Sunday, 7 February 2016

The 5th Wave: Film Review

The 5th Wave: Film Review


Cast: Chloe Grace Moretz, Liev Schreiber, Ben Parish, Zackary Arthur, Ron Livingston, Maria Bello, Maika Monroe
Director: J Blakeson

Another YA outing gets a big screen event movie with Rick Yancey's alien invasion story hitting the cinemas.

And once again, all the tropes of the genre are in place, but this time around, they feel more derivative and installed into the narrative via a checklist, rather than dramatic necessity.

Kickass's Chloe Grace Moretz stars as Cassie, a high schooler whose life changes when aliens invade via a succession of attacks. After surviving electrical attacks, natural disasters, fatal disease a la Avian Flu and then body snatcher style invasion a la The Invaders which wipe out her family bar her brother, she finds herself on the run. With a desperate race to save her young brother from the army's clutches and from their weaponising him, Grace Moretz gives everything to the film and sells every ludicrously predictable turn it takes.

It's just a shame that the film gives nothing back.

Despite a stunning first 30 minutes that see the alien menace cleverly and craftily energise the story, it stalls and hits a sickening thud when it realises it needs to weave in the tropes of the genre. (Young love, life after high school seeming like the end of the world, a mistrust of authority etc etc)

After the action slows, The 5th Wave becomes an unconvincing sludge of a film that's barely able to build on the mistrust and premise. The story fractures into Cassie's search and meeting of a charisma-free dishy designer stubble potential love interest and her brother's involvement in the weaponising-our-kids-storyline - and the result is one of tedium more than anything.

Ending on a whimper and the limp promise of yet more, The 5th Wave is a frustrating experience.

Despite a crowded genre with The Hunger Games, Divergent, et al, thanks to Grace Moretz's turn and a terrific start, it could have been so much more and never once delivers anything original or compelling past its invasion schtick. It sanitises its potential brutality and its de-humanising of its lead, and therefore ultimately sells everything short that it sets out to do.

Turns out The 5th Wave from the aliens, that threatens all our lives, is actually tedium.

Rating:


Saturday, 6 February 2016

Newstalk ZB Review - Room, The Finest Hours and Sicario

Newstalk ZB Review - Room, The Finest Hours and Sicario


This weekend on Jack Tame, I reviewed Room, The Finest Hours and Sicario.

Take a listen below


http://www.newstalkzb.co.nz/on-air/saturday-mornings-with-jack-tame/audio/darren-bevan-room-the-finest-hours-and-sicario/

Carol: Film Review

Carol: Film Review


Cast: Cate Blanchett, Rooney Mara, Kyle Chandler, Sarah Paulson
Director: Tood Haynes

Based on The Price of Salt by Patricia Highsmith, the prestige practically drips from the screen in Carol.

Blanchett plays Carol Aird, who meets Rooney Mara's shop assistant Therese Belivet when out shopping for Christmas in 1952 New York. When Carol accidentally leaves her gloves on a counter, Therese returns them and the pair strike up a deep friendship.

But Carol's undergoing a difficult and messy separation from her husband Harge (Friday Night Lights star Kyle Chandler) after a tryst discovered between Carol and her friend Abby (American Horror Story star Sarah Paulson). The enmity between Harge and Carol boils over when the friendship with Therese is uncovered and soon the pair's lives are changed forever.

Swathed in large clumps of elegance and beautiful costumes, Carol is a love story that's richly orchestrated on to the screen and subtly portrayed by its two leads.

Mara does meek well as Therese, a woman whose world appears to be mapped out but whose desires and dreams are thwarted in parts. So when she meets with Cate Blanchett's Carol, Mara uses subtlety to bring her to life, slowly blossoming on the screen from her earlier appearances where she seems lost in her world and unsure of her ultimate destination.

Equally, Blanchett, draped in the finest haute couture of the time and slathered in femme fatale gear, brings a softness and a sadness to a woman trapped in a downward spiralling situation. It's the inflections in her voice and the subtle movements on her face that convey more than words can and get to the heart of this story.

Haynes also deserves praise for the execution of Carol; its lack of overtness, its framing of parts of its leads rather than all of them at key moments may seem to be perverse, but makes for a stylish experience, which is already rightly picking up awards buzz. The film is not in a rush to get where it needs to, and at times, luxuriates in the journey; but it's highly effective because one shocking moment in the middle of the film lands with resonance though in hindsight is painfully obvious.

Carol is a film that commands your attention from start to finish - thanks to its leads above all; from its polished veneer, its sumptuous costuming and its pacing, it's a film to languish in - even if it's hard to fully grab on to emotionally in parts and seems occasionally aloof.

At its heart, Carol is a love story that's rich in resonance and high in subtlety. It's already an awards darling and it's hard to not see that continuing as it weaves its mesmerising spell over audiences in 2016.

Rating:


Friday, 5 February 2016

XCOM® 2 Now Available in Australia and New Zealand

XCOM® 2 Now Available in Australia and New Zealand


XCOM® 2 Now Available in Australia and New Zealand

Join XCOM and reclaim Earth from alien rule in highly anticipated sequel

Join the conversation on Twitter using the hashtag #XCOM2


Sydney, Australia – February 5, 2016 – 2K and Firaxis Games announced today that XCOM® 2, the sequel to the Game of the Year* award-winning strategy title, is now available in Australia and New Zealand for Windows-based PC, as well as Mac and Linux via Feral Interactive. XCOM 2 already has critics raving with IGN awarding it a 9.3 out of 10 and saying, “XCOM 2 is an amazing game”, along with PC Gamer writing, “We’ll play this forever,” and awarding it a 94% out of 100%. Game Informer Magazine also wrote that XCOM 2 is “one of the deepest and most rewarding strategy games on the market” and awarded it a 9.5 out of 10.    

In XCOM 2, humanity lost the war against the alien threat that has established a new world order on Earth. XCOM, formerly a secret paramilitary organization, is largely forgotten and must strike back from the shadows to reclaim Earth from the aliens’ rule and free mankind from their evil plans.

Players who pre-order or pre-purchase XCOM 2 or the XCOM 2 Digital Deluxe Edition will also receive the Resistance Warrior Pack, offering additional soldier customization options such as bonus outfits, headgear, and custom facial war paint. The Resistance Warrior Pack also includes a “Survivor of the Old War,” a new XCOM recruit who will appear in the Avenger’s barracks.

XCOM 2 is rated MA15+ in Australia and R13 in New Zealand and is now available for Windows-based PC for $89.95 AUD and $99.99 NZD. XCOM 2 is also available for Mac and Linux by Feral Interactive. For more information, please visit www.XCOM.com, become a fan on Facebook, follow the game on Twitter or subscribe to XCOM on YouTube

For more information on the Mac and Linux version, Please visit http://www.feralinteractive.com, find Feral Interactive on Twitter http://www.twitter.com/feralgames or Facebookhttp://www.facebook.com/feralinteractive.

*XCOM: Enemy Unknown was named 2012 Game of the Year by the following outlets: GameTrailersGiantBomb, and Kotaku.

Doom is coming Friday the 13th

Doom is coming Friday the 13th



We’re happy to announce that DOOM will launch worldwide on May 13, 2016 on Xbox One, PlayStation 4, and PC. We’re also happy to announce a premium collector’s edition of DOOM and the Demon Multiplayer pack – you can find more details via the attached press release and supporting imagery.

To celebrate these announcements we’ve released a new demonic campaign gameplay trailer:

DOOM is under development at id Software, the studio that pioneered the first-person shooter genre and invented multiplayer Deathmatch. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.

For more information about the game please visit www.DOOM.com

Tickled Q&A: David Farrier and Dylan Reeve

Tickled Q&A: David Farrier and Dylan Reeve


Tickled is the new New Zealand doco that has taken the Sundance Festival by storm.
It started when David Farrier was threatened and abused when investigating a story about men being tickled. Intrigued, David dug deeper and discovered a world he had never expected.
The film was backed on Kickstarter and received the attention of Stephen Fry.
I caught up with co-directors David Farrier and Dylan Reeve to talk about the film and the rapturous reception it received abroad.

How has the Sundance experience been?
Dylan: It's very hard to describe. Just spending time at an amazing resort town 7,000ft up during the peak of the ski season would be great enough. And just being able to take our film to a festival would have been incredible. But both of those things combined, and all amidst some of the most interesting and inspirational people in film and TV...

We kept describing it as 'surreal' in interviews, which it really was. None of it felt all that real.

David: It was a strange combination of feeling incredibly exciting and incredibly tired. These are strange emotions to put next to each other. Usually, excitement wins over tiredness, so you just feel excited. But Robert Redford's put his little festival up a blimmin mountain, so you don't get enough oxygen. So sometimes I'd be talking to someone in a normal sentence and suddenly, mid way through a really amazing point I was making (it wasn't) I'd run out of breath and do like a little gasp for oxygen. Then I'd want a little kip.

How have the premieres of your film gone down, in terms of your expectations and audience reaction?
Dylan: It was hard to guess how the audience (and critics) might respond. Going into the film no-one really knew what they were going to see. We were (and remain) deliberately vague about the film - to describe it in too much detail is to spoil it. So we were springing quite a lot on unsuspecting people. The reaction given that was perfect - the audience made all the right noises and we had many fantastic discussions after the screenings and even in the streets of Park City.

David: By default, I always put my expectations low.  I don't set them low, they are just low.  I think this is a good thing, because it makes me work hard and not get lazy, because I just assume somewhere down the line everything will be terrible. Just call me a cynical newsroom person. I think this surprises some people because I come across super happy.. but that is me just covering up an impending sense of doom.
Anyway - my expectations were exceeded. I knew we had something quite good.. but people really, really liked it. The premiere screening.. where Sam Neill was in the audience.. I was just sitting there in the back row clenching my jaw the whole time. "Is that person leaving because they hate it, or they need to use the loo?". That sort of thing. But pretty quickly afterwards I realised people dug it. They clapped! I've never been clapped, except with sarcastic clapping.


The reviews have been extremely positive, which obviously you would have wanted for Tickled, but does it surprise you that you're generating buzz beyond perhaps your dreams?
Dylan: I think we always knew, especially once we managed to put the whole story together, that the nature of our film made it the sort of thing that would catch people's attention and might keep dancing around in their minds for a while. But by far the best feedback from critics was about the mechanics of how we've made it - commentary on the fantastic shooting of our DOP Dominic Fryer and the work of our editor Simon Coldrick. We were aiming to make a "cinematic" documentary and they helped us deliver on that.


David: Pffft Dom and Simon, who are they again? Jokes. Those guys, holy hell - what talented folk. Our producer Carthew, too - the handsome one - he produced the hell out of this thing. The buzz was super exciting. And strange things create buzz, too: Like, mid way through the week, there was a bit of a kerfuffle in the audience. Murmors and stuff. It turns out one of the people on screen - in our film - was in the audience. And I'm not too sure that person wanted to be in the film. And slowly everyone around them in the audience realised IT WAS THEM. So they had to watch the entire doco with this person making disatisfied noises and so on. What a blast! It was like for that select part of the audience they had this enhanced experience, like a 4D experience or something. How wonderful! Afterwards in the Q&A it sort of reversed the dynamic, because I was asking the audience about the unique experience they'd had.


What does that translate to in terms of international sales - are you in talks to get a wider release net and how quickly do you have to move to capitalise on that buzz?
Dylan: Well since you sent these questions it's been announced that we secured sales with Magnolia Films and HBO. Both seem like spectacular fits for our film and we're really excited to see how those releases will manifest. It's very exciting to imagine that our little film, ultimately stemming from a weird Facebook comment, will find it's way on to the big screen in the US and elsewhere, as well as HBO who've brought us things like The Jinx and Going Clear!

David; I am so happy about this. Magnolia and HBO. Before I left New Zealand I binged on a show called The Leftovers. It's 2 seasons of the most transcendent TV I've ever watched. That's HBO! Speechless.  As for Magnolia, well Wolf Pack was a standout film at the NZ Film Fest last year. That's one of theirs! And they've got upcoming releases like High-Rise which I've watched the trailer for about 5 times already. I'm excited.

You're both film fans at heart as well, so who's been the one who's given you your "Star-struck" moment at the Sundance Film festival and how did you react?
Dylan: At the festival we were lucky enough to spend a bit of time with Sam Neill on a couple of occasions - that was exciting, he's so wonderful. But before the festival we also had the immense pleasure of meeting Stephen Fry when he was in Auckland! He backed us on Kickstarter early on and we've been corresponding back and forth as we made the film. He was everything we could possibly have hoped.

David: I met Werner Herzog, legendary documentarian and the bad guy in Jack Reacher, one of the most underrated Tom Cruise films of all time. Anyway, he told me some great stories including the time he got too stressed out making a documentary series about the death penalty and "Woke up to screaming one night". He paused. "They were my own screams." Totally deadpan, totally serious. What a guy.

What's next for Tickled?
Dylan: In the immediately term we're starting to figure out what shape the release is going to take both in NZ and overseas. And we'll also probably be taking it to a few more festivals. After that, who knows - maybe the dramatic based-on-a-true-story retelling? Who'll play me?

David: Haha. Dylan and I have a joke that in this film that he is the Jonah Hill to my Channing Tatum. So we'll take those actors please.

Limited Edition Uncharted 4: A Thief’s End PS4 Bundle Unveiled

Limited Edition Uncharted 4: A Thief’s End PS4 Bundle Unveiled



To commemorate Uncharted 4‘s release, we’re rolling out the red – er, blue – carpet with a special Limited Edition Uncharted 4 PlayStation 4 bundle. Unlike Nathan Drake, you don’t need to trek through Madagascar to find this treasure. Just pick one up at your local participating retailer from the 27th April. The bundle will be available to pre-order shortly from selected retailers.

This bundle includes a Limited Edition 1TB PS4 in Gray Blue featuring a silk-screened image of Nathan Drake, as well as a matching DUALSHOCK 4 wireless controller and a copy of Uncharted 4: A Thief’s End on Blu-ray disc.

The limited edition PS4 also features the PlayStation logo, Uncharted logo and the phrase “Sic Parvis Magna” in gold – it’s Latin for “Greatness from small beginnings” and is the same phrase engraved on Drake’s ring.

The Gray Blue DUALSHOCK 4 will also be available separately.

The launch of Uncharted 4: A Thief’s End is almost upon us and honestly, we couldn’t be more excited. Let us know what you think of the limited edition PS4!

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