Friday, 19 August 2016

BioShock: The Collection Remastered Comparison Trailer

BioShock: The Collection Remastered Comparison Trailer



You can now watch the iconic opening sequence from the original BioShock, fully remastered for modern consoles in the BioShock: The Collection Remastered Comparison Trailer. This new trailer highlights the graphical improvements between the original console releases of BioShock, BioShock 2 and BioShock Infinite, and the upcoming BioShock series debut on PlayStation 4 and Xbox One. 2K is bringing all three entries in the much loved BioShock series to PS4 and Xbox One for the first time, with 1080p graphics and up to 60FPS, and the Remastered Comparison Trailer also showcases examples of new and improved textures and art assets created by Blind Squirrel Games. BioShock: The Collection will be released on PS4, Xbox One and PC on September 15 in Australia and New Zealand.

Also, today is the release of the teaser trailer for Episode One of "Imagining BioShock", the Director Commentary series which can be unlocked by finding Golden Reels hidden throughout Rapture in the remastered version of the first BioShock. By collecting these Golden Reels, fans can watch nearly two hours of director's commentary, featuring Ken Levine, creative director onBioShock and BioShock Infinite and Shawn Robertson, animation lead on BioShock and animation director on BioShock Infinite. 2K will release two exclusive teaser videos every week between now and the launch of BioShock: The Collection, on the official 2K YouTube channel.


Tom Clancy’s Ghost Recon Wildlands Trailer: Character & Weapons Customisation - Gamescom 2016

Tom Clancy’s Ghost Recon Wildlands Trailer: Character & Weapons Customisation - Gamescom 2016





GAMESCOM CUSTOMISATION TRAILER



To view the trailer click the image below

 

Deus Ex: Mankind Divided Launch Trailer

Deus Ex: Mankind Divided Launch Trailer


http://media-curse.cursecdn.com/attachments/151/296/deus_ex_mankind_divided_logo_-_onwhite.jpg


DEUS EX: MANKIND DIVIDED
LAUNCH TRAILER AVAILABLE NOW

SYDNEY, 19TH August 2016 – Today, Square Enix® and Eidos-Montréal unveiled the launch trailer for Deus Ex: Mankind Divided®, the latest instalment in the Deus Ex Franchise.



In 2029, after the Aug incident that resulted in the deaths of millions, mankind stands divided. The oppression of the mechanically augmented has created a climate of fear and resentment, resulting in an escalation of crime and acts of terror. Amid all the chaos, Adam Jensen goes after the Illuminati, the men and women responsible for tearing the world apart. Armed with a new arsenal of state-of-the-art weapons and augmentations, he must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.

Deus Ex: Mankind Divided will launch on August 23rd for PlayStation®4, Xbox One all-in-one games and entertainment system from Microsoft, and Windows PC.

New screenshots for Syberia 3

New screenshots for Syberia 3



NEW_2016_ANUMAN_SYBERIA_LOGO



At the occasion of Gamescom,
check out the new screenshots for
Syberia 3
2 new environments revealed: The Youkol camp and Steiner’s workshop




Sydney, 19 August 2016 – Microïds unveils new screenshots for Syberia 3, the latest instalment in Benoit Sokal’s mythic adventure game saga. Discover the Youkol camp and Steiner’s workshop, full of automatons, real symbols of the Syberia saga.

As Kate Walker, players will enjoy an all-new freedom to explore magnificent lands, unravel mysteries and solve puzzles in a completely new manner.
The story begins when Kate is discovered dying on a riverbank by the Youkol tribe, nomadic people migrating with their snow ostriches. Stuck in Valsembor village, together, they must find a way to continue their journey, in a high-speed chase against their enemies and unexpected obstacles, not to mention Kate's past, which catches up with her…

For the first time in full 3D, Syberia 3 has been developed for PS4, Xbox One, PC and Mac from the very start. The game’s original score is provided by Inon Zur (Fallout 4, Dragon Age, Prince of Persia), who also scored Syberia 2.

Syberia 3 is scheduled for release on 1 December 2016 for PlayStation 4, Xbox One, PC and Mac.

Eagle Flight™, Werewolves Within™ and Star Trek™: Bridge Crew release dates are...

Eagle Flight™, Werewolves Within™ and Star Trek™: Bridge Crew release dates are...


UBISOFT® ANNOUNCES RELEASE DATES FOR VIRTUAL REALITY TITLES

Eagle Flight™Werewolves Within™ and Star Trek™: Bridge Crew Coming this October, November and December


SYDNEY, AUSTRALIA — August 19, 2016 — Ubisoft® has announced the release dates for Virtual Reality titles Eagle FlightWerewolves Within, andStar Trek: Bridge Crew. All three titles will be coming to PlayStation®VR, Oculus Rift and HTC Vive starting this October.

Eagle Flight, developed by FunHouse, a division of Ubisoft Montreal, sends players to the skies of Paris where as an eagle they will soar over the historic city and its iconic landmarks. Playable in single player and in the heart-pumping multiplayer “Capture the Prey” mode, players will feel the true sensation and exhilaration of flight. Eagle Flight will be released on Oculus Rift beginning October 18, PlayStation®VR beginning November 8 and HTC Vive beginning December 20.


Ascend to the stars, where no one has gone before in virtual reality, with Star Trek™: Bridge Crew. Developed by Red Storm Entertainment, players will be beamed right into the action of a Starfleet ship as a member of the Federation, exploring space with a crew or solo as Captain. Star Trek: Bridge Crew was designed exclusively for VR, capitalizing on the powerful sense of social presence possible through virtual reality. It will be available on all three platforms beginning November 29.


Players will be transported to the medieval village of Gallowston in Werewolves Within, a game of social deduction that brings the competitive fun of game night with friends to virtual reality. Developed by Red Storm Entertainment, a Ubisoft Studio, uncover the werewolves that have been terrorizing the townsfolk through fast-paced games with five to eight players. No two games are the same--one round you could be a villager, pleading your case for innocence, and the next round you could be a werewolf, lying your way to a win. Werewolves Within will be released on all major VR platforms beginning December 6.



Eagle Flight and Star Trek Bridge Crew will be available on PlayStation®VR in retail versions a week after their digital releases.

Virtual reality will also be introduced into the arcade-racing universe of TrackMania Turbo. Thanks to a free patch, players will be able to enjoy the game on PlayStation®VR beginning November 8.
With its lineup of VR titles set for release this fall, Ubisoft believes in the strong potential of Virtual reality to redefine social gaming with a unique sense of reality. Star Trek™: Bridge Crew, Werewolves Within and Eagle Flight Ubisoft’s recent partnership with VR film company, SpectreVision, are its latest ventures in the emerging technology.
For more information about Eagle Flight, visit http://www.eagleflightgame.com.
For more information on Star Trek: Bridge Crew, visit http://www.startrekbridgecrew.com.
For more information about Werewolves Within, visit http://www.werewolveswithin.com.

F1 2016 - Out Now Launch Trailer

F1 2016 - Out Now Launch Trailer




F1™ 2016 out now!

New trailer celebrates launch of the most immersive
FORMULA ONE™ game ever


SYDNEY, 19TH August 2016 - F1 2016, the official videogame of the 2016 FIA FORMULA ONE WORLD CHAMPIONSHIP™, is now available in stores worldwide for PlayStation®4 computer entertainment system, Xbox One and Windows PC (Steam). To celebrate the release Codemasters® and Koch Media have today released a new gameplay video which is available to view now 


Featuring all of the official teams, drivers and circuits from this thrilling season, F1 2016 boasts the most extensive Career Mode ever seen in the franchise. Stretching for up to ten seasons, the Career allows players to ‘Create Your Own Legend’ as they immerse themselves in the world’s most glamorous motorsport working with their Research and Development Engineer and Agent to get the most out of their time in FORMULA ONE™.

With action both on and off the track, F1 2016 is the most complete FORMULA ONE experience Codemasters has ever created. For the first time players will experience the pre-race tension of the Formation Lap before the drama of manual starts. During the racing the iconic Safety Car makes a return and is complemented by the new Virtual Safety Car.

Online, F1 2016 has support for up to 22 players allowing gamers to create full grids of human players. The brand new Multiplayer Championship Mode will also allow up to 22 players to compete against each other over the course of a season. Players can race together as team mates or they can battle it out as different teams.

This will be the first time that gamers will be able to race the thrilling Baku street circuit, the home of the 2016 FORMULA 1 GRAND PRIX OF EUROPE, and drive for the new US-based Haas F1 Team.
Available now, F1 2016 Limited Edition includes the ‘CAREER BOOSTER’ DLC PACK, which will give players a head start in their career as well as exclusive Career Helmet and Laptop designs.

Win Rick and Morty Season 2

Win Rick and Morty Season 2



Rick Sanchez is still living with his daughter Beth's family and causing more trouble than ever. This season the rest of the family are dragged into Rick's intergalactic adventures, as he faces new threats and mysteries of his secret past are revealed. Can the family survive Rick's insanity and all the chaos the universe throws at them? 

Episode listing: 

1. A Rickle in Time 
2. Mortynight Run 
3. Auto Erotic Assimilation 
4. Total Rickall 
5. Get Schwifty 
6. The Ricks Must Be Crazy 
7. Big Trouble in Little Sanchez 
8. Interdimensional Cable 2: Tempting Fate 
9. Look Who’s Purging Now 
10. The Wedding Squanchers 
Special Features
  • Behind the Scenes
  • Animatics
  • Commentary
To enter simply email to this address: darrensworldofentertainment@gmail.com  OR simply CLICK HERE 

In the subject line put MORTY!

Please include your name and address and good luck!

Eye in the Sky: DVD Review

Eye in the Sky: DVD Review


When a film about the politics of drone warfare chooses to open with a sequence with a young girl frolicking within a military compound, you can guarantee manipulation is on the cards.

So it is with Ender's Game director Gavin Hood's latest, a movie that manages to use the hot button topic of a drone strike and spin into something compelling, with a sickening predictability that manifests itself in its final act and in its manipulative coda.

With a British-led drone strike to capture a suspected terrorist in Nairobi underway, led by Colonel Powell (Mirren in a no nonsense role), events quickly change when intelligence from the location reveals a suspected suicide bomb attack is being planned.

As the debate rolls back and forth between multi-national locations, the situation becomes increasingly more tense and equally farcical as no-one wants to be seen to condone the operation becoming a strike.

And matters are further exacerbated when a small girl selling bread in front of the location for the strike could become a piece of collateral damage that would have major international implications.

Conflict, debate over law and borderline moments that feel like they're just awaiting a visit fromThe Thick of It spin doctor Malcolm Tucker somehow combine to make Eye in The Sky a frustratingly tense experience.


Granted, there's a degree of insouciance as the house of cards is continually stacked and over-dramatically placed as no-one in any war room wants to take the ultimate decision and shoulder any of the responsibility. As the exasperation tangentially mounts, every one of the ensemble cast scattered through the world makes a case of their place on screen.

From Mirren's determined Colonel, who's devoted years to ending this cell to Paul's drone pilot who's placed in an unthinkable situation; from Abdi's on-the-ground operative to Rickman's hamstrung by the rules of engagement Lieutenant General, the whole situation shifts tangentially with some gallows humour and a lot of debate.

Wisely, Hood's chosen to keep too many morals out of the piece as he weaves a narrative which will probably see you projecting your own ideals onto it as the red tape of bureaucracy winds ever tighter to a taut conclusion that's as thrilling as it is predictable.


Unwisely, though, a coda to the proceedings is a major mis-step and brings too much sentiment to the morality tale, over-egging the pudding with a sickliness that's directly opposed to all that's gone before.

Ultimately, though, Eye in the Sky is a slick drama that puts an overtly human face on the ongoing thorny issue of the apparently anonymous face of drone warfare.

Rating:


Thursday, 18 August 2016

New Resident Evil 7 Biohazard trailer brings the fear

New Resident Evil 7 Biohazard trailer brings the fear



RESIDENT EVIL 7 BIOHAZARD BRINGS THE HORROR AT GAMESCOM



Sydney, August 18 2016 - As part of this week’s GamesCom activity over in Cologne, Germany, Capcom are pleased to release a brand new gameplay trailer and screenshots for Resident Evil 7 biohazard. Taking a deeper look at the horror players will see in the release of the title early next year, players are introduced to Marguerite Baker and another mysterious female character in this latest gameplay sequence taken from the main game*. Resident Evil 7 biohazard will be available for PlayStation® 4 (the full gameplay experience will also be available via the included PlayStation® VR mode), Xbox One and PC when it launches across Europe and North America on January 24, 2017. 

Set within the sinister plantation house in Dulvey, Louisiana, the Baker family, including Jack and Marguerite, were residents but no-one has seen or heard from them in a while. Where could they be? One thing is clear in the latest content to be shown from the game – there’s something not quite right within the plantation. Who is the mysterious girl in the gameplay? What does Marguerite want with her?

Players experience the terror directly from the first person perspective for the first time in the Resident Evil series. Embodying the iconic gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago, Resident Evil 7 biohazard delivers a disturbingly realistic experience that will define the next era in horror entertainment. Returning to the series roots, signature gameplay features including exploration, puzzles and a realistic tense atmosphere awaits players. The classic inventory system returns but with limited space meaning players must choose what they carry with them carefully, making sure they remember to pack their green herbs!

Consumers visiting GamesCom this week can visit the Sony booth located within Hall 7, B-010 to step inside the Resident Evil 7 biohazard plantation and experience the Beginning Hour demo first debuted at E3 in the intense PlayStation® VR mode.


War Dogs: Film Review

War Dogs: Film Review


Cast: Jonah Hill, Miles Teller, Bradley Cooper, Kevin Pollak
Director: Todd Phillips

Imagine if the director of The Hangover decided to do a Wolf of Wall Street via way of Goodfellas- but with a couple of gun runners instead of white collar workers..

That, in a nutshell, is War Dogs, the based-on-a-true story tale of Miles Teller's David Packouz and Jonah Hill's Efraim Diveroli. 


Reunited at a funeral in Miami Beach in 2005, the old friends strike up where they left off with David decrying his desire to leave his personal masseuse job. But he discovers that Efraim's running guns during the Iraq War and exploiting loopholes within US military contracts to his advantage.

Seeing his way out, David tells his fiancee Is (Knock Knock star Ana de Armas) that he's selling sheets to the military - and thus begins his descent into working with the devil all around the world... 

War Dogs tries to do the anti-hero thing once again, this time hoping for the blue eyes of Miles Teller as Packouz to be our conduit in in this Wolf of War Street tale.

And despite the initial energy and semi comedic vibe, the film's wheels fall off as it tries to inject some drama into proceedings, with not enough consideration or fleshing out of the characters to give it the sense of jeopardy it needs.

Throwing in a few domestic scenes with Is and David rowing seems to feel enough for Phillips to believe we're invested in David's morally ambiguous ways and his avarice, but the honest truth is it simply doesn't work well enough. And while Teller and Hill work well together, the inevitable downfall and personal split feels lacking in anything emotive.

It doesn't help that Phillips has ripped off Goodfellas' voiceover / freeze frame tricks to help sell the necessary exposition or that the movie's clearly been configured around a soundtrack to fit its vibe; there's nothing fresh as War Dogs limps on. It begins to sag viciously towards the final third and even dangerously skirts the line of bland when suspense should have you on the edge of your seats as the denouement dangles more dangerously than Damocles' sword.

Fortunately, Hill injects some life into proceedings as the Scarface / Godfather loving Efraim and is a stand-out here. He's a heavy set huckster shyster with a high-pitched giggle whose morals have clearly been snorted in a whirlwind of coke and indifference. Teller's solid too, and while Phillips decides not to justify or moralise their actions too far (save for David's desire to stop being a masseuse), it's not enough to save War Dogs from indifference. A little subtlety and more lightness of directorial touch would have helped immensely, but these seem a little beyond Phillips' grasp unfortunately and elude him throughout.

Morally bankrupt can be fertile dramatic territory as every gangster pic and TV show will tell you - but in aiming for lighter fare and ramming home the message to the audience, War Dogs becomes an exercise in endurance as the slump sets in. 

By failing to embrace either the amorality of what's going on or play the comedy darker and with a defter touch, War Dogs may have been held on its leash a little too far and for a story about gunrunners, while it starts strong, it proceeds to stumble on its all guns blazing promise, and once too often, shoots itself in the foot.

Wednesday, 17 August 2016

DRIVECLUB VR Announcement

DRIVECLUB VR Announcement


MEDIA ALERT
Wednesday 17 
August, 2016


DRIVECLUB VR Announcement

Good evening,

PlayStation New Zealand are proud to officially announce that DRIVECLUB VR will launch in 2016 exclusively on PlayStation VR, so get ready to jump back behind the wheel!

DRIVECLUB VR powers into an extended season of highly immersive virtual reality racing with a bigger, more powerful engine fuelled by PlayStation VR.  Real race fans can get closer to the action and closer to reality than they ever thought possible in wild-speed showdowns, seated in the cockpit of some of the most exclusive, high-end cars ever made.

DRIVECLUB VR gives players the chance to live out their epic racing fantasies in a fully immersive, first person virtual reality driving experience that pushes their skills and reflexes to breaking point.  The depth of immersion not only allows players to feel the incredible speed, sensation and precision of driving some of the world’s most exotic high performance cars, but also the chance to race against or with one another in a completely new way.

Key features include:
  • Game modes: Online virtual reality multiplayer race modes and an action-packed single player career are joined by drifting and time trial challenges
  • Tracks: New and classic DRIVECLUB tracks are brought to life through the power of PlayStation VR, including five all-new Urban locations
  • A closer look: Every car is recreated with immaculate detail for players to explore up close with Inspection Mode
  • Cruise control: A little time to kick back, open the throttle or just coast and explore any track, in any country at your leisure in Cruise Mode.
  • Virtual passenger: An immersive thrill ride through exciting replays of hot laps as players watch themselves handle their greatest challenges from a unique viewpoint in Passenger Mode.

Our Kind of Traitor: Film Review

Our Kind of Traitor: Film Review


Cast: Ewan McGregor, Naomie Harris, Stellan Skarsgard, Saskia Reeves
Director: Susanna White

The ordinary guys finding themselves seduced by wealth and lifestyle before being placed in an extraordinary situation is nothing new to the thriller genre.

And in the hands of director Susanna White (a predominantly TV series based director), this adaptation of a John Le Carre novel is fairly workmanlike, and unfortunately lacking in many thrills.

Ewan McGregor and Naomie Harris star as Perry and Gail, who are holidaying in Marrakech and clearly trying to reconnect. When Gail's pulled away on a work call at dinner, Perry finds himself ensconced in a circle of Russians, headed up by Stellan Skarsgard's oligarch and money launderer Dima.

Attracted to the wealthier side of life, and seizing the opportunity it brings, Perry's soon asked by Dima to take a memory stick of information to the British authorities (here headed up by Homeland star Damian Lewis's stiff and starched Hector). Dima wants to defect and bring down the corrupt vein that's coursing through London.... but Perry and Gail find themselves thrust into the middle of a web of mistrust.

There's nothing inherently wrong with Our Kind of Traitor.

In many ways, White's execution of the Le Carre novel of the same name is a solid piece that lacks thrills to power it along, and feels curiously devoid of suspense throughout.

Of the cast, McGregor's fine as Perry, the man who's done wrong by Gail, but wants to do the right thing by others, and Harris is a muted presence as Gail. Fatally, the pair lack chemistry at times, though that could in part be due to the strained relationship they're supposed to portray as details of their chasm are drip-fed out. And any danger they may face is muted by this portrayal of the relationship.

But it's Skarsgard who has the bigger presence as the larger than life Dima.

His rounded character demonstrates what's missing in this thriller - characters that you really root for and engage with. While his portrayal borders on the over-the-top at times, it is a welcome source of wry humour and a distraction from the character elements that are unfortunately missing elsewhere.

Sequences of suspense that would have been page-turners in the original best selling novel are performed with such perfunctory flair that the film lacks a compelling sparkle with which to settle on and contains little sign of ever fully gripping you in its web of mistrust and intrigue.

In many ways, Our Kind of Traitor feels like a film out of time; perhaps fans of Le Carre's original novel will get some kind of buzz from its execution, but everyone else may feel this thriller is a little too vanilla and lacking in flair.

Tuesday, 16 August 2016

New Hitman Trailer - The Sarajevo Six

New Hitman Trailer - The Sarajevo Six




SYDNEY, 16th August 2016 - The fourth target from The Sarajevo Six is available with the launch of Episode 4: Bangkok.

Your target is John Stubbs, a retired mercenary who is on holiday at the luxury Himmapan Hotel in Bangkok with his wife. There is a VIP in residence at the hotel at the same time, so expect heightened security presence. 

To watch ‘The Veteran’ Sarajevo Six video, please visit: https://youtu.be/waNOmj1l3X4

PS4 players get exclusive access to The Sarajevo Six. These are six bonus contracts that tell a self-contained side-story revolving around former members of a paramilitary unit called CICADA. Agent 47 will travel the world in pursuit of his targets, with one bonus contract available in each location from the game.

Visit hitman.com for more information on HITMAN and the Sarajevo Six.

Win Bound on PS4

Win Bound on PS4


Repair a broken world through the beauty of dance

Developed exclusively for PlayStation®4 by Plastic, the team behind innovative titles like Linger In Shadows and Datura, Bound combines a unique visual style with a powerful story and gameplay mechanics infused with modern dance.

Bound transports you into a beautiful, fantastical world that exists in the mind of a woman revisiting the memories of her childhood. Use dance moves to traverse vast environments filled with platforming challenges. 

As the game progresses, the introspective story unfolds through powerful metaphor and imagery, adding emotional depth to the protagonist’s journey.

To celebrate the release of Bound, thanks to PlayStation NZ I've got a code to giveaway!

To enter simply email to this address: darrensworldofentertainment@gmail.com  OR simply CLICK HERE 

In the subject line put BOUND

Please include your name and address and good luck!

No Man's Sky: PS4 Review

No Man's Sky: PS4 Review


Developed by Hello Games
Released by Sony on PS4

There's a section of The Hitchhiker's Guide To The Galaxy by Douglas Adams that explains how "space is big. Like really big."

So it is that this passage from the Book in the adventures of Arthur Dent and Ford Prefect is called to mind when firing up Hello Games' No Man's Sky, one of the most anticipated titles of the year.

With its promise of almost 19 quintillion planets to explore and a universe out there waiting for you, it's no wonder that many were salivating at the thought of this deep-space wandering.

But it's interesting to note that No Man's Sky may not satiate everyone's desires to see the universe, and may even leave some feeling ambivalent in what occurs in this AI generated universe.

Initially, you find yourself dumped on a planet, with your ship slightly in tatters and your equipment needing an upgrade and serious repair before you can even head off into the stars. Your only tool to help with such a thing is a mining gun that helps you take out elements from the world around you so that you can craft your way off the rock. But, as you go around blasting resources and claiming them as your own, you have to be careful as flying sentinels circle your every move, and will attack if you're being greedy.

There's a line to tread between altruism and avarice in No Man's Sky, and how you decide to do it will define your game.

No Man's Sky is epic and lonely but a deeply spiritual experience.

Mixing in elements of BBC computer game Elite with Destiny's UI, No Man's Sky is an interesting game that will give you as much as you're willing to give into it. Hopping planets in systems and scanning everything as you go will take patience and won't be for everyone; meeting new animals and scanning them gives you money, feeding them makes them happy - and gives you nothing except a warm feeling in your spacesuit.

Exploring a planet will show off new terrain, full of flora and fauna and occasionally monoliths and educational plinths that give you insight into the language. Yes, No Man's Sky is that kind of game - a sort of space set hippy-dippy dive into 2001: A Space Odyssey territory. If you want to see things around, then you can. But there's no obligation to catalogue everything on the worlds and outside of mining resources to get you what you need to get back into space and head into the centre of the universe, it's unclear what the game aspires to definitively other than to provoke a sense of wonder.

There's a side story involving the history of the universe that adds a portentous mythical depth to proceedings and which helps you understand the world you live in. It also aids trading partners and your standing with aliens if you partake and it's been nothing but beneficial so far.

Trading and meeting aliens within space stations is all part of the game as well. Unlike Elite's desire to have you listen to the Blue Danube, docking is all automatic and landing all taken care of. This is not a game that relies on fiddly mechanics to fly and a lot of the game will require you to do so - yet, for all the time you spend in space, alone, there's little when leaping from one to the next to do except simply sit back and watch it happen. It's a confused experience, yet bizarrely one that gets the mundanity of space travel spot on. It's a game that has an inherent spirituality in between its peaks and its troughs - and yet despite all that, it feels slightly alone in the cosmos.

And alone is the right word; this is not a game that allows you yet to meet others. Which is something personally that is preferable. The idea of others intruding on your own journey is not one to be relished and thankfully, No Man's Sky's insistence on being solo is also one of its strengths. You interact with game generated creatures and ships, but no one else. It's a commendable ethos and a single minded purpose for such a game given how people's desire to "clock" a space game and then irritate people can ruin an experience.

From trading and grinding, to revisiting the scene of your death to re-claim all of your gear (the game operates on a Dark souls death experience that needs you to go back to where you died), there's more than enough to keep you occupied. With Hello Games' plan to release free DLC, it appears there is more on the horizon too.

At the end of the day, No Man's Sky is an experience - though quite why it was not held back for VR is beyond comprehension as its gameplay could have blown minds. It's a game that requires a grind and requires patience as you negotiate the worlds out there, chart uncharted waters and worlds and meet and greet the aliens. It's about you - and it's about what you put into it of yourself.

And yet, despite all of that, for pure escapism and for pure creativity, No Man's Sky achieves and exceeds expectations. It's about rhythms of life, and of going with the flow - and currently, the gentle mood and just being out there is personally speaking to the gamers.

It's just that whether that pull to keep on travelling and keep on cataloguing will still hold as strong in a couple of months' time remains to be seen.

For now though, I'm sold.

Fallout 4: Nuka-World Gameplay Trailer Released

Fallout 4: Nuka-World Gameplay Trailer Released




We’ve just released the official gameplay trailer for Fallout 4’s sixth and final add-on, Nuka-World, which will be available worldwide on Tuesday, August 30th across Xbox One, PlayStation 4, and PC for AUD$29.95 / NZD$34.95.  

Take a trip to Nuka-World, a vast amusement park now a lawless city of Raiders. Explore an all-new region with an open wasteland and park zones like Safari Adventure, Dry Rock Gulch, Kiddie Kingdom, and the Galactic Zone. Lead lethal gangs of Raiders and use them to conquer settlements, bending the Commonwealth to your will. Nuka-World features new quests, Raiders, weapons, creatures, and more. Enjoy the ride!

For more information visit www.fallout4.com.

Destiny: The Collection unveiled

Destiny: The Collection unveiled


Destiny – The Collection, will be available from September 20, 2016. FIVE ADVENTURES, ONE BLOCKBUSTER EDITIONDESTINY - THE COLLECTION AVAILABLE WORLDWIDE ON SEPTEMBER 20
 Destiny – The Collection to Feature the Upcoming Large Expansion – Destiny: Rise of Iron Legacy Gen Upgrade Path Begins Today 

AUCKLAND, New Zealand. – August 16, 2016 – Bungie and Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced today one of the largest content offerings in gaming to launch this year – Destiny  The Collection.  Containing every release from the award-winning action shooter franchise to date, including the new large expansion,Destiny: Rise of IronDestiny  The Collection is the perfect opportunity for new Guardians to join the fight for humanity’s survival.  For legacy gen players, Destiny  The Collection marks the opportunity to transition to playing Destiny on a current gen system through the upgrade program which begins today and runs until January 31, 2017. Destiny  The Collection will launch alongsideRise of Iron on September 20, 2016 and will be available for the PlayStation®4 and Xbox One (PlayStation®Plus, Xbox Live Gold, required for some features).  Gamers who pre-purchase Destiny The Collection digitally will be able to experience DestinyThe Dark BelowHouse of Wolves and The Taken King immediately, while awaiting the release of Rise of Iron.
 Destiny  The Collection is the perfect starting point for gamers who have yet to experience Destiny,” said Byron Beede, Sr. Vice President of Destiny at Activision. “Destiny  The Collection contains some of the most engaging content Bungie has ever created and the soon-to-be released Rise of Iron. It also includes a character boost that will allow new players to instantly join in with friends who are already enjoying Destiny.” Players who pre-order Destiny  The Collection or Rise of Iron will receive the black and silver Iron Gjallarhorn*, a fan favourite weapon making its return to power. Those that pre-order digitally or at select retailers will also receive the Iron Gjallarwing Sparrow*.   Destiny brings you into a bold world of action and adventure where you are a Guardian of the last safe city on Earth wielding incredible powers. Explore the ancient ruins of our solar system as you immerse yourself in a cinematic single-player campaign. Join up with friends in three or six player co-op activities. Spar with your fellow players in a variety of competitive multiplayer modes. Upgrade your character to create a powerful hero as unique as yourself. Become Legend. Destiny  The Collection is rated M for fantasy violence and online interactivity.  Destiny  The Collection will be available at a suggested retail price of AUD$89.95.  At launch, PlayStation gamers will also get access exclusive content for Rise of Iron, timed exclusive until at least Fall 2017.

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Honest Thief: DVD Review

Honest Thief: DVD Review In Honest Thief, a fairly competent story is given plenty of heart and soul before falling into old action genre tr...