MOTOX GP2: PS4 Review
Released by Milestone
Motorcross is not a sport that sings out for simulation on a console.
Essentially, the thrill of it lies within the thrust of the bikes, the adrenaline of the moment and the dirt under the wheels. And also the level of skill of the drivers.
Transposed onto the smaller screen and with an inept driver, the game becomes something of an endurance test to begin with. Initially you can expect to see your bike become easily separated from its rider, but with a degree of patience and tolerance for learning how to race properly, MXGP2 soon becomes something of a boon for fans of its ilk.
Customisation is the name of the game to start off with from names and flags to icons, but this is mere window dressing to get you into the game itself. But when it comes to the racing, there's a degree of skill needed which takes time to master. Use of different calibrations of the bike take some time to adjust to and hurling around corners is nothing short of pointless, sending you flying into the mud, rather than sending you flying into the rankings.
Graphically, the game looks fine - though there's little next gen sparkle so recently seen with the likes of Driveclub Bikes. This is not really a game for this current generation to be honest, with the machines' engines hardly getting much of a work-out.
In terms of career, there's plenty to do here and even a multiplayer to keep you amused.
Overall, MXGP2 is a fine title, but it rarely soars. It feels perfunctory instead of amazing and doesn't dazzle as much as it should. Granted, it's playable, but it is also forgettable once you've switched it off.