Wednesday, 11 March 2015

GTA Online Heists Now Available

GTA Online Heists Now Available


http://media.rockstargames.com/rockstargames/img/global/news/upload/actual_1425957536.png


Heists, a brand new 4-player cooperative gameplay experience for Grand Theft Auto Online, giving players the chance to team up and pull off a string of intense, multi-part heists, raids and robberies across Los Santos and Blaine County, is now available for free inside Grand Theft Auto Online.

Plan, Prepare, Execute – Online Heists span numerous missions featuring new gameplay, vehicles, weapons, and scenarios to test a team’s full set of skills: from computer hacking to stealth infiltration, precision driving to aerial dogfighting, sniping, skydiving and much more.

4-Player Teams, 4 Ways to Play – Choose your roles and strategize to complete each stage of a Heist, with tight communication and coordination the key to success. Some missions will require the team to work as a single unit, while others will break the team into separate roles to complete key objectives. Replay each Heist to experience a different perspective on the action, and complete Elite Challenges for extra cash.

Additional New Adversary Modes – Brings new kinds of competition to GTA Online while new Daily Objectives and other Freemode activities bring chaos to the streets of Los Santos and Blaine County.

Assemble Your Team – Create a Crew or join existing Crews at the Rockstar Games Social Club to earn additional RP rewards as you play.



Play Now – Heists are now available for free inside Grand Theft Auto Online for PS3, PS4, Xbox 360 and Xbox One (PC players will also get Heists as part of their GTA Online experience when GTAV launches for PC on April 14th). To get it, just start up GTAV from your online-connected console and follow the update prompts on screen. For a complete list of all of today's updates, check out the official notes at the Rockstar Support site.

A Little Chaos: Film Review

A Little Chaos: Film Review


Cast: Kate Winslet, Alan Rickman, Matthias Schoenaerts, Stanley Tucci, Helen McCrory, Steven Waddington
Director: Alan Rickman

It's off to the palace of Versailles for this the second directorial outing for Alan Rickman.

It's Paris, 1687 and Winslet plays Sabine de Barra, a landscape gardener who's on the look out for her next commission. So, with the weight of expectation not in her favour, she attends an interview for a commission to build in the palace of Versailles and in an ironic twist for the time, manages to convince the man in charge Andre Le Notre (Rust and Bone star Schoenaerts) that she's the right man for the job.

But her appointment causes all manner of problems; from the work force who won't take her seriously to the back and forth between her and Le Notre, as well as wrestling with her demons, it looks as if De Barra is on a hiding to nothing.

Winslet is the rock and foundations of the somewhat disjointed A Little Chaos.

Her underplaying of De Barra stands in stark contrast to Rickman's relatively frenzied zig-zagging direction. The film's constantly being derailed in terms of its flow by the stop-start stutterings of the story and De Barra's flashbacks (pointlessly inserted in from time to time in way that over-eggs rather than nourishing the whole piece).

There's a plodding pace to the film too, which Rickman fails to fully grasp and exert some kind of control of; moments of nuance from Winslet are counter-balanced with moments of a relatively emotionless Le Notre and end up cancelling each other out. (In another world, the Le Notre role of brooding would have been played by Viggo Mortensen).

There are some moments of humanity and heart where a levity of touch proves a welcome tonic to proceedings - nowhere more so than when Rickman's King Louis is incognito in a garden and De Barra mistakes him for a seller rather than royalty. It's this single scene that breathes some life, passion and emotion into the proceedings and sees this drama bloom and blossom. Equally, a veritable cameo from Stanley Tucci as the King's brother in law only serves to highlight what exactly the film is missing in one single scene.

One major problem is the romance between the two leads which suddenly feels abruptly shoe-horned in and doesn't inject any of the gravity or passion that's clearly hinted at throughout, leading to a conclusion and romance that feels forced and unnatural.

All in all, A Little Chaos could have benefited from a little more order; Rickman has moments that work well but they're suffused with too much that doesn't quite work as well as it should. A touch more pruning at the script stages could have meant this flower would have smelt a little better and blossomed for a little longer.

Rating:


Tuesday, 10 March 2015

ScreamRide: XBox One Review

ScreamRide: XBox One Review


Developed by Frontier Developments
Platform: XBox One

Build it up, then tear it down.

It's an ethos which works incredibly well with ScreamRide, the roller-coaster simulator which is there to push the limits of both the characters on screen and also those behind the controller.

Essentially, set in a future world where humans have become disenchanted with the virtual thrills on offer (perhaps a warning from the future here?), the pressure is on to entertain. Step forward, Screamworks, a group determined to push the limits and thrill like never before.

Which is where you step in.

Over three different modes (Screamrider, Demolition and Engineer) and six different locations, you can harness the power of the pulse-pounding adrenaline - and send humans hurtling towards fun times.

Screamrider mode sees you flinging a quartet around in a rollercoaster, pushing the boundaries and buttons by going as fast as you can - and even flinging the machine off the rails to pursue your level target which secures progression to the next round. Hugging corners, pushing the speed limits and timing everything out to perfection, precision is the key.

Demolition is perhaps the more fun one though - as it's simply a case of hurtling humans in a testpod into buildings, through hoops and into explosives to wreak all manner of chaos. This level is all about precision, a bit of maths and a lot of timing as releasing the pod can have different effects - especially if it's done at the wrong time.

Engineering is all about building your own coaster and trying to defy gravity and humanity. It's easy to use and it's fun to see your creations in full flow. Though it's not much varied than the sandbox mode which sees you creating your own worlds as well.

Graphically, it's nothing sensational, which is perhaps a surprise for the XBoxOne format - there's no real sheen or shine on it all and when buildings collapse, it all looks somewhat blocky and retro. It's a surprise that the cameras don't do more in these moments to take in the scenery as it crumbles and you're allowed only a touch of rotation as you whirl around.

The thing with ScreamRide is that it's easily accessible and playable no matter how much time you're willing to invest into it. If you fancy a few rides around a track, then it's all good - and if you fancy flinging people into buildings, then it's all good too. It's from the makers of Zoo Tycoon and Rollercoaster Tycoon but there's less emphasis on curating the place, merely simply getting on with it all and avoiding the daily nitty gritty.

Easy to control and simple, ScreamRide is a fun disposable title - whether it's got longevity depends entirely on your tolerance for a quick game, a game that provokes stupidity rather than depth and while that may seem like a minor insult to those involved, it's actually a compliment - it's equal parts destruction as well as construction. Granted, the UGC will appeal to many and you can imagine elements of Minecraft coming into play as the creations get more grandiose.

Screamride is a blast - it could have done with a touch more polish for its platform but it's definitely worth taking a ride on.

Rating:


Final Fantasy Heavensward date revealed

Final Fantasy Heavensward date revealed




This past weekend at the Penny Arcade Expo (PAX) East, Square Enix Ltd., announced that FINAL FANTASY® XIV: HEAVENSWARD™the highly-anticipated first expansion for the popular MMORPG, will be released on 23rd June 2015 across Australia & New Zealand.

The development of a Mac OS version of the game was also announced; the Mac OS version of  FINAL FANTASY XIV will be available through the Square Enix Online Store and will also be released on June 23rd.
FINAL FANTASY XIV: HEAVENSWARD will feature a new story that drops adventurers into the heart of the Dragonsong War, the bloody, thousand-year conflict between the knights of Ishgard and the dragons of Dravania. Adventurers can also look forward to an increased level cap from 50 to 60 on all disciplines, a new playable race, new dungeons and raids, new primal battles, and the introduction of flying mounts that allow players to take to the skies on flying black chocobos®, single-rider airships, dragons and more!

Recently surpassing 4 million adventurers worldwide, FINAL FANTASY XIV: A Realm Reborn is available now on the PlayStation®3 system, PlayStation®4 system and Windows PC. A free 30-day trial is included for new accounts, with monthly subscriptions starting at $19.95.

The Order 1886: PS4 Review

The Order 1886: PS4 Review


Studio: Ready At Dawn
Platform: PS4 Exclusive

Ready At Dawn's first original IP for the PlayStation shows a lot of impressive features.

It's a big step up from Daxter and the God Of War series on the PSP and it really does represent something a little bit different for the console in many ways.

And then unfortunately, in some other ways, it feels simply like some of that promise has been squandered in favour of technical adeptness and luscious graphics.

The third person shooter centres on an alternative world where steampunk is more of a reality than people in Oamaru would believe (the NZ steampunk capital of the world).

It's London in erm, 1886, and you control Sir Galahad, one of an order of knights who maintain the status quo within the world.

READ AN INTERVIEW WITH GARETT FOSTER OF READY AT DAWN STUDIOS

But as you join the game, things are at a crossroads with humans in conflict with half-breeds and rebels disrupting matters. As Galahad investigates further though, it appears not everything is as black and white as it first appears...

Let's get this out of the way first of all, The Order 1886 is in some ways a game changer for the PS4.

Beautiful graphics, wondrous cut scenes and some truly stunning visual moments light up the screen. In fact the highest definition TV you can find to play this on is clearly going to give you the best experience of The Order 1886. And the key word there is experience.

Ready at Dawn has made no secret of the fact they wished to make The Order 1886 a singularly immersive experience when they visited New Zealand on a press tour. And I don't have a problem with that - I really don't. Especially when such eye-popping  visuals as the streets of London spring to life with grime, fog and grit as the Zeppelins pass by in the air. Efforts have been made to ensure the veracity of the time and the feel are all excellently executed.

Though it has to be said, it comes at some of the expense of the overall gameplay.

Roaming through the Victorian streets as you have to becomes a crimped experience, as interaction with others is extremely limited. While the attention to detail is superb (you get to pick up pictures, examine them, flip them over) this is only in place when it needs to be. Walking up to people on the street will garner no response from them - it's something akin to being part of a live waxworks museum where the statues stop working the moment you head over to them. And it's a shame as early on in the game, there's plenty of need to walk from section to section.

Mixed in with various Quick Time Events in cut scenes, you will gradually get a feeling of creeping frustration building up and threatening to bubble over at times. Though that's tempered with the fact the game looks so gorgeous and the scenes transition seamlessly from one moment to the next that you really need to be on your toes for the moment you need to spring into action.

In terms of the game itself, it's a basic third person shooter in a lot of places, with some fairly repetitive dialogue coming out in combat (I lost count of the number of times Galahad shouted out loud that he needed to reload) and some fairly impressive weaponry making up for something that we've seen before.

It's also incredibly short for running time given its cost. Which sounds like a quality over quantity kind of complaint but given that it's a fairly pricey exclusive, there will be some who are put off by this. Though there will also be some who will feel that the look of the game is also a big bonus. By comparison, it feels a little like Beyond Two Souls in that it offers much visually, but less by way of interaction.

Overall, The Order 1886 is a game that here's for a good-looking time, not a long time.

I'd be happy to dive back into the world of Galahad and his knights, but I'd hope Ready At Dawn maybe do a little more next time around to open up the world and give us the freedom to play rather than just experience it all.

Rating:



Tales from the Borderlands Ep2 trailer is here

Tales from the Borderlands Ep2 trailer is here


Alright, kiddos...


Today we would like to share the world premiere trailer for Episode 2 of Tales from the Borderlands: A Telltale Games Series.

In this second episode of the season, 'Atlas Mugged,' the discovery of the Gortys Project fuels a madcap race to find just what the Atlas Corporation was up to prior to Hyperion's take over of Pandora. Our intrepid heroes are not the only ones on the trail. Vault Hunters, Bounty Hunters, Vasquez, and a giant monster thing with a mouth that looks like a... well, you'll see... are all in pursuit. And to complicate matters, Rhys is being haunted by visions of a dead despot AND what Vaughn looks like without his shirt on. Can Fiona and Sasha hold everything together? That's up to you.  

Tales from the Borderlands - Episode 2, 'Atlas Mugged' Trailer
Tales from the Borderlands - Episode 2, 'Atlas Mugged' Trailer

The episode is expected to be available for digital download the week of March 17th on PC/Mac via the Telltale Online Store, Steam, and other digital distribution outlets, and on PlayStation 4, Xbox One, PlayStation 3, Xbox 360, Android, and iOS devices. Follow Telltale Games on Twitter and Facebook for the latest details on exact release dates as they are confirmed. 
Set on the unforgiving world of Pandora after the events seen in Borderlands 2,Tales from the Borderlands is a five part episodic game series full of Borderlands' trademark humor following two adventurers on their quest for greatness.

GamesBeat awarded the season premiere of Tales from the Borderlands a 96/100score, calling it, "A hilarious knockout," adding, "Zer0 Sum stands tall as the ultimate point-and-click science project: combine the beloved Borderlands lore and setting with the shining vision of an artistic studio, crank up the heat, and enjoy." GameSpot awarded the episode a 9 out of 10 score, calling the episode,"...a beautiful new twist on the Borderlands experience with loveable leads and breathless action sequences."  Destructoid also awarded the game a 9 out of 10score, saying, "Telltale really knocked it out of the park with this one,"  later adding, "...this might be the funniest Borderlands game to date."

Players will control two characters throughout the season: Rhys, a Hyperion 'suit' with dreams of being the next Handsome Jack, and Fiona, a Pandoran con artist looking to score her biggest ever swindle. Rhys and Fiona are thrown together as unwilling partners in an adventure to recover cash they both think is theirs. This journey will take players on a wild ride where gangsters, bandit lords, and Vault Hunters are just some of the obstacles they will encounter in this new take on the award-winning universe created by Gearbox Software.

Tales from the Borderlands: A Telltale Games Series - Episode 2: 'Atlas Mugged' is rated 'M' (Mature) for Violence, Blood, Language, and Use of Alcohol by the ESRB. The series is published digitally by Telltale Games in partnership with Gearbox Software and 2K.

For more information on Telltale Games, visit the official websiteFacebook, and follow Telltale Games on Twitter.

For more information on Gearbox Software, visit the official website, follow Gearbox Software on Twitter, and like Borderlands on Facebook.

Monday, 9 March 2015

The Witcher 3: Wild Hunt release date revealed

The Witcher 3: Wild Hunt release date revealed






CD PROJEKT RED, the creators of The Witcher series of games, announce the release of the Witcher 3: Wild Hunt PAX East 2015 Official Gameplay Video.
Narrated by Peter Gelencser, Senior Level Designer, the new 7-minute gameplay video takes players on a guided tour of parts of No Man’s Land, one of the giant regions available for exploration in the game. Watch Geralt discover the secret behind the phantom of the trade route and see him fight a Royal Wyvern to save members of a remote village in need of help.
The Witcher 3: Wild Hunt is a story-driven, next-generation open world role-playing game, set in a visually stunning fantasy universe, full of meaningful choices and impactful consequences. In The Witcher, you play as Geralt of Rivia, a monster hunter tasked with finding a child from an ancient prophecy.


The game is scheduled to launch May 19th, 2015, on Xbox One, PC, and PlayStation®4. Visit www.thewitcher.com and buy.thewitcher.com for more information about the game and pre-order availability worldwide.

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