to experience The Elder Scrolls Online: Tamriel Unlimited, please visit: www.elderscrollsonline.com/faq
The Elder Scrolls Online, named Best Role Playing Game at E3 2013 by the Game Critics, was released for PC/Mac on 4thApril, 2014. The previous chapter in this franchise was The Elder Scrolls V: Skyrim® which was released in November 2011 and enjoyed worldwide critical and commercial success. As the sequel to the 2002 Role-Playing Game of the Year, The Elder Scrolls III: Morrowind®, and the 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Skyrim earned hundreds of ‘Game of the Year’ awards and sold over 20 million copies.