Wednesday, 8 February 2017

Fences: Film Review

Fences: Film Review


Cast: Denzel Washington, Viola Davis, Mykelti Williamson, Joven Adepo
Director: Denzel Washington

Based on the Pulitzer and Tony Award winning play by August Wilson from part of the Pittsburgh cycle of plays, Fences rarely transcends its theatrical roots in its transition to screen.

And while this tale of an ordinary family and the ordinary everyday battles with life's choices may overwhelm some unable to disassociate the non-filmic experience, for those who stay in their seats during the 140 minute run time, the reward is a powerful performance from a pair of searing leads.

Washington plays Troy Maxson, a rubbish truck worker in 1950s Pittsburgh. Resigned to the life laid before him after he was rejected from the Negro baseball league, Maxson's determined to make a promotion to driver of the truck becoming the first African-American to do so. Believing he was passed over by the white man because of his colour, Maxson's bitterness is infecting his family.

From his long-suffering wife of 18 years, Rose (played with a quiet ferocity by Viola Davis, who's on award-winning form) to his son Cory, who wants to try out for the football leagues, Troy's righteous anger bubbles deep below the surface.

But as the bullish and mood-swinging Troy continues his quest to cope with the price paid to keep the family together, the simmering resentment and frustration he feels at his situation is corrosive to all around him...

Fences benefits from a powerhouse performance from Davis, and a little less so, with Washington, both reprising their award-winning roles from the stage performance.

While Washington's is clearly the more showy turn, with plenty of exposition and "Remember when?" ethos soaking his at times, didactic dialogue, the quieter more effective Davis as Rose is the more explosive of the two.

Hers is a subtle performance of a tragedy within and her reserved outlook for most of the film means when the inevitable moment comes, its intensity and power is evident. It's a relative shoo-in for her for an Academy Award this year, based on the politics of the film and the subtle energy of her performance.

The allegory of Troy Maxson's family obsession with building a fence within the play isn't lost on the audience, with it being mentioned several times that it's to keep things out and simultaneously things in, but the poignancy of the reasoning behind it doesn't become clear until the end.

However, it's a long way to the end, and with the film's flow very much feeling like a four act play with distinct ends and fades, there's a degree of endurance needed to get through Washington's relative workmanlike direction of Wilson's play. He rarely makes use of any of the spaces around him, with the dialogue demanding that stationary sets and relatively static positioning be used doing little to shake off the more theatrical feeling of Fences.

Consequently, Fences becomes somewhat of a punishing movie, and some of the electricity that would be delivered in the live arena of the theatre is, unfortunately, somewhat lacking. As the story of the ordinary suburban family plays out, one can't help but feel more of an edge would have generated a little more of a frisson for ordinary film-goers.

As it is, the confines of the stage writ large upon the big screen, rob Fences of some of the moments that would land in that live venue and with the electricity of an audience. That said, in the back half of Fences, this performance of actors acting becomes more of a tour de force, mainly thanks to its leads and their lengthy monologues.

Tuesday, 7 February 2017

The Elder Scrolls Online | Own Your Own Home in Tamriel With Homestead

The Elder Scrolls Online | Own Your Own Home in Tamriel With Homestead



It’s time to take the big leap and become a homeowner … in Tamriel.

Today PC/Mac players of The Elder Scrolls Online receive the first major DLC of 2017 – Homestead – a free update that will allow them to buy apartments, homes, manors – and even an island – in Tamriel. Available for both in-game Gold and through the Crown Store, homes can be customized with more than 2,000 decorating items, including furniture, décor, books, barrels and a whole lot more.

Homestead will release on Xbox One and PlayStation 4 on February 21.

Tons of Homes – First One Free!
Homestead releases with nearly 40 instanced homes to choose from, each styled after one of the game’s 10 playable races. Anyone who would like to grab their own Tamriel digs can get one for free through an initial tutorial quest. Once that introductory quest is completed, players can move on and up, owning multiple homes of various sizes that can be shared across all of their in-game characters.

Not Your Friend’s House
Owning a house is only the beginning of Homestead – it’s not truly a home until you decorate it. Players can make their new residences truly unique by acquiring and placing more than 2,000 items with the game’s new Housing Editor. Furniture and other décor are available through in-game vendors and the Crown Store, but players can also craft their own using existing crafting skills. Available décor includes tables, chairs, chests, beds, bars, counters as well as decorating items like books, food, barrels, paintings, light fixtures, plants, trees, and more. Looking for more utility? Players can also place items like combat dummies, crafting tables and assistants in their homes.

Tom Clancy’s Rainbow Six® Siege Operation Velvet Shell Available Tomorrow

Tom Clancy’s Rainbow Six® Siege Operation Velvet Shell Available Tomorrow 



TOM CLANCY’S RAINBOW SIX® SIEGE OPERATION VELVET SHELL AVAILABLE TOMORROW

The first main content update of Year 2 introduces a brand-new map with two new operators, an additional gameplay feature as well as a major navigation update 


Sydney, Australia — February 7th 2017 – Today, Ubisoft announced that Operation Velvet Shell, the first free update of Tom Clancy’s Rainbow Six Siege Year 2 will be available for Xbox One, Sony Playstation®4 and Windows PC from February 8, 2017. Year 2 pass holders will instantly receive the two new Operators of the Spanish Counter Terrorist Unit as well as their 4 signature weapons skins and non-Season Pass owners will be able to unlock them using Renown in-game currency or R6 Credits starting on February 14, 2017.

Click below to view trailer.

The new Coastline map featuring Operation Velvet Shell
In Operation Velvet Shell, players will be plunged into an effervescent night ambiance on the seashore of Ibiza. While embodying two Spanish operators from the Grupo Especial de Operaciones, the Rainbow team will regain control of the coastline thanks to their unique tactical expertise:

·         Mira has proven her strength and endurance but her best asset is her knowledge in mechanics. She is specialized in armoring process for ballistic protection. Equipped with the Vector 45 ACP and ITA12L as primary weapons, she can find the weaker spot on any machinery and reinforce it.
·         Jackal has developed his expertise in tracking down HVTs and intercepting narcotics shipments with the G.E.O.s. Equipped with the C7E and PDW9 as primary weapons, he triggered an acute sensitivity relating to his environment, which enables him to spot irregularities rapidly.


Additionally, as part of the ongoing commitment to enrich Tom Clancy’s Rainbow Six Siege playing experience, Year 2 will start with new dynamic navigation interface, making all players activities such as challenges, news and boosters available in the same place. Xavier Marquis, Tom Clancy’s Rainbow Six Siege Creative Director explains “We are working hard on ensuring the game’s longevity. Since we are here to stay, we’re making sure that you are getting comfortable”. 

To learn more about Operation Velvet shell, please visit www.rainbow6.com/VelvetShell
Tom Clancy’s Rainbow Six Siege is currently available worldwide for consoles and Windows PC.
More information about Tom Clancy’s Rainbow Six Siege, is available on rainbow6.com  

Ubisoft Reveals For Honor 360° Immersive Experience, Pre-Load Open Beta Now

Ubisoft Reveals For Honor 360° Immersive Experience, Pre-Load Open Beta Now



FEEL THE THRILL OF THE FOR HONOR BATTLEFIELD WITH “IN THE BATTLE”, A 360° IMMERSIVE EXPERIENCE
Sharpen your Blade by Pre-Loading the Open Beta Now
To download all assets please visit the press extranet: ubisoft-press.com

SYDNEY — February 7, 2017 — Today, Ubisoft released ‘In the Battle’, a CGI video that transports viewers directly to the ground floor of a clash on the battlefield. This motion-captured, 360-degree video experience introduces viewers to the world of For Honor as Knights, Samurais and Vikings embark in perpetual conflict.

In the midst of a foggy plain, an everlasting war continues as the 3 great Factions are locked in battle. Each of them strives to rebuild their nations as they take to the frontlines in fierce close-range combat to bring glory back to their people. The 360-degree “In the Battle” experience is viewable here on YouTube and here on Facebook.
Click below to view 360 Battle trailer.

Players looking to experience the thrill of ruthless melee-combat firsthand can now pre-load the For Honor open beta on current-gen consoles and PC. Available from February 10 to February 13, 2017, this beta will include the new Elimination mode, a best of five rounds four-versus-four match with no respawns. Elimination joins three additional modes playable in the open beta including Dominion, Brawl and Duel, and nine playable Heroes. At launch, For Honor will feature twelve playable characters, five different multiplayer modes and a Story mode.

On February 8, 2017, at 9:00 am AEST, Ubisoft and Twitch, the world’s leading social video platform and community for gamers, will call forth the fiercest warriors to participate in War of the Factions Live – a livestreamed event that will showcase the new Elimination Mode and help decide which Faction reigns supreme. Players looking to get a head start in the battlefield can sign up for Twitch Prime to receive 10-day Champions Status, available at launch on February 14, 2017, which comes with XP boosts that can be shared among friends along with more XP from crafting, more loot at the end of each match, and a special emblem they can use to customize their warrior. For more information and to sign up for Twitch Prime, visit: https://twitch.amazon.com/prime 

Blair Witch: DVD Review

Blair Witch: DVD Review


17 years ago, a little film called The Blair Witch Project redefined the found footage horror genre and set the world alight in 1999.

A sequel, Book of Shadows did little to build on what the film offered in the first place (except to expand out some ideals of the first) - and now 20 years after the first film's found footage was shot, a bait and switch threequel from directing wunderkind Adam Wingard (You're Next, The Guest) was unveiled at San Diego Comic Con.

Previously masquerading under the title The Woods, Blair Witch once again heads back into the woods of Burkittsville and into the world of urban legend. This time, it's due to James (Allen McCune) whose sister Heather Donahue went missing first time around. When footage purportedly of Heather shows up on YouTube, James contacts the poster and asks to meet.

This leads to 4 friends, including one lifelong friend and documentarian Lisa (Hernandez), heading to the woods to see if they can find the original house and consequently, James' sister.

But this being Blair Witch, you can guess what happens next as the freaky moments begin to hit....


A lot's changed since the first Blair Witch arrived on the scene with its lo-fi skills and reasonably high concept game-changing ethos - and Wingard's smart enough, and also crippled enough by its legacy, to embrace that.

This one has wearable tech (ear cams) and utilises a drone and walkie-talkies; there's talk of the dark net, and a hint of Creepypasta's Slenderman thrown in as well, but at its heart, this film is as old-fashioned and as familiar as the first one. In many ways, a lot of the film feels like the first Blair Witch, slightly re-hashed and done again; there are cracks and noises in the woods, there are those stick figures, and there's the old pesky witch again.

But just as the jaded blanket of cinematic familiarity threatens to strangle your idea of what this film's setting out to do in its first 2 acts (which feel like a carbon copy of number 1), Wingard changes it up a little and throws in some effective jump scares that you know are coming but arrive with bone-crunching glee, before a distinctly claustrophobic finale.

It's more about the execution of some of these moments and the touches (a camera use in the Descent like finale's quite inventive) because most of the rest of it feels eerily familiar. And there's one element which is likely to provoke plenty of discussion and head-scratching confusion over timelines. (But to say more is to spoil, though needless to say resolution is frustratingly wanting)

If anything, Blair Witch plies deep into a world we now inhabit.

It's a world where the internet distorts and dissects urban legends, where internet grainy films are pored over endlessly and debated in reddit threads or forums; it's a world that's got too savvy for cheap thrills. And that was essentially what the first Blair Witch film offered - a lo-fi grainy hand-held take on a ghost story told around the camp fire. In among the truly impressive and dissonant, distorting soundscape, Wingard cleverly evokes that sense of questioning and plays on those down-the-rabbit-hole moments to provoke some thrills and expand some of the mythology that many may feel adds a sheen of freshness after the usual mundane set up antics.


And yet, if you go down to the Woods today, you're in for a familiar surprise in many ways, which is ironically, both Blair Witch's strength and its weakness.

It mines some effective thrills, and some genuinely unsettling and atmospheric moments, but it can't quite live up to the power of the first and in parts, feels like a re-tread of the iconic horror.

Ironically, Blair Witch is hampered by the first film's collective cultural importance to cinema; Wingard comes close to replicating parts of that film's success, but it can't help but escape its feeling of deja vu when the lights go up.

Monday, 6 February 2017

KONAMI confirms latest PES 2017 Data Pack will release on February 9th

KONAMI confirms latest PES 2017 Data Pack will release on February 9th



KONAMI confirms latest PES 2017 Data Pack will release on February 9th

Sydney, 6th February 2017 - Konami Digital Entertainment B.V. has revealed the details of its third free Data Pack update for its acclaimed PES 2017 title, with a wealth of new faces, Legend players and more coming February 9th on PlayStation®4, XboxOne, and PC.

KONAMI is constantly looking to improve the playing experience of PES 2017, and the update will be automatically downloaded to add the new features. PES 2017 is rightly regarded as having the most authentically recreated player faces of any football title, in addition to bespoke animations and true-to-life playing styles for its players. To this end, over 100 players will be visually enhanced within the Data Pack, spanning current squads and also bolstering the detail of a number of Legend players within the game as well.

In addition to face updates to a number of top players, Data Pack 3 will introduce eight classic Borussia Dortmund strips, spanning 1975-2012, marking key moments in the illustrious German team’s rise to become a world powerhouse. KONAMI has also added new pitch side hoardings to the game, and will premiere the adidas ball that will be used in the 2016/2017 UEFA Champions League final in Cardiff in June. Additionally, new boots will be added, with the newly released footwear from Nike, adidas and Puma.

Beginning February 9th, the popular myClub mode will also be accessible in the free-to-play, PES 2017 Trial Edition. The myClub mode introduces users to PES 2017’s gameplay elements in readiness for building their own title-winning squad. Users can obtain players using accrued points from in-game achievements or micro-transactions to assemble a team of their own. For those who start myClub for the first time on that day, through until February 23rd, will receive a UEFA Team of the Year and PES Player agent to help bolster their squad. 

PES 2017 centres on the concept of ‘Control Reality’, as the game ups its levels of intuitive control and its recreation of top-level football. With its ‘Real Touch’ system to ensure players can receive a pass and make space with a variety of movements, all-new ‘Precise Pass’ elements that ensure the user has complete control over the weight and speed of every pass they make, and stunning advances to both the out-field and goal keeping AI, PES 2017 delivers the definitive match day experience in every way.

Sunday, 5 February 2017

Live By Night: Film Review

Live By Night: Film Review


Cast: Ben Affleck, Chris Cooper, Zoe Saldana, Elle Fanning, Robert Glenister, Brendan Gleeson, Chris Messina, Sienna Miller
Director: Ben Affleck

For Ben Affleck's latest directorial outing after Gone Baby Gone, The Town and Argo, he heads to Boston and gangster land for an adaptation of a 2012 Dennis Lehane novel.

Affleck is small time two-bit robber Joe Coughlin, who finds himself in the middle of a mob war between the Irish and the Italians after the end of World War I. Having survived the Somme, Coughlin's got no desire to become another soldier in another fight, but finds himself slap bang in the middle of a war when he attracts the wrong sort of attention of Irish mob boss Albert White (Glenister, in an almost unrecognisable role.)

Escaping barely with his life, Coughlin relocates to Florida and allies himself with the Italian mob with the aim of getting back at White. Sent to the hotter climes and to run the rum business as well as advance the Italian mob's desires, Coughlin finds himself in the middle of another fight when the KKK comes calling and Prohibition continues to bite.

Despite all the elements being in place for a reasonably strong crime caper, Affleck's Live By Night fails to find any hint of life or energy to keep you engaged.
It's a problem from the muted start; and despite the attention to the period detail and some truly effective crime scenes, Affleck fails to hit any of the emotional highs that are necessary.

With a strong cast (Messina particularly impresses as Coughlin's Florida right hand man and Cooper's stoic work as the conflicted yet practical Sheriff) and the hint of a good story, nothing quite gels as it should. It's a shame as the premise is there - when was the last time you saw a gangster film in the Florida coast? But Affleck's character lacks any of the bite of a gangster or a man out for revenge - most of the film his expressionless and emotionless face merely spouts words and phrases; there's no heart and no fire in a moment of it, and the malaise is contagious.

It doesn't really help that Coughlin's so inherently a good guy (as witnessed by his continual wearing of white suits) when a bad guy's touch would have added more to the film.

Under-sketched characters don't add much either- Saldana's presented as a matriarch of the Rum industry in Florida and fades when her presence comes into Coughlin's shadow; and Miller's one-note turn at the start gives little edge either.

To be fair, it can't all be laid at Affleck's door; his eye brings a sutiably taut (if murky) final shoot-out and there are some truly wonderful vistas caught on camera.

But without the fire in the cinematic and narrative belly, Live By Night is left to flounder and wither on the vine. And that's a rum deal for all of us.

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