Friday, 16 August 2013

Grand Theft Auto Online Revealed

Grand Theft Auto Online Revealed




Watch the new Official Gameplay Video for Grand Theft Auto Online - which shows how we've taken the fundamental GTA concepts of freedom, ambient activity and mission-based gameplay and made them available to multiple players in an incredibly detailed and responsive online world.


In Grand Theft Auto Online, you'll have the freedom to explore alone or with friends, work cooperatively to complete missions, band together to participate in activities and ambient events, or compete in traditional game modes with the entire community, all with the personality and refined mechanics of Grand Theft Auto V.

Access to Grand Theft Auto Online is free with every retail copy of Grand Theft Auto V and launches on October 1st.

Thursday, 15 August 2013

Batman™: Arkham Origins ‘Definitive’ Collectors’ Edition Revealed

Batman: Arkham Origins ‘Definitive’ Collectors’ Edition Revealed



Warner Bros. Interactive Entertainment and DC Entertainment today unveiled details for the Batman: Arkham Origins ‘Definitive’ Collectors’ Edition. Similar to the North American Collector’s Edition announced today, the package will be available on October 25, 2013 in limited quantities for the PlayStation®3 system and Xbox 360® video game and entertainment system from Microsoft.

The Batman: Arkham Origins ‘Definitive’ Collectors’ Edition will include the following extensive bonus content:

·         Exclusive Arkham Origins highly detailed premium statue featuring LED effects produced by TriForce
·         Height: 9"
·         Depth: 11.5"
·         Width: 13"
·        80-page, full-colour hardcover art book measuring approx. 7.5” x 10.75” x .5”
·         2 key pieces of evidence taken directly from the Gotham City Police Department crime lab
·        Batman Wanted Poster
·        Batwing Prototype Schematic 
·        Anarky logo stencil
·        Glow-In-The-Dark map of Gotham City
·         Wayne Family Photo
·        Assassin’s Intel Dossier, including files on the 8 assassins, as well as Black Mask’s contract
·        1st Appearance Batman Skin: Look just like Batman did during his first appearance in Detective Comics #27, released in 1939.
·        Deathstroke Challenge Pack – Unlock the ability to play as one of the world's deadliest assassins! Usable throughout all the Arkham Origins Challenge maps.  Also includes two bonus challenge maps and two bonus Deathstroke Skins.
·         The PS3 edition will also include the Knightfall pack as an exclusive piece of content



Developed by WB Games MontrĂ©al, Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylumand Batman: Arkham City.  Taking place before the rise of Gotham City’s most dangerous criminals, the game showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight. As the story unfolds, players will meet many important characters for the first time and forge key relationships.  Batman: Arkham Origins will ship with a multiplayer mode developed by Splash Damage that allows players to take the franchise’s award-winning gameplay online to play with friends and foes. 

Batman: Arkham Origins is the next instalment in the blockbuster Batman: Arkham videogame franchise and will be available for the PS3™, Xbox 360®, the Wii U™ system, and Windows PC. Batman: Arkham Origins Blackgate™, the handheld version developed by Armature Studio, will be available for PlayStation®Vita handheld entertainment system and the Nintendo 3DS™ handheld system.  The game will release on all platforms worldwide on Oct. 25, 2013. 

Assassin's Creed IV Black Flag - Stealth Gameplay Walkthrough

Assassin's Creed IV Black Flag - Stealth Gameplay Walkthrough

STEALTH GAMEPLAY WALKTHROUGH for ASSASSIN's CREED IV: BLACK FLAG

Elysium: Movie Review

Elysium: Movie Review


Cast: Matt Damon, Sharlto Copley, Jodie Foster, Alice Braga, William Fichtner
Director: Neill Blomkamp

The director of District 9 returns with yet another sci-fi outing.

In the year 2154. the Earth has become over-populated and over-polluted leading to the rich upping and leaving the planet to inhabit a floating space station called Elysium where everything is perfect - and where those who can afford it can be healed of any condition or problem. But back down on the surface, the have nots are struggling to get by, spilling out of slums and slaving for what little they can find.

Matt Damon is Max, who's always wanted to be among the stars and who's sickened by the class system which has developed on the Earth. He works on a production line in a factory, building the robots who police the world and who, ironically, suspect him of wrong-doing simply because he has a criminal record.

When he's given an overdose of radiation at work, he believes he has nothing left to lose - and sets Elysium in his sights. But, in order to secure a ticket and transport to the space station, run by Defence secretary Delacourt (an icy Jodie Foster, underused, underwritten and with a truly bizarre clipped accent), he finds himself part of a mission which could bring equality to both those up there in space and down on Earth. But there are those who don't want the equilibrium damaged....

District 9 was such an incredible success that it was perhaps inevitable that anything Blomkamp followed it up with would be disappointing.

Not so with Elysium - to a degree.

Once again, his flair for stunning visuals and establishing shots is there right from the beginning; as with District 9 and its spaceship hanging in the sky, Blomkamp brilliantly sets the scene of the ravaged Earth and creates the world within the space of a few minutes.

But despite Elysium being a gritty, dystopian piece of sci-fi, it proffers up a bitterly sweet sentimental ending that seems unnecessary.

Flashbacks back to Max's childhood and friendship with Alice Braga's Frey swoop in and out maybe a few times too often and the end reminiscence certainly is unwarranted. It's Blomkamp overegging the pudding in attempt to ground his protagonists with sentimental motivation.

That said, Damon is pretty good as the man with nothing left to lose and everything to gain as he plies his everyman persona to a slowly dying Max.But it's Copley who once again shines - this time playing bad ass mercenary and rogue agent Kruger, who's sent to deal with Max. There's a cruel streak to him which is uncomfortable to watch in places - I wouldn't be surprised if he gets offered a few more roles as the bad guy now.

FX wise and on the technology front, Blomkamp has created a world which is utterly plausible and totally impressive - he really has grounded the scifi look in a reality which seems just over the horizon and then dirtied it up a little to take the sheen off it. With
 props created by Weta Workshop and including Weta crew Joe Dunckley and Tim Tozer, we've got something to shout about.

The social message is clear for all to see and while the action scenes are sparse and brutal (aside from a final showdown between Max and Kruger which is all Hollywood bluster as they go head to head in exosuits in something akin to Rock Em Sock Em Robots ) Blomkamp has not lost sight of the thrust of his film despite the bluster and slightly out of place ending.


It was always going to be impossible to reach the heights of District 9 and by over-sentimentalising towards the end as he attempts to humanise the protagonists, Blomkamp's actually detracted from what the film sets out to do. That said, it's still a superior slice of sci-fi and a film which is well worth watching, from a director who's pretty quickly raising the bar for the genre.

Rating:


Frances Ha: Movie Review

Frances Ha: Movie Review


Cast: Greta Gerwig, Mickey Sumner, Michael Esper, Adam Driver.
Director: Noah Baumbach

Frances Ha is Great Gerwig and Noah Baumbach's contribution to hipsterdom. 

And quite frankly, it feels in places like it tries too hard to be as cool as it wants to. 

Gerwig is Frances, a dancer in New York, whose bohemian and drifter lifestyle means she moves from flat to flat and life to life after her soulmate Sophie (Sting's daughter Mickey Sumner) decides she wants to move out to an address she's always wanted to go to. 

Devastated from the split, Frances finds her life lacks focus and meaning as she moves from one address to another, always trying to get on and always seeking some form of validation from her friends and suffering from a lack of being able to move on in life. 

Shot in black and white and deliberately going for a certain audience, I personally found Gerwig's Frances and her ilk insufferable and annoying; that's not to say though that Gerwig isn't astoundingly good and charming in the role; this flighty girl is quirky and therefore awkward in places. 

During a massive run to get cash from an ATM, Frances falls over while dashing back - for no reason other than to emphasise her awkwardness. It's these try hard moments which are peppered throughout which irritate rather than endear. 

Which is a real shame as there are moments of dialogue and banter which sparkle and shine with naturalness and freshness, fully encapsulating the feckless nature of youth and the nether years when we flounder between no longer being a child but not quite an adult as we make our way through the world. 

A Christmas jaunt home to Sacramento with family gives Frances some much needed warmth which is lost during other dinner encounters with flatmates and friends thereof, but as a series of snapshots of life in New York, there will be those who utterly adore Frances and her quirkiness; unfortunately, I am not one of them and was left irritated by the shallowness of the film, and the annoying nature of Frances.

Perfectly serviceable, relatively light and charmingly put together, Frances Ha is a film which will be beloved by a fair few and embraced indifferently by others.

Rating:



Wednesday, 14 August 2013

Watch_Dogs - Gameplay Series Part 1_Hacking is your Weapon

Watch_Dogs - Gameplay Series Part 1_Hacking is your Weapon

Watch_Dogs: Gameplay Series Part 1_Hacking is Your Weapon

A software bug led to a breakdown of services during the Northeast blackout of 2003, including communication, transportation and power.
Now, 10 years later, how much more secure are we? See the hacking features in Part 1 of the Watch Dogs game play series and discover how vulnerable we are.


TO VIEW THE TRAILER CLICK IMAGE BELOW:

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Beyond Two Souls: Hands on

Beyond Two Souls: Hands on 


As time ticks down to the launch of the PlayStation 4, you could be forgiven for thinking that the game developers would be throwing all their eggs in that basket.

You’d be wrong – the recent launch of The Last Of Us showed that, if anything, even more is being thrown into the games that are launching exclusively on the PS3.

And so it is with Beyond Two Souls which is due to launch in October from Quantic Dreams, who brought us Heavy Rain.

Not only is this latest a cross between strategy and supernatural, it’s also managed to score Hollywood heavy weights, Ellen Page as its lead, Jodie Holmes – and also Willem Dafoe as a scientist who has mysterious ties to Holmes. With a script reportedly in the 2000 pages long territory, it seems this will be quite the game to play.

A hands-on play of two levels of the game promised – and delivered – much of an experience; at times, the action transitioned so smoothly into cut scenes, you were unsure if it was a game or a movie.

But let’s not get ahead of ourselves here.

It was unclear whereabouts in the game the two preview levels had come from – that will, no doubt become clear in time. In the game you get to play over a 15 year period of Jodie’s life and see the relationship between her and Aiden explored.

The first level is set in Somalia, and sees Holmes using her military training to take on a mission to assassinate a Somali leader deep within a compound. However, Holmes has a little something up her sleeve to help with the task in hand – a supernatural entity called Aiden, who can be called on to aid directly in the missions and influence the action (via a FPS feel).

The ability to switch between Jodie and Aiden becomes key to ensuring not only your survival in this mission but also its success. By using the triangle button, you can switch between the pair of them at key points (not at any time during the game, it initially appears) to execute what you need. You can choke or possess the opposition by using the L1 button and pulling back on the analogue sticks – helpful hints appear in the game on characters or locations in the forms of dots, indicating what needs to be done or giving you some clue as to what Aiden can or can’t do in his trippy floating form.

The switching angle is a fascinating one – by using Aiden, you can head through buildings and past enemies where normally you’d require a degree of stealth. It takes just a few moments to work out how to do what with this character, but it’s fairly easy to pick up after an initially disorientating start. Though you learn very quickly that these two are linked and if you push too far out of those boundaries, the link breaks and Aiden becomes useless.

The Somali story is an interesting one – while the key to the game appears to be in the action and planning (there are apparently different outcomes a la pick-a-path mentality), the designers have not lost focus on the engagement of the emotions. When Jodie’s first seen in this level, she’s befriended by a small kid called Salim who’s keen to help her. However, upon completion of the mission, the emotional and moral consequences are pretty dire for Jodie – and it’s great to see the game developers haven’t lost sight of the actual story telling or sacrificed it at the expense of the action and the cut-scenes which are almost cinematic in feel.

A second level, entitled Hunted, starts on a train, with the distinct feeling that Jodie’s on the run and wanted for treason.

But decrying the fact she’s shattered and not slept for days, you start off as Aiden, floating on the train and basically, acting like a bored poltergeist, knocking over coffees, shaking water bottles and generally being a naughty toddler.

However, all that playful malevolence changes when the guards spot Jodie and a chase ensues, and you need to channel both Aiden’s destructive side to get onto the roof of the train and Jodie’s speed to avoid being captured.

Jumping off the train puts you in the woods and on a collision with the hunting dogs set to track you down – it’s a desperate dash to freedom and all culminates in an Aiden-led showdown with SWAT forces that either ends explosively – or ends in a capture because you’ve taken too much time to try and free her. The ability to possess SWAT forces and wreak havoc from within is very reminiscent of some superpower films and is a nice idea. Though, the fact that a shield can be created by Aiden to protect Jodie can be used whenever may make the danger feel a little distant.

Graphically, the possession / choking by Aiden is beautifully executed with flames hurling out of the screen from the victim; and it all looks incredibly smooth throughout with the camera seamlessly transitioning from the action on the ground to the action above. You really feel at times like you’re in a movie – whether that could prove frustrating as cut scenes kick in without warning or a bonus as the narrative plays out remains to be seen.

The whole Hunted sequence ends with Jodie and Aiden using their powers to their maximum capability and Jodie warning that next time, anyone who crosses them will be killed – it hints at a grittier story to come.
There was no mention or sighting of Willem Dafoe’s character in the preview, so that mystery’s yet to be unlocked – but it looks as if Ellen Page’s brought her A game and the motion capture’s worked beautifully.

Beyond Two Souls looks like it has the potential to be very impressive. I certainly left the hands on wanting more and feeling like I’d seen something different. Granted, a couple of problems with some of the Quick Time Events in hand-to-hand combat with Jodie left me pondering where I was going wrong, but the morality and fact there were consequences of using humans as conduits for Aiden seriously impressed me – it looks as if Quantic Dreams are about to release something which could show the PlayStation 3 isn’t ready to be consigned to the history books just yet.

Beyond Two Souls is out on PlayStation 3 from October 11th.

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