Wednesday, 27 April 2016

Florence Foster Jenkins: Film Review

Florence Foster Jenkins: Film Review


Cast: Meryl Streep, Hugh Grant, Simon Helberg
Director: Stephen Frears

There is a comic nugget between Morecambe and Wise and composer Andre Previn where Eric Morecambe astounds Previn by playing a piano concerto at odds with what is expected.

Asked by Previn what he's doing, Morecambe, with Ernie Wise stood proudly over his charge, tells him that he's "playing all the right notes, but not necessarily in the right order". 

The delusion that both Morecambe and Wise have in this very famous sketch extends to Stephen Frears' film of the deluded wannabe soprano singer Florence Foster Jenkins, as a collective mania sets in over her talent (or lack thereof).

Set in New York in 1944, with the depression of World War II hanging over them, Streep is the aforementioned singer, who entertains friends 25 years after founding The Verdi Club. At her side is the renowned (but awful) monologuist and husband St Clair Bayfield (Grant, who is arguably the real star of this piece).

Deciding that she needs a pianist, Jenkins and St Clair end up hiring Cosme McMoon (The Big Bang Theory's Wolowitz aka Simon Helberg) who is aghast to see Jenkins cannot sing and those around her continue to nurture her delusions with sycophancy and lavish her with praise.

But as Florence Foster Jenkins' star continues to rise, she sets her sights on playing Carnegie Hall - to the dismay of McMoon and the panic of St Clair.

To say that Florence Foster Jenkins is a crowd-pleaser is an understatement.

(It's also the second such film about Jenkins since French film Marguerite last year channelled similar vibes).

Much of the first third of the film is set in delicious anticipation of Streep's delivery of Jenkins' mangling of music - and Helberg's nuanced facial reactions as she first warbles (sounding like a chicken gargling and also being strangled) are priceless, pitching the film in its glory.

However, Frears' film comes to rely on Streep's musical interludes once too often as the rest of the biopic plays out - and while Streep imbues her eccentric socialite with degrees of sadness and tragedy, as well as pathos and delusion, there are only elements of why she is like she is laid out, meaning she ends the film more of a delicious enigma than a fully rounded character. 

Granted, there's a perverse pleasure in watching Streep warble out of tone with such conviction, but the film relies on this too much as a crutch to carry it through.

Helberg's subtle performance delivers much to the proceedings but his underdeveloped edges don't help further this into much of a character piece for McMoon, a man whose inner conflict of playing the ultimate venue versus his own integrity could have proved such fertile ground.

Thankfully, in among Frears' excellently realised period details, Grant emerges in one of the best performances of his life. His St Clair is an actor who's come to the realisation that he's good, but never destined to be great - and his revealing this gives the film an underlying tone of melancholy that's greatly welcomed. 

It is Grant's film through and through and he throws all his mannerisms into a turn that's swathed in sadness, love and is ultimately strangely rousing as he throws all his support behind someone who is clearly destined to fail - it is love incarnate and is inspiring to see as he tries to buy off reviewers, sets up invite only concerts and bury the evidence out of nothing more than devotion.

Where Frears' film falls down though is its refusal to hit some of the harder edges it needs - it shies away from exploring Jenkins' delusion, only hinting at the tragedies that have shaped her present (and never once explaining why nobody has told her she could never sing). 

While it could be explained away with the same schadenfreude that sees people embracing clearly bad acts on current day talent shows, the inference that America was in need of a laugh during the end of World War II and needed healing is left sorely under-mined.

Ultimately, Florence Foster Jenkins is a light frothy film that could have been a little more with some tweaks here and there. It tantalisingly offers a glimpse at the why, but gets distracted by its own desire to grandstand Streep into performing badly. It's not a bad film by any stretch of the imagination, but there's a feeling this charmer could have hit more of the right dramatic notes if it had wanted to by embracing some more of the sadness inherently within.

Rating:


Quantum Break: XBox One Review

Quantum Break: XBox One Review


Developed by Remedy Entertainment
Platform: XBox One

To say that the XBox One has been awaiting a major exclusive this year is perhaps an understatement.

And to say that Quantum Break, from the studio who brought us Alan Wake, is a title that fulfills the expectation is also an understatement.

Meshing TV and gaming together has been on the cards for a while now, but Remedy Entertainment are the first out of the box with this time-travel tale that stars some big Hollywood names.

In this third person shooter, X-Men and The Following star Shawn Ashmore is Jack Joyce. Called back to a fictional university to come and help long-time friend Paul Serene (Game of Thrones and The Wire star Aiden Gillen), Jack finds himself in a time-travel experiment gone wrong.

As with these kinds of experiments-gone-wrong stories, Jack finds himself endowed with special timey-wimey powers. Which is perhaps just as well because suddenly Joyce is being hunted, his brother who was involved in the original experiment is in a spot of bother and a whole amount of hell has been unleashed.

There's no doubting Quantum Break's ambition.

It's not just a straight shooter game, it's a total experience package, with a TV show thrown in as well. But it's also a game that demands that you work with it. In terms of the powers, it takes a little time to adjust to what's expected and how best to use the scope of the possibilities around you.

Add in the fact that you need to explore to pick up extra portions of the game and get more of the story and it's a fairly damn near totally immersive experience. This is where you pick up the story and get more of an idea what's been going on rather than just simply relying on cut scenes to give you a wider picture.

That said, there are moments when the cover doesn't quite work as well as you'd hope and Jack can spring out from where he's hiding into a hail of bullets, ending your game there and then. It takes practice and certainly with the number of abilities that Jack acquires, you're going to need more than just a few fingers and a bit of time to get it all together to gel into something coherent.

But when it does, it's a symphony of action and a superb piece of gaming. Given the deeper immersion too, there's plenty to latch onto in Quantum Break. Occasionally, it could do with pausing and catching its breath, but as an original title, the experience of playing Quantum Break, along with its superb cast of actors and top notch rendering, is like nothing we've seen this year. And given the continuing number of remasters and next chapters in games, this is creativity that the industry so desperately needs to strive for to survive and evolve.

Interview with Quantum Break star Shawn Ashmore.



Don't forget, I also had a chat to Remedy Entertainment's Thomas Puha about the game - listen to that interview below too.

Quantum Break is out now on XBox One.

NBA2K16: PS4 Review

NBA2K16: PS4 Review


Released by 2K Games
Platform: PS4

It's back to the court of gaming opinion we go for the latest iteration of the NBA series.

The 2016 version of the game sees Spike Lee stepping onto the court for the game and giving it more of a narrative feel for the gamer as they begin their journey in high school, through college and then into the drafts before the next stage.

The sports sim is very much a game of two halves with sports fans likely to lap it up without question. But as ever, with these games, while there's a rabid fan base for the title, it's always got to hit mass appeal to get a longer life.

With over 10000 animations added into the engine, this is not a game that holds back by any stretch of the imagination. With additional rim and ball physics, an emphasis more on collisions and a slightly better AI, NBA2K 16 is clearly upping its considerable ante.

The addition of the Spike Lee storyline Living Da Dream may not be a newer edge (these story elements have been incorporated before) but it's certainly a little darker than perhaps you'd expect.

But at the end of the day, NBA2K16 is still all about the balling action.

The 5 on 5 player action impresses, even if you do need to ensure the computer added people on your team are in the right place at the right time. It's also a game that requires a level of strategy as well - you can't simply pass and hope, and so in that way, it's got the fundamentals right.

Elsewhere, the graphics impress with players looking mightily like their human counterparts and it's almost off-putting. What is slightly off-putting and a little daunting is how much the controls have changed and you will have to spend a bit of time getting used to these, but when it all plays and pays off, it's worth it.

Not entirely a slam dunk, NBA2K16 remains a good strong sports sim proposition. It's a shame that even with the addition of custom built leagues and online gaming it still feels like it doesn't quite have mass appeal, but if you're willing to put the time and effort in, it's a game that rewards.


The Walking Dead Season 3 details arrive - as does the finale of Michonne

The Walking Dead Season 3 details arrive - as does the finale of Michonne


Gripping Finale of The Walking Dead: Michonne - A Telltale Miniseries Arrives Today with Episode Three - 'What We Deserve'
  
 
Series Creator Robert Kirkman Also Discusses First Details on Season Three
 

SAN RAFAEL, Calif., Apr. 26, 2016 -- Leading publisher of digital entertainment Telltale Games and Robert Kirkman's Skybound Entertainment, announced today that 'What We Deserve,' the final of three episodes in The Walking Dead: Michonne - A Telltale Miniseries, is now available for download.

Episode 3 - 'What We Deserve' is available now on PC/Mac from the Telltale Online Store, Steam, and other digital distribution services, the PlayStation®Network for PlayStation 4 and PlayStation 3, and the Xbox Games Store for Xbox One® and Xbox 360® video game and entertainment system from Microsoft. The episode is also available today for compatible iOS devices via the App Store, and for Android-based devices via Google Play and the Amazon App Store. 

The Walking Dead: Michonne - A Telltale Miniseries stars the iconic, blade-wielding character from Robert Kirkman's best-selling comic books, portrayed in-game by award-winning actress Samira Wiley (Orange is the New Black)
Haunted by her past and coping with unimaginable loss and regret, the story explores Michonne across a three episode miniseries event. Players will dive into the mind of Michonne to discover what took her away from Rick, Carl, and the rest of her trusted group... and what brought her back.

The Walking Dead: Michonne & Season Three - Robert Kirkman Interview
The Walking Dead: Michonne & Season Three - Robert Kirkman Interview

In an all-new interview, series creator Robert Kirkman spoke on the depth and complexity of Michonne and what makes her a long-lasting fan favorite in such an immensely celebrated series, as well as reveals the first details of the third seasonof The Walking Dead series from Telltale.

"Season Three of the Telltale series is really exciting to me. The way that the timeline works, Season Three will actually be getting pretty close to where we are in the comics concurrently," said Kirkman. "We'll be checking in on Clementine again, so we'll be seeing her, seeing where she's at and what's going on with her which is going to be great. But also similar to the Michonne series there will probably be some more comic book elements that we'll be working into it in some interesting ways. I don't want to spoil too much..."

In 'What We Deserve,' feeling the weight of choices both recent and long ago, Michonne tries to protect an innocent family... but Norma and the vengeful Monroe crew are closing in. As reality shatters and the ghosts of the daughters she abandoned demand to be heard, your choices will determine who lives, who dies, and what redemption really means in a world gone to hell.
 
To date, The Walking Dead: A Telltale Games Series has sold more than 50 million episodes worldwide, earning more than 100 Game of the Year awards from outlets including Metacritic, USA Today, Wired, Spike TV VGAs, Yahoo!, The Telegraph, Mashable, Polygon, Destructoid andGamesRadar, and was also the recipient of two BAFTA Video Games Awards for Best Story and Best Mobile Game
 
The Walking Dead is set in the world of Robert Kirkman's award-winning comic book series and offers an emotionally-charged, tailored game experience where a player's actions and choices affect how their story plays out across the entire series.
 
The Walking Dead: Michonne - A Telltale Miniseries Episode 3 - 'What We Deserve' is rated 'M' (Mature) for Intense Violence, Blood & Gore, and Strong Language by the ESRB. 
 
For more information on the game, visit the official websiteFacebook, and follow Telltale Games on Twitter. For more information on The Walking Dead, Robert Kirkman, and all of his titles, visit www.Skybound.com andwww.TheWalkingDead.com.  

Tuesday, 26 April 2016

Battleborn Prequel Motion Comic launches

Battleborn Prequel Motion Comic launches


2K and Gearbox Software proudly present the Battleborn Prequel Motion Comic.

This three part series takes place before the events of the soon-to-be-released game and leads up to the start of Battleborn’s episodic campaign, telling the story of the destruction of the second to last star in the universe – Penarch.

Witness Trevor Ghalt’s heroic rise as leader of The Battleborn, as an unlikely alliance between the universe’s greatest heroes becomes the last line of defense for a universe on the brink of extinction. All three Battleborn Prequel Motion Comic episodes – Running the Numbers, The Rescue, and No More Heroes – are available below With a roster of 25 playable heroes, Battleborn is rated ‘M’ in Australia and New Zealand and launches on May 3, 2016 on PS4, Xbox One and PC.

HITMAN – The Sarajevo Six – The Enforcer Trailer

HITMAN – The Sarajevo Six – The Enforcer Trailer




HITMAN – The Sarajevo Six – The Enforcer Trailer
6 BONUS CONTRACTS – The Sarajevo Six – only on PlayStation®4

The second target from The Sarajevo Six is available with the launch of Episode Two.

Gary Lunn, also known as “The Enforcer”, has been located in Sapienza where he is currently working at the Ether corporate bio lab, supervising high level security efforts. Lunn is a highly trained professional and can most likely be found moving around Villa Caruso or the bio lab.

PS4 players get exclusive access to The Sarajevo Six. These are six bonus contracts that tell a self-contained side-story revolving around former members of a paramilitary unit called CICADA. Agent 47 will travel the world in pursuit of his targets, with one bonus contract available in each location from the game.

Visit hitman.com for more information on HITMAN and the Sarajevo Six.

25 April: Film Review

25 April: Film Review 


Director: Leanne Pooley

Released in the 101st year of the ANZAC Commemorations and to all intents and purposes feeling like a learning tool rather than a cinematic experience, 25 April is a World War One curio.

Using the style of animation reserved for the pages of graphic novels or Telltale Games' style of console gaming, 25 April is a documentary aimed at bringing the story of the NZ experiences at Gallipoli vividly to life.

There's no disputing these six people's real-life tales are vividly realised and transposed to the big screen. From a soldier to a nurse, these are stories we've heard time and time before but which lose none of the power as the true horror of war is unveiled.

The problem with 25 April though is that it sticks so rigidly to the point of view of the ANZACs that it makes the rest of the campaign look like no-one else was involved. With a once over lightly approach to proceedings, and the ANZAC experience, it was very much a day in the life of and gives the ultimate result that the over-arching campaign itself was rather extraneous to proceedings. 

There is an argument that because it was being done from the diaries of those involved, the over-arching aim wouldn't have been there for them to see, but the narrow focus actually causes the scope to feel very much from a tunnel vision.

Thankfully the animation is nothing short of astounding.

Vivid reds swamp the screen as the theatre of war is expunged.

And one sequence where the reds turn into poppies is heart-breakingly well done and stirring. Equally, a scene where a soldier is shot and the wound appears on him, turning into a poppy as it bleeds out is tremendously haunting and equally inventive.

With some excellent voice-work and some richly tragic and evocative source material to work from, 25 April certainly has its moments where it hits home. 

As a piece of a wider puzzle and a deeper conflict, these stories are neither new and are extremely commonplace, leaving the nagging feel the reason for 25 April may be a little too late - it would have been well served in the 100th commemorations and would have reached a level that would have transcended need.

One can't help but shake the feeling this is not a film that actually needs to exist in a cinema; it's a tale to be told, granted, but it's more suited to a centre piece of a wider discussion, best housed in a museum  and ANZAC context.

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