Wednesday, 2 March 2016

The Walking Dead: Michonne: Episode 1 PS4 Review

The Walking Dead: Michonne: Episode 1 PS4 Review


Released by Telltale Games
Platform: PS4

There's something about Telltale Games' Walking Dead series.

While it can be said to be all about the zombie action, it's predominantly the human interaction which makes The Walking Dead the monster show.

And in this spin-off three episode mini-series, it's all about the interaction but with fan fave Michonne predominantly.

Set in a gap in the Walking Dead comics where Michonne disappeared, Episode 1 aka In Too Deep delves deeply into her psyche and the more damaged elements of her life, using the usual Telltale decision making mechanics that have become the norm.

But it's more about the psychological state of Michonne than anything else this time with her weariness oozing from every animated frame and informing every single decision you make for her. Even the Walker fights (which are epically staged and pop) have a dogged weariness as they play out.

Orange is the New Black star Samira Wiley adds a new dimension to Michonne that's been hinted at on the TV Series by Danai Gurira but never fully explored - the cost of surviving and the personal PTSD that this key character's suffered. Granted, in the game's first episode, it's only through being plagued by visions that we get some hints of her suffering and elements which will no doubt be played out further later on.

Loosely in this mini-series, Michonne follows the template of the usual Walking Dead tropes - meeting new authority figures who may or may not be trustworthy and who put her in a position to help make a difference by getting on the wrong side of her. This time, it's the group of survivors led by an ambivalent character Norma in a Storming Norma's jacket and a clearly bad guy with an A for attitude. On that front, it's easy to see why the story's been criticised, but given the TV Series and comics follow a similar model, it seems trite and pointless an accusation to counter.

As with all of the Telltale Games, the rub is in the decision making which pay off further down the line. It's remiss to condemn it now without seeing it all play out - you don't after all judge an entire book on a few pages.

Though, it's fair to say, that despite some great imagery (Walkers emerging out of the deep provoked recollections of Sea Devils from Doctor Who), the supporting characters around Michonne are not quite as fully formed as they could be. New friend Pete adds some humour to proceedings before promptly disappearing and the two rogues that are encountered feel less formed, leading to one's arc failing to hit quite the emotional level it needed to. (And don't even get me started on the next time trailer which airs immediately at the end and rips the heft out of the cliffhanger ending).

That said, the foundations are being laid here for something quite unusual; it's a solid start to a character that's worth spending time with; the boats and the bayou add a mystical element to proceedings to a tense little nugget of a starter. Definitely intriguing, The Walking Dead: Michonne Episode 1 In Too Deep is easily a solid and enjoyable starter to a new Telltale Game series that seems destined to build on previous successes.

Far Cry: Primal: PS4 Review

Far Cry: Primal: PS4 Review


Released by Ubisoft
Platform: PS4

Far Cry has always been a great series.

Tapping into something primal and encouraging the survivor in all of us (thanks mainly to homicidal maniacs), the game series has always been a vicarious thrill.

But there's no denying that after Far Cry 4's thrilling ride, the series needed to go somewhere new - which was what Ubisoft has done with this latest, and gone back to basics in a major way.

Set in 10,000 BC you are a hunter in the Mesolithic era, an alpha male called Takkar, who is in the middle of a hunt when you join him. Separated from his crew when it goes slightly awry, and left without basic weapons but a drive to survive, Takkar, the Wenja tribesman, is thrust into the open world of Oros.

But the Wenja people and Takkar are not alone for very long - with cannibals called the Udam and the Izila race manifesting in the plains, trouble is just around the corner as Takkar tries to survive, claim territory, protect his people and build his own life.

Far Cry: Primal is simply a blast.

Even though it follows the traditional Far Cry model (kill people, stealthily kill people, take territory, crafting etc) and even though it suffers from a lack of a traditional story mode (no overall bad guy to take down), its sheer playability makes it such a fun experience.

Day and night bring different levels of engagement.

While daytime sees you besieged by warriors and beasts, night brings out an equally dangerous bunch of predators determined to take you down. Thanks to Takkar's hunting vision senses though, you can see where everything is waiting to pounce on you.

The hunting vision is a great touch, a nod to the fact the senses were heightened when they were cave-people; clicking R3 turns everything into a yellow mist that is emitted from whatever animal you see. Effective hunting can be executed by using this idea and tracking your prey so carefully.

But it's not just about the hunting to get the animals. A side quest to visit a shaman allows you the chance to control animals, starting with an owl and building up from there. It's a great touch that gives the game a bit of scope and a USP. The taming of animals is also a decent idea too, one that progresses as you do and gives travelling a bit more speed. (Given how open Oros is, it's hard to make your way around all of the areas you uncover).

Equally, the stashes that are around camps where you settle and areas that you free are a clever touch. Things you need are contained within and can be picked out as a type of refuelling; it's a shame that you can't drop items in there for later use, but it's a nice way to use the old trading post ethos.

Graphically, the game is incredibly visualised. From the vast world of Oros to the small world of the beasts, everything in Far Cry Primal sizzles. Each environment is different in its own ways and each presents a visual feast as the world is given life.

While it's fair to say Far Cry Primal is the gaming equivalent of a fast food meal in many ways; it's a head rush, but some of the substantial depth of the story that has blessed the other Far Cry series really does affect the long-tail of this game. A lack of a strong story does hit as you wander around doing whatever you want but as the view is so incredibly pretty and the world so immersive, it's not as crippling a factor as you may imagine.

(Hopefully, there's plenty of DLC potential and granted, with civilisation as it is in the past, there are more than enough options for the future of Far Cry: Primal).

Far Cry Primal works because it takes the template of the original game and changes it to make something different. And in a world of remasters and remakes, the original touch is anything but prehistoric.

Xbox Showcases Stellar Spring Games Lineup for Xbox One and Windows 10

Xbox Showcases Stellar Spring Games Lineup for Xbox One and Windows 10




In San Francisco last week, Head of Xbox Phil Spencer reaffirmed Microsoft’s commitment to bringing the biggest Microsoft Studios franchises to both Xbox One and Windows 10, and provided journalists, YouTube personalities and Twitch streamers hands-on time with Xbox’s most-anticipated spring games and platform experiences.
Kicking off with today’s release of Gears of War: Ultimate Edition for Windows 10, the Xbox spring games lineup includes a wide array of fan-favorite franchises coming to both Xbox One and Windows 10, including Quantum BreakForzaKiller Instinct and more.
“At Xbox we believe gamers should be able to play the games they want, with the people they want, on the devices they want,” Spencer said. “Making more of our popular games available for gamers to play on either Xbox One or Windows 10, each powered by Xbox Live, is another important step towards this vision. We are committed to delivering amazing gaming experiences for gamers who play on consoles, PCs or both.”
The Best Franchises are Coming to Xbox One and Windows 10 This Spring
Whether you enjoy hitting the race track in a gorgeous supercar, bending time to your will, or venturing deep into apocalyptic worlds, Xbox is delivering an amazing lineup of games this spring and beyond:
  • Dark Souls III – Attendees enjoyed hands-on with new content from the third entry in the acclaimed Dark Souls series at the Xbox Spring Showcase. Launching Apr. 12 on Xbox One,Dark Souls III takes players through an apocalyptic, dark journey to unfold the secrets of the unique universe created by Hidetaka Miyazaki, FromSoftware and BANDAI NAMCO Entertainment (additional details).
  • Forza Motorsport 6: Apex – Arriving in the Windows Store this spring, Forza Motorsport 6: Apexis a free, curated standalone experience for Windows 10 that provides fans with a diverse tour of what Forza Motorsport 6 has to offer, including trademark innovations iconic to theForza franchise, such as Drivatar™ opponents and Forzavista™ cars, as well as new ways to play and compete. The experience also takes advantage of DirectX 12, delivering breathtaking visuals at up to 4K resolution, and was playable for the first time at the Xbox Spring Showcase on an Intel Unleashed Custom (additional details).
  • Forza Motorsport 6 (Porsche Expansion Pack) – Available today, the Porsche Expansion Pack for Forza Motorsport 6 on Xbox One spans Porsche’s 60-year history, giving players the chance to race and master 21 Porsche models, including nine new to Xbox One, in an all-new eight-hour Career campaign. The Porsche Expansion also features the debut of the Virginia International Raceway track, in both night and wet conditions (additional details).
  • Gears of War: Ultimate Edition for Windows 10 – Available in the Windows Store starting today, Gears of War: Ultimate Edition is playable for the first time on Windows 10, and was shown on Alienware Area 51 and iBUYPOWER Revolt 2 at the Xbox Spring Showcase. Remade from the ground-up, the game features amazing 4k resolution built with DirectX 12, unlimited refresh rates and controller and mouse and keyboard controls (additional details).
  • ID@Xbox – ID@Xbox showcased two marquee titles:
    • Pit People from The Behemoth is coming first to Xbox One, followed by Windows 10. Experience this fast-paced, turn-based co-op adventure in a closed Beta later this year (additional details).
    • Below from Capy is coming to Xbox One. Below is a descent into the Depths. Explore. Survive. Discover. (additional details)
  • Killer Instinct: Season 3 – Microsoft Studios and Iron Galaxy announced that eight new fighters are joining the arena in Killer Instinct: Season 3, available March 29 on both Xbox One and Windows 10. The team provided hands-on with the first four characters available on launch day – Kim Wu, Tusk, The Arbiter from the Halo franchise, and Rash from Battletoads – on Xbox One and an MSI Nightblade X2 Windows 10 PC (additional details).
  • Minecraft with Oculus Rift support – Microsoft and Mojang are teaming up with Oculus to provide the first-ever demos of Minecraft: Windows 10 Edition with Oculus Rift support, shown at the Xbox Spring Showcase on Cyberpower Black Crow and Acer Predator G6. You can playMinecraft: Windows 10 Edition in Creative or Survival mode in full 3D while using the familiar Xbox One controller that ships with every Rift sold. Minecraft: Windows 10 Edition with Oculus Rift support will be available through the Windows Store and Oculus Store this spring.
  • Ori and the Blind Forest: Definitive Edition – Microsoft Studios highlighted additional content for Ori and the Blind Forest: Definitive Edition, demoed at the Xbox Spring Showcase on Xbox One. The Definitive Edition enhances the award-winning original game release with new content, including new areas, abilities, more story sequences, multiple difficulty modes, fast travel between areas, and more. Available March 11 on both Xbox One and Windows 10 (additional details).
  • Quantum Break – Remedy Entertainment debuted the DirectX 12-powered Windows 10 version of Quantum Break at the Xbox Spring Showcase, offering hands-on demos running on an Nvidia Z97 Carbide, Asus ROG G11 Series, and Acer Predator G6 (additional details). Anyone who pre-orders the Xbox One digital version through the Xbox Store, purchases an Xbox One digital token at participating retailers, or pre-orders an Xbox One Special EditionQuantum Break bundle, will receive the Windows 10 version of the game for free, downloadable from the Windows Store via redemption code when Quantum Break launches on Xbox One and Windows 10 on April 5.
  • Tom Clancy’s The Division – Ubisoft treated attendees to in depth hands on time with the open beta content for Tom Clancy’s The Division, an immersive online open-world action role-playing game. Launching March 8 on Xbox One, players will team up with other Division agents to reclaim New York City from the chaos of a deadly pandemic (additional details).
DirectX 12 Showcase: Rise of the Tomb RaiderAshes of the SingularityKing of Wushu – Square Enix, Snail, and Stardock showcased their latest DirectX 12 enhancements for Rise of the Tomb RaiderKing of Wushu, and Ashes of the Singularity on Origin PCs, iBUYPOWER Revolt 2, and Maingear PCs. Ashes of the Singularity is taking advantage the DirectX 12 multi-adapter technology, allowing PCs to use multiple GPUs, even from different manufacturers. Rise of the Tomb Raider was playable for the first time at the Xbox Spring Showcase running DirectX 12.
New Features in the Windows 10 Xbox App and Xbox One – The Xbox team discussed new updates arriving soon on Xbox One and also in the Xbox app in Windows 10, demoing some of the new features on a top-of-the-line Razer Razerblade 14-inch laptop:
  • Gamerscore Leaderboard in the Achievements section and Hero Stat Leaderboards in Game Hubs
  • See Avatars in your Activity Feed if you’ve chosen to replace your gamerpic with your Avatar
  • An updated “Featured” section spotlights games, deals, community events and more
  • 16-person Party Chat is enabled across both Xbox One and the Windows 10 Xbox app
  • Xbox 360 achievements will automatically post to your Activity Feed
  • More interactive Game Hubs with web-linking
  • Compare your Avatar with your friends’ Avatars
  • Reputation interface changes, players with ‘good’ profiles will no longer feature a reputation gauge
Stay tuned for more exciting news and reveals at E3, including our full lineup of holiday exclusives as well as new innovations, features and experiences coming to Xbox One, Windows 10 and Xbox Live.

Tom Clancy: The Division: NVIDIA Trailer

Tom Clancy: The Division: NVIDIA Trailer




NVIDIA TRAILER




To view the trailer click the image below

PS4 3.50 Beta live tomorrow

PS4 3.50 Beta live tomorrow


3.50 Beta Goes Live Tomorrow Delivering Much Anticipated Features to PlayStation®4

Leading features of the next major system software update make it even easier for players to connect spontaneously and play with friends on PS4™
Auckland, New Zealand, 2 March 2016:  Sony Computer Entertainment Europe (SCEE) today revealed the features included in the beta for the next major system software update 3.50, codenamed MUSASHI, for PlayStation®4 (PS4™). As part of the beta phase, players can schedule gameplay events with friends directly through their console. Players can also receive specific notifications as selected friends appear online.

Heading the list of  features is full support for PS4 players to set-up and arrange gameplay events in console as well as via PlayStation®App (PS App), making it easier for like-minded gamers and friends to arrange gameplay together.  The feature gives event hosts the ability to edit events after they’ve been scheduled, with invited friends and community members notified of any changes.

In addition, players can now be notified as friends come online, bringing more visibility to when friends are available to play and inspiring more immediate interaction between gamers. This much-requested feature allows gamers to tailor notifications for individual friends, meaning it can be activated for a select group of close-friends, rather than the entire friends list.

Whilst playing together is at the heart of the beta, the trial also brings functionality and improvements for those wishing to enjoy an uninterrupted experience on PS4. The ability to appear offline is included to allow gamers full immersion in their play experience, whilst still offering them the full suite of PS4 features.

We wanted to detail some of the other features we’re adding to PS4 in this update. We’re making it easier to connect and play together with friends and the wider community, as well as introducing some much requested features:
 
  • Remote Play (PC/Mac) – We’re bringing PS4 Remote Play to Windows PC and Mac. This feature won’t be available to test in the beta, but you can look forward to it soon.
  • PlayStation Plus – A new option in the PlayStation Plus destination will allow you to easily check and manage your online storage
  • Dailymotion, New service partners in Share feature – Dailymotion, an additional live streaming service, will become available for PS4 users to enhance their broadcast experience. Like other live streaming services available on PS4, users will enjoy the following features: Activity Feed, What’s New Broadcast Info Tile, Live Detail and Live from PlayStation.

All of these features are currently being trialled as part of the beta by community members who chose to sign up when PlayStation invited players via the PS Blog. The final features list will be revealed when the system software update goes live.

New Trailer, Characters and Power Discs Unveiled for Marvel Battlegrounds

New Trailer, Characters and Power Discs Unveiled for Marvel Battlegrounds



NEW TRAILER, CHARACTERS AND POWER DISCS UNVEILED FOR MARVEL BATTLEGROUNDS,
MULTI-PLAYER ARCADE BRAWLER GAME FOR DISNEY INFINITY 3.0

ANT-MAN, BLACK PANTHER, AND VISION JOIN ROSTER OF MORE THAN 25 PLAYABLE MARVEL CHARACTERS; NEW LINE-UP INCLUDES COSTUMES INSPIRED BY CAPTAIN AMERICA: CIVIL WAR


MELBOURNE, Aust. – (March 2, 2016) – Disney Interactive today unveiled new trailer, characters and Power Discs for the Marvel Battlegrounds Play Set launching for Disney Infinity 3.0 in Australia and New Zealand on March 24. 

Joining the roster of more than 25 playable Marvel characters, including Captain America – The First Avenger, Hulkbuster, Ultron and all of the characters from Disney Infinity 2.0: Marvel Super Heroes are:

·        Ant-Man, who shrinks to the size of an ant but increases his strength to pack a whopping punch
·        Black Panther, the leader of Wakanda who defends his homeland with acrobatic skills and his legendary claws
·        Vision, a brave and noble synthetic warrior who will fight to bring peace to the world

The new line-up of characters includes costumes inspired by the upcoming film “Captain America: Civil War,” releasing in local cinemas on April 28, 2016.

Additionally, a new Marvel Battlegrounds-themed Power Disc Pack will be sold separately and contains:

·        Cosmic Cube Blast – Unleash a powerful energy blast on nearby foes
·        Darkhawk’s Blast – Blast obstacles with a powerful energy beam
·        Nova Corps Strike – Call upon the Nova Corps to unleash a tactical strike from above
·        Ghost Rider’s Motorcycle – Take a ride on the wild side with Ghost Rider’s flaming motorcycle 

Developed by United Front Games, in partnership with Avalanche Software, Marvel Battlegrounds is the first Play Set to introduce four-player arcade brawler gameplay to Disney Infinity.  Players engage in the ultimate rumble as Marvel Super Heroes and Super Villains struggle to gain control of Wakanda’s most valuable resource, Vibranium. The ever-growing clash creates factions as the war stretches to the cosmic battlegrounds of space. Players can choose from more than 25 Marvel characters found inside Disney Infinity, and battle through 12 levels across eight dynamic arenas.

Tuesday, 1 March 2016

Armageddon Expo Manukau is coming

Armageddon Expo Manukau is coming



Manukau will be beseiged this weekend with the inaugural launch of the Armageddon event!
Running over Saturday and Sunday 5th / 6th March., here's the full details of what's ahead!



Armageddon – the entertainment expo of New Zealand! And we're heading to Manukau for the very first time! 
http://www.armageddonexpo.com/nz/

Armageddon is a weekend-long event at the Vodafone Events Centre featuring sci-fi, gaming, anime, collectibles, TV and movie stars and comics. This is a massive family-friendly event not to be missed.
Schedule

MAIN STAGE
Saturday 
9.45am - Song of a Fifth Grade Samurai
11am - Supernatural Panel with Ruth Connell
Noon - Stargate Panel with Richard Dean Anderson, Christopher Judge and David Nykl
1pm - Ash VS Evil Dead panel with Ray Santiago
2pm - Star Trek: The Next Generation panel with Marina Sirtis
3pm - Trinity Treasures presents – Cosplay Parade
4pm - Fear Factor Contest
4.30pm - IPW Wrestling with Haku

Sunday 
9.45am - Song of a Fifth Grade Samurai
11am - Stargate Panel with David Nykl
Noon - Stargate SG-1 and MacGyver panel with Richard Dean Anderson
1pm - Stargate SG-1 panel Christopher Judge
2pm - Kamehameha Contest with Mike McFarland
2.15pm - Trinity Treasures presents – NZ Cosplay Cup
3.30pm - Ice Cream Eating Challenge 
4pm - IPW Wrestling

STAGE TWO
Saturday
9am - Animation Screening – Persona 4: The Golden Animation
1pm - Animation Panel with Mike McFarland and William Salyers 
2pm - Comic Panel with Dean Rankine, Charles Soule and Christian Gossett
3pm - Animation Screening – Angelic Layer Series Collection
4pm - Trinity Treasures presents – Leveling Up Your Cosplay with Monika Lee and Riddle

Sunday
9am - Animation Screening – Giovanni’s Island
11am - Animation Screening – The World God Only Knows: OVA Collection
1pm - Trinity Treasures presents - Translating Props and Costumes
2pm - Wrestling Panel with Haku
3pm - Animation Screening – Ping Pong

PHOTOS
Saturday
10am - Richard Dean Anderson - $45 
Noon - Marina Sirtis
12.30pm - Ruth Connell
1pm - Christopher Judge
1.45pm - Stargate SG-1 Duo – Richard Dean Anderson and Christopher Judge - $90
2pm - Stargate Trio – Richard Dean Anderson, Michael Shanks and David Nykl - $120
2.15pm - Ray Santiago
3pm - Haku
3.45pm - David Nykl

Sunday
10am - Richard Dean Anderson - $45
11am - Christopher Judge
1pm - Ruth Connell
1.30pm - Haku
2pm - Stargate SG-1 Duo – Richard Dean Anderson and Christopher Judge - $90
2.15pm - Stargate Trio – Richard Dean Anderson, Christopher Judge and David Nykl -$120
2.30pm - Ray Santiago
3.30pm - Marina Sirtis
4.15pm - David Nykl

SIGNING TIMES
Richard Dean Anderson - $35
3.30pm to 5.30pm Daily

Media Guests - Christopher Judge, David Nykl, Ruth Connell, Marina Sirtis, Ray Santiago, Haku
2.30pm to 5pm Daily

Animation Guests - Mike McFarland, William Salyers
Saturday - 11am to 12.30pm and 3pm to 5pm
Sunday - 11am to 1pm and 3pm to 5pm

Comic Guests - Dean Rankine, Christian Gossett, Charles Soule
11am to 1pm and 3pm to 5pm Daily

Cosplay Guests - Monika Lee and Riddle
Saturday - 11am to 2pm and 5pm to 6pm
Sunday - 11am to 1pm and 3.30pm to 6pm

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