Phineas and Ferb: Day of Doofenschmirtz: PS Vita Review
Released by Sony
Phineas and Ferb are an unique proposition on the console.
Adding them into the PS Vita seems a perfect mix for kids wanting to have some disposable silliness during the summer hols, and with this portable platform, it certainly ticks that box.
The plot, such as it is, sees evil genius Dr Doofenshmirtz turning home appliances within Danville into a robot army, thanks to a laser beam. But Phineas and Ferb are going to try and do all they can to save the day - if they can get their own car, The Carsaurus Moto-Rex under control...
Aimed squarely at the younger market, Phineas and Ferb: Day of Doofenschmirtz is a brightly coloured blast of animated antics. Using the twin sticks to instigate a lot of the chaos in the game, the VITA's reasonably well-acclimatised to the action and little fingers will find it relatively easy going.
Problematically, the game's camera angle doesn't quite work as well as it should, with this causing the majority of the niggles of the game as it fails to land where it should. It causes more of a headache when you're one of the three characters trying to shoot their way out of side-scrolling action, but it's not a major roadblock to the fun and games.
Sadly the game makes little use of the back touch screen even though puzzle solving and shooting would be a natural fit for the game. The game's more cartoony elements definitely work for the younger audience but in terms of longevity the game's not really got the legs to keep people massively entertained for prolonged amounts of time. And there are frustrations with the cameras which will potentially irritate younger minds with shorter attention spans.
All in all, Phineas and Ferb: Day of Doofenschmirtz feels like a reasonable if slight outing on the PS Vita. It's definitely got the potential there and transplants the cartoons very well with its comic book ethos but its ultimate feeling is more one of underdeveloped rather than extremely essential.