Friday, 6 December 2013

Brand new trailer for The Amazing Spider-Man 2: Rise of Electro

Brand new trailer for The Amazing Spider-Man 2: Rise of Electro


Hey webslingers - it's here - the brand new trailer for The Amazing Spider-Man 2: Rise of Electro has just dropped.

Featuring Andrew Garfield as Spider-Man, it's due to hit screens in April 2014.




The Amazing Spider-Man 2: Rise of Electro synopsis

“We’ve always known that Spider-Man’s most important battle has been within himself: the struggle between the ordinary obligations of Peter Parker and the extraordinary responsibilities of Spider-Man,” the release says. “But in The Amazing Spider-Man 2, Peter Parker finds that a greater conflict lies ahead.
“It’s great to be Spider-Man (Andrew Garfield). For Peter Parker, there’s no feeling quite like swinging between skyscrapers, embracing being the hero, and spending time with Gwen (Emma Stone). But being Spider-Man comes at a price: only Spider-Man can protect his fellow New Yorkers from the formidable villains that threaten the city. With the emergence of Electro (Jamie Foxx), Peter must confront a foe far more powerful than he. And as his old friend, Harry Osborn (Dane DeHaan), returns, Peter comes to realise that all of his enemies have one thing in common: OsCorp.”

Welcome To The Punch: Blu Ray Review

Welcome To The Punch: Blu Ray Review


Rating: R16
Released by Vendetta Films

James McAvoy can do no wrong at the moment.

What with the exceptional Trance, the scungy Filth and now this.

MacAvoy and a cast of unbelievably good Brit talent star in Welcome To The Punch. 

Mark Strong, Andrea Riseborough, Daniel Mays and David Morrissey are stand out in this crime thriller about a former criminal forced to return to London when his son is injured. But MacAvoy's cop is waiting to grab him, three years after they first met. However, it's not as simple as it seems. 


Stylish, violent, and impressive Welcome To The Punch is a welcome shot in the arm of crime thrillers - and has a thrilling opening which grips.Conspiracy and corruption are the name of the game here - along with sleek slick film-making. It's a great watch and one which really does show the versatility of McAvoy.


Rating:



Thursday, 5 December 2013

Ray Harryhausen: Special Effects Titan: DVD Review

Ray Harryhausen: Special Effects Titan: DVD Review


Rating: PG
Released by Vendetta Films

To those in the know, Ray Harryhausen is an absolute genius.

You would not have the current wave of special FX that you have now, were it not for this man who pioneered the art of stop motion animation in the early days of film.

This talking heads doco brings together some titans of the industry these days to celebrate the work done by Harryhausen. You'll know his work from the likes of Clash of the Titans and Jason and The Argonauts. And if you don't, you should hang your head in shame.

Big names like James Cameron, Guillermo del Toro and our very own Peter Jackson are on hand to explain the reason why he's such an icon and influence on the industry. Along with clips of his work and his stop motion creatures, there's a real charm in this doco that's hard to deny. An interview with Harryhausen forms the majority of this, but it's nice to see his reaction to the praise from Spielberg, Joe Dante, Terry Gilliam et al as they explain how he shaped their personal futures.

Along with tight budgets, Harryhausen was responsible for bringing to life dinosaurs in his movies, and shaped the way we think of them moving. Expertly put together and spliced with interviews, this is an essential doco for anyone who loves any kind of FX film - and the fact that Jackson's masterminded the digitising of Harryhausen's work for preservation shows why he's so damned important.

A thrilling small screen release, Ray Harryhausen: Special Effects Titan is a testament to the imagination and the magic of the cinema.

Extras: Trailers of his work and extended interviews.

Rating:



Wednesday, 4 December 2013

PlayStation 4: Preview

PlayStation 4: Preview


Following the launch of the XBoxOne last week, it's all eyes on Sony to see if they can match it in Europe.

The PlayStation 4 has already launched in America, where it's sold around 1 million units and whipped many up into a frenzy. The console officially launched on Friday 29th November and has since sold out, but I had 48 hours (with sleep) to play with it and take a look at some of the titles around for the next gen launch.

The first thing to note (aside from the box having Watch_Dogs and Infamous Second Son on the back, which are not out till next year) is just how simple and sleek it all is. Clear cut, well defined and simplicity seem to be the modus operandi of the new console from its actual sloped physical design through to its on screen appearance - which sounds like a stupid thing to say but there's a clarity of performance which is evident right from the beginning.

The initial start up is simple - you basically plug in the PS4 to the TV and wall, and turn it on. That sounds like a bizarre thing to say, but there were no real updates/ downloads needed there and then to get it all underway; with clear blues on the screen and a simplicity of purpose. Simply move left and right on the screen or up and down; it's great that it means that if you've got kids screaming to get on with it, all you have to do is chuck a game in and you can play. Menus are quick and responsive and you can drill to exactly where you need to go in seconds.  (I'll come to downloading a game in a moment.)

The new DualShock controller is also an improvement. It feels beefy, chunky, almost driven to sitting in your hands. The major adjustment is the lack of a select / start option with just two buttons, Share and Options, sitting either side of the touch pad. It takes a little time to get used to that and there were times when I'd crunch the wrong buttons as I wasn't quite on fire. The Light bar is pretty slinky too; at various times, it flashes different colours, either during games or while you're in the Playroom. (More on that in a mo, too.)

Perhaps some of the nicest touches with the controller is the speaker within and the vibration - it's a lot smoother than before and doesn't sound like the old rattling that used to be prevalent in the prior DualShock. The speaker (and socket for using the headphones within) is a nice touch, making you feel a little more part of the game and more of the experience. A spongy set of L1 /R1 buttons add to the whole thing feeling more cushy - the whole controller's incredibly responsive with it feeling more in tune with the console rather than simply being attached to it. Nowhere is that more evident than in the Playroom, which is the area that relies on the PS camera, the controller and the touchpad.

Once you've gone through the relatively painless rigmarole of taking your picture / face-recognition software (I come to gaming to slob out not to preen and primp), pressing the touchpad releases the chance to play with the AR Bots. First up, you get the almost Terrahawks-like Asobi (a round spherical droid thing) which floats above your head. Tickling it gives giggles, and hitting it is not allowed (though I confess I did). There's also an option to play AR Hockey (needs two controllers) and the AR Bots themselves. Flicking and rubbing the touchpad activates the light bar which spews forth little droids onto your virtual floor and you can muck about with them.  It's more cute than purpose-led (even the blurb suggest there's no real reason for it) and recalls parts of the PS Move tech; maybe at some point, it'll be part of the gaming experience.

Talking of the gaming experience, let's get to that, as that's mainly what most people are coming to the PS4 for - and unfortunately, some of its major game changing titles which were promised for launch have sadly been pushed back until next year (Drive Club, Watch_Dogs) so it means there's a degree of launch titles not quite living up to the hype or offering a major title as a showpiece to demonstrate the console at its best.

But the biggest factor in these games is just how quickly they now load up on first use. It's clear the PS4 is a more grunty machine with some serious lag times being cut down to get you back into the gameplay rather than making you regret inserting a new disc. The titles I previewed loaded up quickly and painlessly, meaning there was less time waiting for updates and for scenes to play. (Bear in mind, these are previews, not reviews of the games, given time and console constraints)

First up, Killzone: Shadow Fall - and the first title to really showcase the depth and breadth of the technical steps the PS4 appears to have taken. A beautiful title sequence shows the sci-fi nature of this game as a sweeping shot takes in the world around a la Blade Runner - it's a breath-taking display of what graphically the console can offer. In terms of story, a wall divides the Helghast and Vektans after a massive war on a world far away - but the tensions between the two sides are palpable with various missions needing to be completed. Dark and gritty, Killzone: Shadow Fall promises to expand the Killzone experience and the sci-fi setting gives you access to a whole range of other weapons - including an OWL,a floating robot which can help tackle the enemy.

The other big title, exclusive to the PS4 is platform smack-em-up game, Knack. It's a perfectly charming little platformer where you play the titular Knack who's the last line of defence against the Goblins invading the world. As you go through levels, Knack, a collection of relics which can be assembled into a fighting force to take on the Goblins. Basically, the more power Knack gains, the more of a fighting force he is. It's got a heart and an ease that makes it simple to play and will find you going back and forth - particularly if the kids are interested in it. It's perhaps not the best title for showing off the PS4's graphics - even though the intricate details of Knack's being held together by bits and bobs give it a real sheen. It doesn't really initially appear to embrace the new tech of the controller, but it's got plenty of potential for solid gaming and also DLC potential.

The rest of the titles are already out there on PS3 or other formats- but the PS4's grunt and HD qualities have added a spit and polish to their look and feel which is suitably impressive if you have a big screen TV for gaming.

Lego Marvel Super Heroes is the latest in the LEGO franchise and it's a great cartoony riff on the Avengers and the Marvel Universe. It's good LEGO fun, which doesn't tax the mind too much and scores as you can control upto 150 characters with their own powers. The story's simple and the game's eminently playable - but it's the graphics on it which really excel. It doesn't look blocky (sic) and there's some real polish in this with things like Iron Man's gold sheen really sparkling in the HD rendering.

Assassin's Creed IV: Black Flag is the same as you'd expect from the recent release - except once again, the HD output is incredible and the visuals as you stand on top of a church surveying all around you or looking into the crystal blue water are just mouth-wateringly good; a sign that the next gen graphics are delivering more than what was promised.

Call of Duty Ghosts is an incredible next gen outing; again, it's the graphics which make it excel on the console - from the fighting through to the action, the frame work is eye-poppingly good and almost cinematic in its execution. It looks and sounds impressive, which seems like a bizarre thing to say, but given the high frame rate that it runs in and the frenetic pace of some of the sequences, I couldn't help but feel I was watching a CGI film - which is a real compliment for those involved.

All in all, the PlayStation 4 is off to an impressive start; sure, a lack of quantity of exclusive launch titles may dampen the spirits of some gamers, but the potential to surprise, impress and effectively blow our minds at some point soon is evident from the get go. The console's already sold over 1 million units in the USA and I can't see it being any less popular over here. Sure, there's not quite the depth of content yet available, but the machine more than delivers on the Greatness Awaits campaign - it's effective, sleek, fast and utterly impressive with what it has so far. The future is extremely bright for Sony's PS4 and I can't wait to see where it goes next.

Insidious: Chapter 2: Movie Review

Insidious: Chapter 2: Movie Review


Cast: Rose Byrne, Patrick Wilson, Barbara Hershey, Lin Shaye
Director: James Wan

Back in 2011, a low budget shocker emerged which took audiences by storm and grossed returns wildly beyond its budget.

That was Insidious, the story of a family whose child inexplicably drops into a coma and starts shepherding ghosts through astral channels. That ended in somewhat of a cliffhanger with Patrick Wilson's Josh character being in peril and potentially possessed - much to the horror of his wife, Renai.

Insidious Chapter 2 takes up that story, directly after the end of the first; with Rose Byrne's Renai explaining to the police what happened to the medium who died in their home. Both Josh and Renai believe the spirits are still haunting them. Determined to rid the family of this horror, they set out to uncover the secrets which have been plaguing them - but soon, things start to go awry.

Insidious Chapter 2 seems to follow much of a similar pattern to the first film with Wan drawing out moments of creepiness for maximum effect, complete with a blaring soundtrack to point out that SOMETHING REALLY SCARY is about to happen.

The problem is that while the eerie and spooky atmosphere works for the most part of the film, the jolts are relatively expected and signposted that you're barely caught on the hop at all. Throw in some occasionally risible dialogue and it really works hard to ensure that you're not on side with it in the slightest. Byrne has little to do except wander about with her mouth permanently agog and the comedy ghostbusters who try to help solve the case are nothing short of irritating and unwarranted in their moments in the script.

There are cliched horror moments aplenty - a stolen glimpse of someone in white when someone turns their head, a piano playing with nobody around, stuff flies around a room etc, but somehow in parts, it seems to work. Add in moments which bring the dread you'd feel as a child in darkened homes, and it's got quite the chance to inveigle its way under your skin. The unsettling atmosphere which shows up from time to time during the chronological shifts back and forth in Josh's history work quite well and Patrick Wilson, along with some impressive make up, does slightly unhinged and on the edge reasonably impressively, with his impassive mug ratcheting up the dread.

It's just a shame that there's a horrendous sense of deja vu in terms of a lack of story / character development and some unanswered questions (such as why a ghost mother dresses her son up as a girl) which leave you scratching your head. Throw into that mix, the fact that you really do have had to have seen the first film to fully appreciate what's going on, and Insidious starts to become a franchise that's really only for its fans rather than open it up to wider audience. Plus a standard final act brings every cliche to the fore.

There are some elements and ideas which fire though - a netherworld that's populated by drifting spirits and it's a relatively well used take on the old trope of the haunted home with director Wan giving rise to some genuinely unsettling moments. The first film really fired because it tapped into a primal fear that parents have about their children; by losing that element this time around, it really does feel more like standard horror fare.

Though I have to confess, an ending which promises a third film (already in development) does nothing except leave me cold - if the Insidious franchise wants to move forward, it really needs to widen its scope, enrich its mythology and ensure the next one offers up something a little newer and fresher - or this tale of possession will forever by haunted by the promise it failed to fulfil.

Rating:


Tuesday, 3 December 2013

Cloudy with a Chance of Meatballs 2: Movie Review

Cloudy with a Chance of Meatballs 2: Movie Review


Cast: Bill Hader, Anna Faris, James Caan, Will Forte, Terry Crews
Director: Cody Cameron, Kris Pearn

Don't play with your food is a mantra dictated to children at meal times by parents, but based on the latest Cloudy With a Chance of Meatballs outing, it's going to be awfully hard to enforce.

This latest CGI outing sees Bill Hader return as inventor Flint Lockwood. Following the events of the last film where the gang managed to shut down his food producing machine, the FLDSMDFR, which was causing chaos in Swallow Falls. However, the machine's back alive and creating sentient food creatures which according to super inventor Chester V (Forte) threaten the whole world.

So, while working for Chester V's Live Corp (a company which thrives on inventions), Flint's given the job of going back to Swallow Falls to shut the machine down once and for all. Along with the gang from the first Cloudy, Flint sets out to save the day - but his ambitions to impress Chester could cause irreparable damage to his friends.

Cloudy With A Chance of Meatballs 2 is a case of good for the kids, less so for the adults.

With its bright vibrant colours, Jurassic Park world of food animals (Su-sheep, watermelophants, fla-mangoes, shrimpanzees et al) and occasional lunacy, there's enough to keep the young (and young at heart) amused throughout. The story's not exactly taxing and yep, as ever, there are lessons to be learned over choices you make as well as who you listen to in life when it comes to role models.

The animation is pleasantly done and a lot of work has gone into creating the world around it and the creatures within, with even the pre-credits claiming it's "another film by a lot of people", but there's a lack of real originality and smarts to keep the parents in the auditorium entertained throughout.

There's a zaniness initially which is confined to the sidelines and to visual gags but is soon absent once the main story kicks in, preferring instead to revel in the well-realised creature world and predictable story, complete with cheesy puns which the youngsters will adore.

Energetic and colourful, Cloudy With A Chance of Meatballs 2 does exactly what you'd expect it to - and don't be surprised if the kids love it for not playing with a winning but formulaic recipe.

Rating:


The Hobbit: The Desolation of Smaug: Live Premiere

The Hobbit: The Desolation of Smaug: Live Premiere


THE HOBBIT: THE DESOLATION OF SMAUG World Premiere Red Carpet will be streaming live on Tuesday December 3rd from the Dolby Theater in Hollywood starting at 2.30pm NZT.  

Red Carpet Coverage will include Peter Jackson, Martin Freeman, Richard Armitage, Benedict Cumberbatch, Evangeline Lilly, Luke Evans, Orlando Bloom, Stephen Fry and more.

It follows the worldwide fan event in November which saw stars of the show presenting scenes from the film and catching up with the audiences, ahead of the film's launch.





Peter Jackson's unveiled a first look at The Desolation of Smaug - well, a first look at theposter for The Hobbit sequel.

Benedict Cumberbatch is the voice of Smaug and it hits cinemas in December 2013.

So, wanting to fuel that fire even further, here's your first look at Bilbo in The Hobbit: The Desolation of Smaug...

The Hobbit: The Desolation of Smaug is due in cinemas in December 2013...


Here's a First look at the elf Tauriel.

The elf Tauriel played by Evangeline Lilly will appear in The Hobbit: The Desolation of Smaug.


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