Monday, 8 August 2016

Newstalk ZB Review - Talking POI E The Story of Our Song and Suicide Squad

Newstalk ZB Review - Talking POI E The Story of Our Song and Suicide Squad


This week with Jack Tame, it was time to take a look at the story of our song, Poi E with the new documentary from Tearepa Kahi and also the much awaited supervillain team up - Suicide Squad.

Take a listen below


Sunday, 7 August 2016

Batman: A Telltale Games Series - Episode 1: PS4 Review

Batman: A Telltale Games Series - Episode 1: PS4 Review


Developed by Telltale Games
Platform: PS4

Batman: A Telltale Games Series - Episode 1: Realm of Shadows has arrived on the scene with quite a lot of expectation behind it.

Given how successful Batman's iterations have recently been thanks to Rocksteady and the Arkham series, the idea of a storytelling click and point with the traditional Bat-background was an intriguing one.

And fortunately, for a set-up chapter, the Telltale Games iteration of Batman delivers to a tee, mixing up both character and action with equal aplomb.

Feeling more like Gotham in terms of a rise of villains, this sees Bruce Wayne negotiating the world of politics and mobsters, while his alter-ego spends the night trying to crack the mob's influence in the form of Falcone, a big league gangster who's blighting Gotham. Throw into that mix, a Harvey Dent led campaign to clean up the city, the arrival of one Selina Kyle on the scene and the release of a certain Oswald Cobblepot and it's pretty clear that Bruce Wayne's got a lot on his plate.

As for the plot itself, the way Telltale Games teases out the first part of the franchise is commendable. While trying to work out loyalties and crack cases, the majority of this first chapter is focussed more on Bruce Wayne - even if it begins with a Batman led interlude that sees the Bat kicking some ass in a more traditional way.

But that's the disarming thing about Batman: A Telltale Games Series - it plays with your expectations of what a Batman game could do. By focussing more on Bruce and having you spend time as the detective rather than chaining together a combo list of smackdowns, it becomes more engrossing and feels more layered.

The detective mode of the Batman crime solving is also clever too. Using Batman's senses at the scene of a crime, he can link together pieces of evidence to help tell the story of what happened; it's a clever touch that uses shades and shadows to recreate a scene and gives some edge to the more pensive side of the crime solving that's been missing from other Batman games.

Ultimately, Batman: A Telltale Games Series - Episode 1: Realm of Shadow is about set up. It offers enough tantalising looks into the seedier side of the Batworld to help tell a story's foundations. And while the end suggests a lot of what may have been presented in Episode 1 is not what it first seems, the intrigue and mystery is something akin to some of Batman's most famous stories.

Here's hoping the following chapters build on the promise.

Saturday, 6 August 2016

Lights Out: Film Review

Lights Out: Film Review


Cast: Teresa Palmer, Maria Bello, Gabriel Bateman, Billy Burke
Director: David Sandberg

Creating an atmospheric horror that's more a parable about the creeping darkness of depression is the MO of David Sandberg's expansion of his Lights Out short film.

In the James Wan produced flick, the monster haunting a family is Diana, a creature who disappears when the lights go on, but when the lights go out, it's full tilt terror. But at its heart, it's an effectively taut parable about depression that keeps an eye on jump scares as well.

Essentially, Teresa Palmer's Rebecca, a rocker who left home after her father walked out becomes concerned when her younger brother Martin (Bateman) starts displaying symptoms of sleeplessness and claiming that an entity is haunting his mother Sophie (Maria Bello). The reason she's so worried? Because these were exactly the fears she faced when younger....

So, taking Martin under her wing, Rebecca starts to face up to old fears once again....

Relatively taut (though occasionally bogged down with parts of backstory) first time director Sandberg's Lights Out is quite effective at dealing out chills and the obligatory jump scares. The strength in Lights Out comes from the casually dropping in elements of back story to illuminate the characters and expand on the familial straining of the ties and relationships.

But the whole piece works more effectively as a film about depression, as well as an occasionally dig your nails into the cinema chair fright fest. (That said, its ending and ultimate denouement is perhaps controversial in some aspects).

Palmer turns in a performance that's eminently watchable as the rocker daughter who thought life had moved on, but whose return home sees her having to face her fears, both literally and figuratively. As the kid in terror, Bateman fares well in parts, while in others, he succumbs to the trappings of the genre and becomes a screaming sibling; admittedly though, his selling of the creeping fear and dread early on is more than impressive as the house comes under greater siege from the unseen horror. (Equally stirring and note worthy is the soundscape of the film which works effectively to build an atmosphere of eerie unease.)

However, it's Bello's turn as Sophie, the mother under pressure from demons both within and without that really stands out as this allegory for the creeping black dog is brought to life. Tapping into her own real life fight against bipolar disorder clearly helps her, and the subtleties brought to the fore by Bello's simple facials and odd looks of terror work wonders to underscore the inherent fear within.

Ultimately, Lights Out is an effective and short chiller that does occasionally lapse into dumb horror movie territory, but seen as a wider cautionary tale about depression, it presents a more thoughtful allegorical piece to keep the horror genre fresh.

Friday, 5 August 2016

No Man's Sky Pillar Roundup Trailer

No Man's Sky Pillar Roundup Trailer 


With less than one week until No Man’s Sky is here, the 'Explore, Fight, Trade & Survive' Pillar Roundup Trailer has been released.

 The Roundup Trailer brings all four key pillars of No Man’s Sky together.

Journey from the farthest depths of space to answer the call of an irresistible mystery at the centre of the galaxy.

Explore, fight, trade and survive.

 Your Universe Awaits in No Man’s Sky - 10th August on PS4.

Prey – Official Gameplay Trailer

Prey – Official Gameplay Trailer



Prey is a first-person sci-fi action game from Arkane Studios, the award-winning creators of the 2012 ‘Game of the Year’, Dishonored. Known for their creative gameplay, distinctive worlds and immersive stories, Arkane reimagines this franchise from the ground up, with an added psychological twist. 

In Prey, you are the first human enhanced with alien powers aboard a desolate space station under assault. Improvise and innovate in order to survive as you search for answers. Prey is a bold new story set in a dangerous universe.

Prey will release on PlayStation 4, Xbox One, and PC in 2017.

Quake Champions – Debut Gameplay Trailer

Quake Champions – Debut Gameplay Trailer


A new trailer's just dropped for Quake Champions out of Quake Con 2016

Wrapping up the NZIFF with director Bill Gosden

Wrapping up the NZIFF with director Bill Gosden

With the Akl leg of the NZIFF's extra shows wrapping up this weekend and Wellington heading into extra time, it was a good chance to catch up with festival director Bill Gosden to get his thoughts on the 2016 New Zealand International Film Festival.

How have the Auckland and Wellington legs of NZIFF been?
Exhausting for us, but mostly gratifying. The last day of packed houses at the Civic and SKYCITY may have been our biggest ever. In Wellington we have just hit our budgeted attendance with five days still to go.

Poi E certainly set the bar high for feel good openings – Auckland, Wellington and now Christchurch – have you enjoyed the audience buzz for that film?
If that was a buzz, how does unadulterated joy feel?

The guests this year have been of a particularly high standard – what’s been your favourite Q&A?
Hard to choose, but delighted by the work Script to Screen did for us with the Auckland Q+As for Terence Davies and the creative team on The Rehearsal.

The news of the Aussie certification issue for Embrace must have caused a bit of gnashing of teeth- but you must be glad we put one over the Aussies?
It is good to know that our own Classification Office has the leeway to make a sane call on a film like this, but I am not certain that the imaging generated by the Australian restriction was helpful in setting up this film for the mother/daughter audience we hoped would find it. That said, the Q+As with Taryn Brumfitt were packed and extraordinarily emotional.

How’s the expansion into the outer regions of Auckland gone and will you repeat it?
Westgate was an instant success. Manukau may take a little longer.

Which films have been successful in the early stages of NZIFF – and did these choices surprise you?
The three that we’d underestimated – as the number of added screenings can testify – were Under the Sun, The Salesman and Swiss Army Man. It was especially pleasing to see the big numbers for Toni Erdmann.

Conversely, which do you wish more people had been at?
Most conspicuously: Paris 5:59, Sieranevada and Aquarius.

Which films have you headed in to that you didn’t catch before and what did you make of them?
Paterson, so placid on the surface, but so rich in feeling and observation. I;m banking on catching a great many more this weekend in Wellington.

Which films do you think will travel well outside of the main centres?
It’s already clear: Le Ride, I, Daniel Blake

Are there any differences in audiences around the country that you can tell – or are there trends which follow us around?
We expect Sharon Jones to find more fans in Gore than Hannah Arendt.

Just finally, what’s next for you – a bit of downtime before heading straight off to Toronto perhaps?
This year I’m making a break for Venice instead of Toronto, so there won’t be any downtime until after that.

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