Elite Dangerous is coming to XBox One
Microsoft announcements at GDC 2015
· The Xbox Live SDK for Windows 10 that provides developers access to many Xbox Live services currently available on Xbox One is coming soon to a broader set of developers.
· The Windows Universal App Platform means any developer can create a single project to target multiple devices, easing the process for game developers to bring content to more people.
· With the Windows Store, developers will now have the ability and flexibility to deliver content across PCs, console, tablets and phones, reaching more than 1.5 billion people.
· The Universal Development Centre is the developer portal to building and delivering games to the Windows Store.
· DirectX 12 enables PC developers to have a new level of power and control and is a single API developers can access across devices. Announced today, Epic is creating “Unreal Tournaments” on Unreal Engine 4 running on DirectX 12, which set a new bar for visual fidelity in PC gaming.
· All wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs.
· “Elite: Dangerous” from Frontier Developments is coming to Xbox One this winter.
· ID@Xbox will be expanding the program to enable developers to target all Windows 10 devices, including future ones like HoloLens.
· A partnership with Motiga will bring its first game, “Gigantic,” to Windows 10 and Xbox One.
Millions of people use Windows every day, and they spend countless hours playing all kinds of games - from World of Warcraft and League of Legends to Minecraft andMinesweeper – on a variety of devices, whether they are PCs, laptops, tablets, or phones.