Showing posts sorted by relevance for query doctor who day of the doctor. Sort by date Show all posts
Showing posts sorted by relevance for query doctor who day of the doctor. Sort by date Show all posts

Friday, 20 March 2015

Doctor Who Legacy - interviewing Lee and Susan of Tiny Rebel Games

Doctor Who Legacy - interviewing Lee and Susan of Tiny Rebel Games


Doctor Who Legacy is a free gem-matching game that has a strong emphasis on the show's history, and uses RPG elements to take on teams of baddies while letting you play a team of your own making.

Fiendishly addictive and eminently playable, the game's been on my portable player for a while (to my wife's continued annoyance) and I was lucky enough to be granted a Q&A with the Tiny Rebel Games' team of Lee and Susan about their past, the game's past and future and the imminent launch of Bigger on the Inside (March 25th!).

First off, just a thanks for making a game that’s really taken off with the community . I’m keen to know how the idea of the game actually came to fruition?
We decided we wanted to design and produce our first mobile game, and to publish it at the same time. For two people this sounded like (and indeed was) a massive undertaking, so we decided that we wouldn’t make the whole project riskier by trying to create our own intellectual property at the same time. Instead we would find something we loved, something we would happily build a game around, even at the expense of having a chance of creating our own universe. We watch a lot of BBC shows, and at the time we had just finished watching the 2nd series of Sherlock (which we loved, huge fans of all of Moffatt’s work) so we approached BBC Worldwide about a Sherlock, which they said no to, but they wanted to work with us and were curious whether we wanted to make a Doctor Who game. We’ve watched so much Doctor Who in our lives that later that same day we pitched the Legacy project to them.

I know both of you had a background in gaming – can you tell us a little more about what you were doing?
Lee started in QA at Sony, before moving to Rockstar Games where he ended up producing on the Grand Theft Auto series, as well as working on many other projects there. At the same time, Susan was doing deals for Rockstar, then she co-founded 2K games, signing their launch slate of titles including gems like Bioshock and Borderlands. After they both left they founded several games companies together, launching projects such as the critically acclaimed Order Up Wii game, and War of the Worlds.

Was a Doctor Who game like this always on your mind to create?
This was the first idea we discussed after we found out that there was a chance we could work on a Doctor Who game, and we loved it so much that it’s changed very little from that first conversation. We love to play gem games in our spare time, and designed / produced a game together years ago, Puzzle Kingdoms, as a collaboration with Steve Fawkner, who created Puzzle Quest.

How much did your love of the show permeate the fact you were creating a game for it – did that make it harder?
It makes certain things harder. It would be better if we had a narrower knowledge of the show, since it becomes overwhelming trying to pick between so many amazing episodes, so many amazing characters. The game has heavily impacted our viewing of the show as well since we need to have a certain amount of spoiler filled information before an episode ends in order to create content which is launched alongside (such as the season 8 episodes, and the Christmas episode this year). As a couple who really love to watch new episodes together, having that impacted makes everything a bit harder.

I know the BBC has been supportive of what you’re doing with Legacy, that must make a real difference?
This game wouldn’t exist if it wasn’t for the amazing, unrelenting support from the brand team at the BBC and the Doctor Who team in Cardiff. We have over 100 allies and companions, the actors behind each need to give us approval to use their likeness, and every enemy we add has to be signed off by the person who created them. It’s a colossal amount of work behind the scenes, and work which is vital to the continuation of the game. We talk to our producer at the BBC almost daily (and he frequently joins in for our weekly Twitch chats) because, if we didn’t have that level of constant communication, we could never dream of launching the amount of content that we do.

The game’s over a year old now, with something like 1.5 million players and it’s ever evolving, does it surprise you how far you’ve come in a year?
It’s shocked us. Before launch, rumours of a gem based Doctor Who game leaked out and the first response was very negative. The game launched, and reviews were amazing, but we weren’t sure if our grand experiment, a continually updated, live mobile game, running alongside a TV show, would make it to the end of the first month. We’re amazed every day by what the community which has sprung up around the game has allowed us to do. We launched new content day and date alongside an episode of the show many times, which is unprecedented in the mobile space. We’ve updated the game almost weekly (on average, easily weekly) for the last 15 months, which is almost unprecedented. Last year a new mobile game was launched something like every 9 minutes, the chances of the project failing (especially given the long, uneven history of Doctor Who games) were high. We’re eternally grateful to the fans who support the game, who trust us to be the caretakers of this project.

Partnerships with Big Finish characters, Titan Comics, Pixel Who - what else do you want to explore in the Who-niverse? And how much deeper into the worlds I’ve just mentioned will you go?
We definitely want to explore all those worlds in much greater detail. This morning we’ve been working on new levels to go out alongside the new 9th Doctor comic book series coming soon, and we’re talking to Big Finish about how to continue our relationship. Pixel Who have been amazing, and we’re less than a week from the launch of the Bigger on the Inside prologue, which we’re incredibly excited about. Our work with BBC’s books group led to the inclusion of Cinder from Engines of War, the War Doctor’s only companion, which is great to see in the game – these allies from the extended universe who finally get to go on adventures with the whole cast.

It feels to me like the game and your approach to it is one of fluidity and community (with your constant email support and also Sharee’s work on the FaceBook page, Adi’s weekly Twitch stream) – you’re always adapting to your community, creating levels like Anna’s Playground for the younger end, being shaped by feedback as well, is that why you believe your free-to-play game has been so successful?
We believe that the industry’s first attempt at creating a free to play space missed the mark a bit and created a space where users were forced into paying through hard paywalls, horrible ideas like energy meters and utilized exploitative social networking. Sadly this worked, which left a space where players felt exploited, and businesses face a choice of doing what is proven to make money, or try to create something new which could fail. We believe that there is another way, something more fair. Legacy is our first attempt at making a free to play game, and the game has been praised as “the most moral free to play game”, but we still think there are other ways the industry should be heading. People seem to appreciate this, and it seems to have gone a long way to us maintaining high ratings on the app stores. When you combine this mentality with a fierce love of Doctor Who, it becomes pretty powerful stuff if you’re a gamer interested in that specific space. For new users, especially fans of Doctor Who, that’s a pretty happy and awesome community to be welcomed into if you do love what Legacy offers, which is the real success of the game.

You’ve got Bigger on the Inside coming out on 25th March to coincide with the 10th anniversary of the new series; the artwork looks fun and the game is again evolving (some may say regenerating perhaps) – what are you excited for people to see with this release?
This is our first story which starts with all 13 Doctors present, which is an amazing opportunity. The full Bigger on the Inside story is over 120 levels, which is almost as big as the game was when we launched. The story is epic – many of the Doctors get their own story arcs, and it’s all set inside the TARDIS, which allows us to dive into some of her rooms you haven’t seen for decades. We’ve been working on this for many months now, we’re just thrilled that everyone gets to see the first level =)

Also, you’re rolling out the next season of the game too (you must be exhausted with all of this work), but I’ve heard the release of this is going to be different – is it true it’ll be more episodic and weekly? If so, why?
Our goal from the very start of the project was to have an ongoing, live story. Up until now this has meant that big chunks of content come out every few months, however with our super efficient content pipeline, and our ability to push new levels out on demand, we’ve always wanted a story which fans can “tune in” to play every week. Just like the Saturday morning cartoons we grew up on – once a week 3 or 4 new levels will be released, all driven by story.


To play Doctor Who Legacy for free and get into the game that's got Whovians buzzing, click on the various formats below:





Friday, 2 December 2016

Dr Who Christmas Special, The Return of Dr Mysterio gets Boxing Day Release

Dr Who Christmas Special, The Return of Dr Mysterio gets Boxing Day Release


A special Boxing Day cinema event in New Zealand

BBC Worldwide Australia & New Zealand (ANZ) and Rialto Cinemas today announced a Boxing Day screening of this year’s Doctor Who Christmas special, The Return of Doctor Mysterio, which sees the Doctor teaming up with a comic-book superhero in New York.

 The cinema event will include the full 60-minute special plus two bonus features, A New Kind of Superhero, giving a special inside look at Doctor Who’s concept of a modern superhero, and a special Christmas Doctor Who Extra, showing the making of this year’s special, with appearances by stars Peter Capaldi and Matt Lucas, and showrunner and executive producer Steven Moffat.

Fans throughout New Zealand will be able to enjoy the event in New Zealand cinemas nationwide. Information on participating cinemas and purchasing tickets for Doctor Who: The Return of Doctor Mysterio can be found at: www.nz.rialtodistribution.com

Written by Steven Moffat, this family favourite will see the Doctor, played by Peter Capaldi, join up with an investigative journalist, played by Charity Wakefield (Wolf Hall, The Player) and a superhero to save New York from a deadly alien threat. Grant, the superhero in human guise, is played by Justin Chatwin (Orphan Black, War of the Worlds).

Matt Lucas (Nardole) will also be joining the cast of the special with Adetomiwa Edun (Lucifer, Bates Motel), Aleksandar Jovanovic and Logan Huffman.

“Superheroes are a cinema staple so we’re doubly delighted to give Doctor Who fans the opportunity to see this spectacular adventure on the big screen,” said Louise Hill, Live Entertainment Executive for BBC Worldwide ANZ.

It is written by Steven Moffat, Executive Produced by Brian Minchin, Produced by Peter Bennett and Directed by Ed Bazalgette (Poldark). Doctor Who is made by BBC Studios Wales and shot in Cardiff at BBC Wales Roath Lock Studios.

The 60 minute Doctor Who Christmas Special will also air on Prime TV on Boxing Day.

 Tickets for the theatrical release of Doctor Who: The Return of Doctor Mysterio are  on sale nationally now at: www.nz.rialtodistribution.com

Sunday, 10 November 2013

The Day of The Doctor trailer is here

The Day of The Doctor trailer is here


This morning, the BBC has launched the latest Day of The Doctor trailer, to tease the 50th anniversary of Doctor Who on November 23rd.

It's the second The Day of The Doctor trailer to be released...

Warning - some spoilers ahead.



The Doctor Who 50th Anniversary trailer is finally here.

To celebrate the upcoming 50th anniversary of Doctor Who, the BBC's released a new trailer teasing The Day of The Doctor episode which will air on November the 23rd.

They've also released an image of all 11 of the Doctors in readiness for the celebration of the Time Lord.



Friday, 12 April 2013

Lords of Time Doctor Who convention press conference

Lords of Time Doctor Who convention press conference


As we gear up for the Lords of Time Doctor Who convention in Auckland tomorrow, the press was given some time with the stars of the show who are over in the city of Sails for the event.

Doctors Colin Baker, Sylvester McCoy, Paul McGann and voice of the Daleks and Cybermen (as well as Big Finish executive producer) Nicholas Briggs all sat down for a press conference earlier today.

Below are a heap of pictures from the press conference - and there will be a fair few more coming over the weekend from the event itself. Plus over the next few days, there will be interviews with Sixth Doctor Colin Baker and Big Finish's Nicholas Briggs.


"Four stars of long-running BBC TV series Doctor Who have arrived in Auckland ahead of tomorrow's special convention, celebrating the show's 50th anniversary.

Sixth Doctor Colin Baker, Seventh Doctor and Hobbit star Sylvester McCoy, Eighth Doctor Paul McGann and voice of the Daleks and Cybermen, Nicholas Briggs are all in town for the Lords of Time convention at Auckland Girls Grammar School tomorrow.

Fifth Doctor Peter Davison is due to be at the convention this weekend as the show marks its 50th anniversary.

At a press conference in Auckland today, the four actors were on jovial form as they readied themselves for the masses of fans which will swamp to the one day event, run by the organisers of the Armageddon Expo series.

The actors admitted they'd learned this morning that New Zealand was the first country in the world to begin showing the BBC Doctor Who series after it premiered in the UK in 1963. Transmission started here in September 1964, beating Canada and Australia by several months and there has been an enthusiastic Kiwi fan base ever since.

All four of the actors talked of their love for the series, which has seen them involved in conventions worldwide and a continuing series of radio dramas. Executive producer of the Big Finish audio range of Dr Who stories, Nicholas Briggs said the series remained so phenomenally popular "because it's an Odyssey type story" with one man "whose Achilles' heel is that he always interferes." Sixth Doctor Colin Baker believed the show would live in forever because of the way it garnered new fans. He says people now watch and claim the show as their own. "That's my Doctor - and once that ball is rolling, it's hard to stop" said Baker.

The actors were this afternoon immortalised in coin form at the New Zealand Mint - something which seventh Doctor and Hobbit star Sylvester McCoy claimed was "amazing". His character from the Hobbit: An Unexpected Journey has already been immortalised in a stand in New Zealand.

The show celebrates its 50th anniversary in the UK on November 23rd."






















































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