Saturday, 20 February 2016

Resident Evil Zero: PS4 Review

Resident Evil Zero: PS4 Review


Platform: PS4
Released by Capcom

Initially released on the Gamecube way back in 2002, Resident Evil Zero wins the award for being the first remaster out of the 2016 box.

Uncovering the truth around Umbrella and the origins of the T Virus, this prequel to the series is the first to introduce dual protagonists to the game. Those leads are Rebecca Chambers and Billy Coen; Chambers is a medic and Coen is an escaped death row convict who broke out during the zombie outbreak.

Switching between the characters makes the game a bit more atmospheric and helps keep things fresh and it's fair to say the shocks keep coming in the game in a way that you'd expect with jumps and jolts. There's a few frustrations with camera angles and also with the save points in the game which are so few and far between that mar Resident Evil Zero from being a brilliant experience.

But to be fair, it has been adapted from a game way back in 2002 and therefore, the whole genre and expectation has evolved in the 14 years since then.

The switch between Billy and Rebecca is a little ahead of its time and set the trend for interchangeable protagonists; it's a shame that you can't co-op play with them given their skills ad abilities appear to work in tandem. You still get to order them about and even though those commands are limited, the game certainly feels like more of an experience than a companion to AI.

Exploration and puzzle-solving are the aims of the game really and the first section inside the train certainly brings those to the fore; even if it is occasionally too dark to really delve around. Even if that portion of the game is marred by extraordinarily long loading screens.

Fans of Resident Evil will love the game and the fact the final part of the puzzle's been brought into the current generation of consoles; but casual gamers may find the fact it's stuck to its 2002 ethos and MO a little jarring and prevent them from fully diving into the game that appears to have come back from the dead.

Just Cause 3 - Sky Fortress DLC Trailer

Just Cause 3 - Sky Fortress DLC Trailer


JC3_Logo_3D
AIR, LAND & SEA EXPANSION PASS DETAILS REVEALED
AIR PACK ‘SKY FORTRESS’ LAUNCHING MARCH 2016 - TRAILER AVAILABLE NOW

SYDNEY, 19TH February 2016 - The first JUST CAUSE 3 content pack entitled SKY FORTRESS is launching March 2016 for PlayStation 4, Xbox One and high end PC and holders of the AIR, LAND & SEA Expansion Pass will be able to play it a week before is goes on sale as a standalone download.

The new JUST CAUSE 3 SKY FORTRESS trailer is now available to view from: https://youtu.be/AiEWucmjdRQ

“If Just Cause 3 is over-the-top action then the Air, Land and Sea Expansion pass aims to stand on its shoulders and reach even higher,” said Tobias Andersson, Senior Producer at AvalancheStudios. “An incredible amount of time has been spent ensuring every new item is fully integrated into the main game and can be used during existing missions. Rico’s new Bavarium Wingsuit will fundamentally alter the core gameplay of Just Cause 3 and we can’t wait to see the crazy stunts that players perform with it.”

SKY FORTRESS contains a brand new set of missions that introduce a new threat – a huge and terrifying Sky Fortress and an army of deadly robotic drones. To tackle his deadly new adversary, Rico Rodriguez will use a new upgradeable, rocket-powered, weaponised ‘Bavarium Wingsuit’ fitted with shoulder mounted machine guns and auto targeting missiles - alongside his new ‘Eviction’ personal defence drone and ‘Bavarium Splitter’ assault rifle.

The second pack in the Expansion Pass entitled LAND MECH ASSAULT will contain another new series of missions that introduce a unique new vehicle that can be carried over into the main game; a heavily armoured mech armed with a gravity gun that allows objects to be picked up and powerfully thrown in any direction. Although the mech is as strong as a tank, it is highly manoeuvrable and agile and behaves unlike anything else in the game.

The AIR, LAND & SEA Expansion Pass concludes with the BAVARIUM SEA HEIST - details of which will be revealed in the following months. All three content packs will be available before the end of 2016 and released one week early to Expansion Pass holders.




 

Tales from the Borderlands gets a physical release

Tales from the Borderlands gets a physical release



Gearbox Software, Telltale Games and 2K are excited to announce that they will be bringing the critically acclaimed Tales from the Borderlands to disc format starting April 21st, 2016. NamedIGN’s Adventure Game of 2015, the Tales from the Borderlands disc will include all five episodes and will be playable on PlayStation 4 and Xbox One. 

Friday, 19 February 2016

Hunt For The Wilderpeople Trailer is launched

First look - Hunt For The Wilderpeople Trailer



The full theatrical trailer for Taika Waititi’s adventure comedy ‘Hunt for the Wilderpeople’ has been released today ahead of the film's nationwide cinema release on March 31, 2016.

Starring Sam Neill and Julian Dennison'Hunt for the Wilderpeople' received rave reviews when it premiered in January at the Sundance International Film Festival. Trade bible Screen Daily touted the film as "warm, funny and deeply delightful", while The Hollywood Reporter described it as "a deliciously good time at the movies".

Alongside the release of the film, a special re-release of the novel ‘Wild Pork and Watercress’ by legendary author Barry Crump - which the film is based on – will be released by Penguin Random House (NZ). Featuring Neill and Dennison on the cover, this classic Kiwi yarn will be available in all good bookstores from February 29.

French Film Festival hits 10 - Q&A with the director Sebastien Donnadieu

French Film Festival hits 10 - Q&A with the director Sebastien Donnadieu


1) Congratulations on reaching your 10th anniversary, how does that feel?

Thank you. It feels quite good actually, especially since it is my first edition as Festival Director. I couldn't have dreamt of a better year to take over the direction of the event.

2) Obviously in light of the attacks in Paris, you feel the festival is more important than ever?

Definitely. I believe in the power of cinema, and its use in fostering dialogue, enabling voices to be heard, opinions to be confronted. The best way to fight against fear, which is what terrorists want to instigate in us, in our everyday lives, is to learn, be curious and open-minded. For instance, to forge an opinion about the refugee crisis, one needs to understand where they're coming from and how they feel. A way of doing so is by watching Mediterranea and Dheepan.
The Wait

3) You've added some new towns to the festival circuit this year - tell us more

Yes, we'll be showing the Festival for the first time in New Plymouth this year. One of our goals is to make sure the Festival is available to all New Zealanders, and one of the main barriers to attend is geographical. As we get more experienced, and build relationships with local cinemas, developing our geographical presence is a natural step forward.

4) Outside of the main centres, how is the festival received?

Extremely well, sometimes almost better than in the main centres! I am absolutely delighted to promote French cinema in a country where so much of the population is cinephile, appreciates and demands our films.

5) Having a patron like Antonia Prebble on board is a big boost for the festival, how did that come about?

When I started working on the Festival in July, I wanted to find a Patron who would illustrate what we are: a festival of French films for the New Zealand audience. I mentioned earlier the notion of geographical barrier. Another barrier is social, a form of self-censorhip, with people thinking French cinema is not for them. What better way to tackle such a barrier than having a familiar face associated with the event?
Valley of Love

I did my research, asked people around me and contacted Antonia. I was so thrilled when she accepted. We had such a great time sharing our thoughts on the films, working on the programme together. I know she also dreams to act in a French film one day, and hope this will help her achieve this goal.

6) You're showing a section called TV Out of the Box - tell us a bit more about this pls?

We are showing the first two episodes of two TV series, The Last Panthers and Un Village Français. I introduced TV series in the line-up for multiple reasons. I thought it would be a great way of celebrating our 10th anniversary, by showing something different, but I also wanted to highlight the fact that France produces great quality TV-shows.

7) Are there any themes running through the films this year?

Yes, quite a few. The refugee crisis (Mediterranea and Dheepan), ecology (with our 'All for nature' section, featuring the award-winning animated film April and the Extraordinary World and  Luc Jacquet's documentary Once Upon a Forest), music (Marguerite, In Harmony, Blind Date), fashion (Chic!, Lolo), grief (Valley of Love, The Wait), the ages of life (Memories, The Sweet Escape, The Student and Mr Henri), medicine (Hippocrates) and many more.
The Last Panthers

8) How do you perceive French film to be at the moment?

French film is still very strong and diverse. 2015 was again an extraordinary year for French cinema. For a second year in a row, we had more admissions abroad than in the country. I also feel French cinema is more comfortable in an increasingly globalised world, opening itself to labelling as 'French' projects shot abroad and in multiple languages.

9) Your line up from Cannes is pretty impressive, can you tell us more about these films?

Thank you. It definitely is one of our main highlights of the year. French cinema scored big at the 2015 Cannes Film Festival, in terms of awards and critical appraisal. I knew we would have so much to choose from and thought 'why don't I just dedicate a section to the Cannes festival?'. Dheepan, Macadam Stories, Mon Roi, Bird People and Valley of Love. I recommend all 5 films, especially since all, in their own way, invite viewers to stop only focusing on their own lives and problems, and be open to, interact with the people who surround them.

10) Give us your 3 picks from the programme and tell us why these films need to be seen?
Un Village Francais

Bang Gang (A Modern Love Story) is definitely a must-see. It is the first feature film by Eva Husson and deals with teenager's sexuality in the most intelligent and beautifully looking way. A very controversial title and plot, but a 'winning try'.

April and the Extraordinary World. I know how people usually identify animation with children's movies but April can definitely be enjoyed by adults. Great script, amazing animation and a valuable theme: the impact of science on the environment. An extraordinary film!

Mediterranea. I was very pleased when Antonia told me it was one of her favourite titles. This film's cinematography and the cast's incredible performances reinforce its message. As I said above, this movie enables us to understand more what refugees experience and their motivation: that of living a happy and peaceful life.

Visit the Alliance Francaise French Film Festival site here

Thursday, 18 February 2016

Unravel: PS4 Review

Unravel: PS4 Review


Released by EA
Platform: PS4

Move over Sackboy, there's a new bundle of cute in town.

In Unravel, Developer ColdWood's brought something quite adorable to life, but rather than rest on their laurels and let the visuals take the credit, they've created something that is also emotionally arresting.

Basically, the game centres around Yarny, a red yarn-based creature that stumbles around his environment and has to solve puzzles to get through each level. But here's the kicker with Yarny - you use his very own threads to help solve the puzzles, defeat gravity and confound physics.

As he moves, he begins to unravel and in solving puzzles such as jumping, swinging, negotiating seesaws and heights, Yarny has to plan ahead, look for extra twine and gather some details on his past.

In a nutshell what ColdWood's created is something quite uniquely special that gives as much back as you put into it. Which if it sounds like an odd thing to say, is not.

From its beautifully rendered photo-realistic backgrounds (based on Sweden apparently) through to its haunting music, Unravel is an experience more than anything. Sure, there are frustrations as you think about how to solve the puzzles and what to do next, but it's more about the threading connection that joins us all.

From tying knots around the game, to using your own twine to catapult through the air, Unravel is not a game that takes its audience for fools; it takes time to think through even the simplest of puzzles and what to do when the thread isn't enough to carry you to where you need to.

It's an impressive feat for a smaller game that it hits more emotional beats than some of the AAA titles out there, but that's largely in part due to Yarny as you travel on this journey of life.

This beautifully created little bundle is so expressive in the most minimalist of ways.

Whether it's shaking water from himself and little droplets firing out like a dog shaking itself dry, or simply standing there looking at you, this is a critter that hits the heartstrings as much as the eyes.

While the story plot is minimal and is best not spoiled, the experience is the opposite; Unravel is clever, cute, content to hit every emotion and totally special.

Rating:


Sebastien Loeb Rally Evo: PS4 Review

Sebastien Loeb Rally Evo: PS4 Review


Platform: PS4
Developed by Milestone

Rally driving games are always a degree of fun.

And a degree of gripping the edge of your controller trying to turn the car at times when it seems most unlikely that they will respond to your wheel whim.

Colin McRae, DriveClub, Forza Motorsport - they've all had a shot at turning in an experience of something that really relies on the adrenaline of the moment rather than the virtual reality of it.

This latest is dedicated to the legendary name of the world of autosports rallying and is a pretty solid entry into the genre.

Sure, all the usual tropes are there, the handbrake turns, the inadvertent drifting and the ever-obligatory rewind facility (so useful to so many), but what Sebastian Loeb Rally Evo does is manage to engage you as you go through unlocking the classes and building up your experience.

Rallying, rallycross and hill climbs form a large part of the game and the ascent through the classes too and there's plenty to keep yourself engaged with needs to challenge yourself and other elements to keep going back for more. Challenges get progressively easier the more experience you gain, but there's also a chance they get harder meaning you have to keep your eye on the ball at all times.

Perhaps the disappointment with Sebastien Loeb Rally Evo is that it doesn't seem to grab the power of the next gen console. There was no one singular wow moment that was delivered with the likes of Driveclub - graphically the game feels very much as if it's a last generation console, there's no pop and sparkle with the flat delivery of the cars and the very laissez faire approach to the backgrounds. Occasionally, driving feels like it suffers because of that too - and it's a real shame that it doesn't feel like Milestone's used the power of the engine to improve what's on offer.

Ultimately, Sebastien Loeb Rally Evo is an improvement of previous Milestone offerings and does enough to hold its own on a very crowded track, but it never quite pulls away from the pack, which is a real shame.

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