Journey: PS4 Review
Released on PlayStation 4
Studio: thatgamecompany
Available on PlayStation Network
Sometimes, a game comes along which just blows you away, offering up
the perfect mix of visuals and gameplay.
So it was with
Journey back in 2013 on the PS3.
When it launched, it proved itself to be unique, different, visually amazing and creatively clever and yet
everyone's experience of playing it will be different.
So the remaster on the PS4 was an inevitable proposition and one that shines with improved power of the unit and the visuals that were already on show.
Let me backtrack for a moment though - and give you some details about what
the game is about for those who never took it up way back when.
Essentially, I'm not 100% sure. Bear with me, I've not gone mad and decided
not to reveal all - there's so much of this game which is open to your own
interpretation.
You are a robed figure who starts off in a desert; a sort of Jawa-esque
Arabian type figure who makes no sound other than various flute like noises or
notes. When you start, a vast expanse of desert lies in front of you - you've
nothing to do except walk around and follow some monuments in the distance.With
only the sand around you, you could be forgiven for thinking what you see is a
mirage, a joke from the gamers who've made this come to life. But the further
you wander, the more you see over the horizon.
Aside from using the circle button to let out a sound or a prolonged burst of
song, one thing aids our traveller - bits of cloth and tapestry floating in the
air. By singing to them, they are attracted to the Journeyer and form a flowing
sash on the back of the neck.That in turn, gives the Journeyer the chance to
float and fly across landscapes and above ground. There's no speech or text in
this game; it's simply about communicating in different ways and non traditional
narrative which is addictive, inspiring and at times, profoundly moving.
All of this probably sounds a little insane - and to be honest, you can't
really appreciate how wonderfuland spiritual Journey is without playing it yourself.
Graphically for such a sparse landscape and world, there's never been
anything so stunningly impressive; each step creates ripples and dunes flow and
ebb with winds as you negotiate them. The visuals are so eye catchingly bare
that you're entranced; the simplicity is gorgeous and put very
very simply, I have never been part of a game that has given such a sumptuous
feast on the eyes by offering up so little. Occasionally though there are moments when the camera movement gets in the way of the character and it can cause a few issues as it auto-corrects (sometimes, not as successfully)
Musically, the mix of violins and
cellos give it such a wondrous sonic backdrop which compliments and nuances the
whole experience.
Online, the game flourishes too - with other players showing up on screen
without any warning. There's no dialogue between characters and much like any
kind of tale, you're never quite sure if they're there to help or hinder - the
real kicker of this though is they're not automated; these are others
experiencing the same path as yourself. It's such a clever intelligent touch by
the designers that it's a real reason to take it into the multiplayerverse.
I'm loathe to give away too much about this game - and not just because I've
been asked not to do so; the reality of Journey is that the adventure is so
uniquely challenging, so cleverly individual and so much fun to find out for
yourself, it's almost a shame to have anything spoiled by it.
I can't recommend Journey high enough - while short, it's a brilliantly
original game which rewards you for as much you put into it; you define the game
by your core philosophies and as such, each Journey will be as unique as every
player.
There's still an unstated elegance to Journey on the PS4, and while some of the beats will be familiar to those playing it again, it's no reason to be put off by it - it remains simply one of the most soulful games of our generation - and still an essential purchase.
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