Thursday, 14 June 2018

The Ultimate Party Game Returns With JUST DANCE 2019

The Ultimate Party Game Returns With JUST DANCE 2019

THE ULTIMATE PARTY GAME RETURNS WITH JUST DANCE 2019
Celebrate every moment with 40 new hot tracks and 400+ more in Just Dance® Unlimited


SYDNEY, AUSTRALIA – June 13, 2018 – Ubisoft® has announced that Just Dance® 2019, the newest installment of the #1 Music Videogame Franchise Of All Time*, will be available October 25 in Australia and New Zealand on most gaming platforms, including Nintendo Switch™, Wii U™, Wii™, Xbox One, Xbox 360, and PlayStation®4 computer entertainment system. Ubisoft also announced that the Just Dance® World Cup will return with its 5th annual competition, this time heading to Brazil for the Grand Finals in early 2019.

Just Dance 2019 brings the party to players with 40 new songs ranging from chart-toppers like “Finesse (Remix)” by Bruno Mars ft. Cardi B and k-pop classic “Bang Bang Bang” by BIGBANG. Plus, keep the party going with one-month access to over 400 more songs through Just Dance® Unlimited, the dance-on-demand streaming service, included with every copy of Just Dance 2019**! New for this year, Just Dance partnered with creative experts from around the world, like French street artist Chanoir and Spanish stop-motion studio Clay Animation to creating stunning universes for the game. More partnerships are to be announced alongside new songs soon!

The first songs revealed at E3 include:
·         Finesse (Remix) – Bruno Mars Ft. Cardi B
·         Bum Bum Tam Tam – MC Fioti, Future, J Balvin, Stefflon Don, Juan Magan
·         Bang Bang Bang – BIGBANG
·         Mad Love – Sean Paul, David Guetta Ft. Becky G
·         Shaky Shaky – Daddy Yankee
·         Dame Tu Cosita – El Chombo ft. Cutty Ranks
·         OMG – Arash Ft. Snoop Dogg
·         Mi Mi Mi – Hit The Electro Beat 
·         Mama Mia – Mayra Verónica
·         Narco – Blasterjaxx & Timmy Trumpet
·         Fire – LLP Ft. Mike Diamondz
·         … and many more to come!

Just Dance 2019’s new interface algorithm learns players’ dancing preferences and habits and curates pre-made playlists and song suggestions, making the Just Dance experience more intuitive and personalised than ever before. Players can also stay up-to-date on community news and Just Dance Unlimited events all year long with the dynamic new home screen. Fan-favourite modes  also make their return, such as World Dance Floor (available on all current gen platforms), bringing more online multiplayer challenges to its 120 million players worldwide, the calorie-tracking Sweat Mode, and the Kids Mode, bringing eight new choreographies developed alongside childhood development experts.

Available on PS4 and Xbox One, the Just Dance Controller App makes the game more accessible for current-gen owners with its phone scoring technology that allows players to dance without any additional accessories like cameras, available for free on iOS and Android.

The Just Dance World Cup is also back, with the Grand Finals happening in Brazil in early 2019. Online qualifiers will be live in the Just Dance 2018 edition of the game from July 20th to August 26th on Nintendo Switch™, Wii U™, Xbox One, and PlayStation®4 and will be followed by national offline qualifiers in select countries. The list of the offline qualifier events and details on the Grand Finals will be unveiled soon on JustDanceWorldCup.com. The competition will be fierce once again as dancers compete to get one of the 18 coveted finalist slots in Brazil, and defeat the two-time World Champion, 18-year old Umutcan Tütüncü from Turkey.

For the latest information on Just Dance 2019, the Just Dance Controller app, or Just Dance Unlimited, please visit: www.justdancegame.com. Follow Just Dance on Twitter @JustDanceGame and use hashtag #JustDance2019.

* Source: NPD, GfK & GSD – August 2017
** Available on Wii U, Xbox One, PS4 and Nintendo Switch

About Just Dance Controller App

The free Just Dance Controller App enables players to use their smartphone to play the game without any peripherals or added console cameras. The app transforms the player’s smartphone into a motion sensor that tracks the accuracy of their moves and allows them to navigate through the game.

Ubisoft Brings Back A Fan Favourite With TRIALS® RISING

Ubisoft Brings Back A Fan Favourite With TRIALS® RISING


UBISOFT BRINGS BACK A FAN FAVOURITE WITH TRIALS® RISING
The Most Ambitious Title in the Series to Date Offers Hours of Epic Rides Around the World and Never-Ending Competition


SYDNEY, AUSTRALIA  June 13, 2018 —Ubisoft has revealed Trials® Rising, the newest iteration of the gripping Trials motorcycle platform series. The game will be released worldwide in February 2019 on PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X, Nintendo SwitchTM and Windows PC.

Ubisoft RedLynx, a studio based in Helsinki (Finland), returns with the biggest and most compelling sequel of the franchise to date, combining the classic demanding gameplay, a fresh look, more competition and over-the-top action praised by fans, plus all-new features. The game was developed with Ubisoft Kiev (Ukraine) in collaboration with Ubisoft Odessa (Ukraine).

Set in new epic locations around the world and featuring more tracks than ever before, Trials Rising lets riders travel the world and put their skills to the test through various levels of difficulty, beat the competition, grow their fame under the eyes of experienced sponsors and work to become Trials champions. While enjoying the view of the Eiffel Tower or riding along the Great Wall of China, riders won’t be able to resist the thrill of astonishing exploits and fails on their way.

From local backyard competitions to the biggest stadiums on the world stage, each player is the master of their own fate and must compete against other players as fully visualised ghosts or in real-time local and online multiplayer. Getting to the top of the leaderboard isn’t the only path to success: with the new Contracts feature, sponsors reward players as they progress through their career, with new challenges to achieve at every step.

Trials Rising also adds an exciting new Tandem Bike multiplayer mode for players to expand their coordination skills and ride with their friends. Two riders, one bike, looking for the perfect line on an over-the-top, action-packed track: surprises and hilarity to ensue!

Players will also have the freedom to customise their rider and bike gear with unlimited possibilities. Everybody can share their custom gear with the community and will earn in-game rewards when other players use them. Trials Rising hearkens back to the franchise’s roots and brings back the core gameplay fans know and love. Powered by the community’s feedback, the team crafted an always-on game that guarantees never-ending experiences.

Players and fans can start registering now to take part in the forthcoming closed beta at trialsgame.com/beta. Registered gamers will have a chance to play the game and provide feedback to help the dev team deliver the most immersive and enjoyable experience at launch.

Four New Heroes Enter The Battlefield In FOR HONOR® MARCHING FIRE, Launching October 16

Four New Heroes Enter The Battlefield In FOR HONOR® MARCHING FIRE, Launching October 16



FOUR NEW HEROES FROM THE FAR EAST ENTER THE BATTLEFIELD IN FOR HONOR® MARCHING FIRE, LAUNCHING OCTOBER 16

Includes New Faction, 4v4 Game Mode, Unlimited PvE Content, Significant Graphical Enhancements and more on dedicated Australian servers


SYDNEY, AUSTRALIA — June 13, 2018 —Ubisoft has announced Marching Fire, a new update coming to For Honor®. Marching Fire introduces the game’s largest post-launch content update and includes the new Wu Lin faction, a new 4v4 PvP mode, unlimited PvE content and more. The update will be available October 16 on PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC.


Available as part of the Marching Fire update are four new heroes of the Wu Lin – a new faction inspired by ancient Chinese martial arts. The four new heroes include the Tiandi, the Jiang Jun, the Nuxia and the Shaolin, who have traveled from the east to escape a civil war that has consumed their homeland following the cataclysm. Each consumed by their own motivations, ranging from betrayal to personal tragedies, these Wu Lin heroes bring a brand-new set of weaponry and fighting styles to add more versatility to the battlefield. All Wu Lin heroes can be recruited using in-game Steel following an initial exclusivity period.

Players will have access to the four warriors of the Wu Lin, alongside the existing roster of 18 heroes in a brand-new 4v4 PvP game mode, Breach. The mode will be free for all players and is playable across three new maps, allowing players to live the fantasy of storming or protecting a well-fortified castle armed with ballistae and cauldrons of fire as well as archers and a heavily armoured ruler looking to protect his land. Attackers and defenders must strategically maneuver the battlefield as they escort or attempt to destroy a battering ram to gain access to the castle.

Marching Fire will also introduce new unlimited PvE content playable in single-player and two-player online co-op. This new PvE mode will be available as part of the paid bundle, which also includes the Wu Lin heroes. More details about the PvE content and the paid bundle will be revealed soon.

Finally, all players will also benefit from free graphical enhancements that will improve the in-game textures, introduce a revamped lighting system and new sky gradients and also provide further quality of life improvements including an updated user interface.

In celebration of the Marching Fire announcement, all PC players can get the For Honor PC Starter Edition for free via Uplay or from the Ubisoft Store June 11–18. The PC Starter Edition gives players full access to all multiplayer game modes and the campaign mode, as well as the three Vanguard heroes with additional heroes being recruitable using in-game Steel. All PC versions of the game will also be on sale for up to 75% off through June 18. Console players can take advantage of the up-to-75% discount on For Honor on Xbox One until June 17 and PlayStation®4 system until June 19.

Developed by Ubisoft Montreal in collaboration with other Ubisoft studios,* For Honor offers an engaging campaign and thrilling multiplayer modes. Players embody warriors of the three Great Factions – the bold Knights, the brutal Vikings and the deadly Samurai – fighting to the death on intense and believable melee battlefields. The Art of Battle, the game’s innovative combat system that puts players in total control of their warriors, allows them to utilise the unique skills and combat style of each hero to vanquish all enemies who stand in their way. With new training modes and dedicated servers, there has never been a better time to play For Honor.

For more information about For Honor, please visit forhonorgame.com and follow us on Facebook at facebook.com/ForHonorGame and on Twitter at twitter.com/ForHonorGame.

For the latest about For Honor and other Ubisoft games, please visit news.ubisoft.com.

Alpha - trailer

Alpha - trailer

In cinemas September 20



An epic adventure set in the last Ice Age. Europe, 20,000 years ago. While on his first hunt with his tribe’s most elite group, a young man is injured and left for dead. Awakening to find himself broken and alone -- he must learn to survive and navigate the harsh and unforgiving wilderness. Reluctantly taming a lone wolf abandoned by its pack, the pair learn to rely on each other and become unlikely allies, enduring countless dangers and overwhelming odds in order to find their way home before the deadly winter arrives.


Directed by: Albert Hughes
Story by: Albert Hughes
Cast: Kodi Smit-McPhee
Jóhannes Haukur Jóhannesson

Wednesday, 13 June 2018

Lady Bird: DVD Review

Lady Bird: DVD Review


That Lady Bird is such a delight is a testament to Greta Gerwig's sudden apparent spurt of cinematic maturity.
Lady Bird: Film Review

Frances Ha, while mainly lauded, was a source of hipster irritation in extremis, a film that tried so hard, it practically burst out of the screen and demanded you love it.

But Lady Bird, a coming-of-age and relationship film, positively bursts with joviality, relatability and universal themes  that it makes its 90 minute run time feel just about right.

Ronan plays the precocious, yet familiar, flawed and relatable teen Christine, the self-penned Lady Bird, a teen growing up in the suburbs of Sacramento, California in 2002.

Lady Bird: Film Review

Burdened with life at a Catholic high school and with a desire to escape to New York for college, Lady Bird's tribulations are all-too familiar to anyone who was an adolescent (ie everyone).

Quarreling with her mother (played with empathy and frustration by Laurie Metcalf), neogtiating a way to get better grades and dipping her toes in the relationship pool, Lady Bird finds growing up isn't as easy as her sassy outlook would have her believe.

Much like the wise-cracking of Juno, and just about every coming-of-age film you've ever seen, Lady Bird manages to subvert some of the tropes of the genre with deftness by Gerwig and her leading lady, Ronan.

From touches like holding off make up and letting Ronan's acne stand out on the screen to the wonderful cut-scenes that capture simultaneously the beauty and boredom of small town life, Gerwig's Lady Bird grounds itself in such innate realness that it's everyone's slice of life, in some form or other.  It crackles with a contagious freshness too, from sparky dialogue to subtle small reactionary moments.


And that's where the strength lies - Gerwig's characters are all true to themselves; there are no (spoiler alert) Hollywood style big moments here - everything that happens feels like it should happen and never feels like the audience or, crucially, the characters are cheated.

While the film judders a little towards the end, stuttering towards a resolution, it's the small moments and the small senses of victory, mistake, bittersweet regrets writ large and relationship between a mother and daughter which make Lady Bird such a success.

Likely to be embraced by a generation searching for some kind of heroine embodiment of their awkwardness, Lady Bird also wins because its titular character gets by (or not) on her own strengths, and on nobody else's validations.

Lady Bird: Film Review

Not only one for the hipsters, Greta Gerwig's Oscar-nominated Lady Bird is an honest film for the generations; a small yet familiar appealing coming-of-age tale which is all of us - and which makes us proud to admit it

Tuesday, 12 June 2018

Shadow of the Tomb Raider - Square Enix Showcase Video

Shadow of the Tomb Raider - Square Enix Showcase Video




SQUARE ENIX REVEALS NEW SHADOW OF THE TOMB RAIDER VIDEO AT E3 2018 SHOWCASE
New Video Available Now

SYDNEY, 13th June 2018 – Square Enix®, Eidos-Montréal™, and Crystal Dynamics® delivered a new, never-before-seen video for Shadow of the Tomb Raider™ at the Square Enix E3 Showcase 2018. Featuring new gameplay and developer insights, the new footage showcases the high-octane action, conflict, and challenges that will lead to Lara Croft®’s defining moment.

E3 attendees will have the opportunity to experience Shadow of the Tomb Raider firsthand with playable demos at the Square Enix booth and the Xbox Experience at the Microsoft Theatre. Meanwhile, the NVIDIA booth will host a behind closed doors, first time playable demo of Shadow of the Tomb Raider on PC.
In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider® she is destined to be.

Created by a team of veteran TOMB RAIDER developers at Eidos-Montréal, in collaboration with Crystal Dynamics, the game will be available on September 14, 2018 for the Xbox One family of devices including Xbox One X, PlayStation®4 computer entertainment system, and Windows PC/Steam®.

The Quiet Man Announcement

The Quiet Man Announcement


THE QUIET MAN COMING TO
PLAYSTATION®4 AND STEAM

SYDNEY, 13TH June 2018 – During the company’s E3 showcase earlier today, Square Enix Ltd., announced that THE QUIET MAN™ will be released digitally for the PlayStation®4 and STEAM (PC).
 THE QUIET MAN takes players beyond sound to deliver an immersive story driven cinematic action experience, which can be completed in one sitting. Seamlessly blending high-production live action, realistic CG and pulse-pounding action gameplay. 
THE QUIET MAN will be available digitally on PlayStation®4 and STEAM (PC). Look out for more information on the game in August. 

Babylon's Fall Announce

Babylon's Fall Announce





SQUARE ENIX REVEALS NEW COLLABORATION WITH PLATINUMGAMES –BABYLON’S FALL
New Project Coming to PlayStation®4 System and STEAM in 2019

SYDNEY, 13TH June 2018 – At the company’s E3 showcase earlier today, Square Enix Ltd., revealed a brand-new, ground breaking project being developed in partnership with PlatinumGames Inc., titled BABYLON’S FALL™. It will release on the PlayStation®4 computer entertainment system and STEAM® in 2019

The announcement trailer teases a first look at the lore and action

About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 141 million units worldwide; DRAGON QUEST®, which has sold over 76million units worldwide; TOMB RAIDER®, which has sold over 66 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

RAGE 2 Launching Spring 2019, Collector’s Edition Announced

RAGE 2 Launching Spring 2019, Collector’s Edition Announced



RAGE 2 Launching Spring 2019, Collector’s Edition Announced

At last night’s BE3 Showcase in Los Angeles, Bethesda showcased even more of the emergent mayhem of RAGE 2the upcoming open world first-person shooter launching in Spring 2019 on Xbox One, PlayStation 4, and PC. In addition, a limited Collector’s Edition that includes a wall-mounted talking and singing mutant head, was revealed.

RAGE 2 brings together two studio powerhouses – Avalanche Studios, masters of open world insanity, and id® Software, creators of the first-person shooter – to deliver a carnival of carnage where you can go anywhere, shoot anything, and explode everything.

As Walker, the last Ranger, head to the wasteland for pure pandemonium in RAGE 2With ludicrous vehicle combat, super-powered first-person mayhem, and an open world full of emergent madness, tear across an unforgiving wasteland battling sadistic gangs to find the tools and tech needed to crush the Authority’s oppressive rule once and for all.

The RAGE 2 Collector’s Edition is now available for pre-order at participating retailers and will include tons of great bonuses, including the mountable head of Ruckus the Crusher! This loveable half-dead mutant will live on your wall, talking and singing songs. The limited Collector’s Edition also includes:

  • An exclusive steel book
  • A Collector’s Edition poster
  • Bonus Digital Content:
    • Exclusive Bonus Mission -- Cult of the Death God
    • The DOOM BFG
    • A Mutant Monster Truck Skin
    • Wasteland Wizard Cheat Codes
    • Progress Booster
    • Nicholas Raine Armor and Settler Pistol
    • An exclusive Battle Standard to fly from your vehicle

RAGE 2 has not yet been rated by the ESRB. For more information or to pre-order the game, please visit https://bethesda.net/en/game/rage2.

THINGS ARE ABOUT TO GET N. TENSE! CRASH FANS GET BRAND-NEW "FUTURE TENSE" LEVEL IN CRASH BANDICOOT N. SANE TRILOGY

THINGS ARE ABOUT TO GET N. TENSE! CRASH FANS GET BRAND-NEW "FUTURE TENSE" LEVEL IN CRASH BANDICOOT N. SANE TRILOGY



 



THINGS ARE ABOUT TO GET N. TENSE!
CRASH FANS GET BRAND-NEW “FUTURE TENSE” LEVEL IN
CRASH BANDICOOT N. SANE TRILOGY

Xbox One, Nintendo Switch, PlayStation 4 and Steam on June 29!

June 12, 2018 – Just when you thought you mastered all the levels in Crash Bandicoot™ N. Sane Trilogy, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), is giving fans another reason to play CrashTM all summer long with the introduction of a brand-new level called “FUTURE TENSE”! On June 29, the Future Tense level will be included as a bonus in the Crash Bandicoot™ 3: Warped game of the Crash Bandicoot™ N. Sane Trilogy.

Developed by Vicarious Visions, Future Tense brings an extra layer of difficulty to Crash Bandicoot 3: Warped’s Future world, as players dodge rockets, destroy robots and leap over lasers while ascending a massive futuristic skyscraper. This brand-new level pays homage to the unreleased Waterfall level from the original Crash BandicootTM game.Soon franchise fans (and speed runners) will have something BRAND WUMPING NEW in Crash Bandicoot N. Sane Trilogy that will challenge even the most skilful Crashplayers.

Additionally, in Future Tense, Crash and Coco will take on some familiar enemies and hazards in new and fun ways. Players will love playing the heart-racing, high climbing level repeatedly to explore hidden areas and experience unexpected moments, including a challenging Death Route. Future Tense will be accessible via a new platform in theWarp Room of Crash Bandicoot 3: Warped, and playable at any point in the game’s progression.
“Adding a new level to Crash Bandicoot N. Sane Trilogy was something we always wanted to do, and introducing Future Tense allows us to give all Crash players something new to play just in time for the multi-platform release,” said Jennifer Oneal, Studio Head at Vicarious Visions.

“We hope Future Tense will allow players to re-experience that feeling from the good ‘ol days when they first cracked open a Crash Bandicoot game and had to figure out how to get past a brand-new challenge, or find that one last crate,” added Future Tense level designers Ben Dorsey and Stephen Ivanauskas. “And frankly, Crash Bandicoot levels are fun to make!”

In addition to Future Tense’s arrival to the Crash Bandicoot N. Sane Trilogy, fans on new platforms will also receive Stormy Ascent as a bonus level starting June 29th. ExistingCrash Bandicoot N. Sane Trilogy owners on PlayStation®4 can download Stormy Ascent starting tomorrow as a bonus level at no additional charge from the PlayStation Store. Released last year on PlayStation®4, Stormy Ascent is the notoriously difficult, unfinished level from the original Crash Bandicoot game, finished and remastered to challenge the most hardened of Crash fans!

The world’s favourite marsupial will SPIN his way to new players on Nintendo Switch, Xbox One and Steam on June 29, 2018, marking the first time that the original three games – Crash Bandicoot, Crash Bandicoot™ 2: Cortex Strikes Back, and Crash Bandicoot 3: Warped – will be playable on these platforms. The Crash Bandicoot N. Sane Trilogy is available now on PlayStation®4. Existing Crash Bandicoot N. Sane Trilogy owners on PlayStation®4 can download the bonus level from the PlayStation Store on June 29th as well. Fans can pre-order the Crash Bandicoot N. Sane Trilogy for all new platforms now for the same suggested retail price. Check out Crashbandicoot.com for more details.

Crash Bandicoot N. Sane Trilogy lets bandicoots worldwide experience the beloved ‘90s videogame icon like never before with more than 100 levels to explore, dazzling “N. Hanced Fur-K” graphics and cinematics, its acclaimed soundtrack, newly recorded dialogue from familiar voice actors, and much more. 

RETURN TO RACCOON CITY IN A SPINE-CHILLING REIMAGINING OF RESIDENT EVIL 2 THIS JANUARY

RETURN TO RACCOON CITY IN A SPINE-CHILLING REIMAGINING OF RESIDENT EVIL 2 THIS JANUARY

RETURN TO RACCOON CITY IN A SPINE-CHILLING REIMAGINING OF RESIDENT EVIL® 2 THIS JANUARY
Capcom Expands Upon the Original Fan Favourite Survival Horror Game with a Deeper Narrative Experience

SYDNEY – June 12, 2018 – At the Sony Interactive Entertainment (SIE) E3 press conference today, Capcom, a leading worldwide developer and publisher of video games, unveiled the first look at the new Resident Evil® 2, one of the most highly anticipated games of all time. Based on the original genre-defining masterpiece, the new game has been completely rebuilt from the ground up for a deeper narrative experience. Using Capcom’s proprietary RE Engine, Resident Evil 2 offers a fresh take on the classic survival horror saga with breathtakingly realistic visuals, heart-poundingly immersive audio, a new over-the-shoulder camera, and modernized controls on top of gameplay modes from the original game. Resident Evil 2 brings its reimagined brand of horror to the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC on January 25, 2019.


As one of the most influential and critically acclaimed video games of all time, the original Resident Evil 2 introduced some of the most memorable experiences and characters in the long-running Resident Evil franchise, which has sold over 83 million units worldwide. Originally released in 1998 on the PlayStation® console, the game continued the storyline of the first Resident Evil® and embodied the action, tense exploration and puzzle-solving gameplay that defined the series.


Resident Evil 2 introduced characters who would go on to become some of the most iconic and beloved heroes in Capcom’s history: rookie police officer Leon S. Kennedy and college student Claire Redfield, who are thrust together by a disastrous outbreak in Raccoon City that transformed its population into deadly zombies. They must work together to survive and get to the bottom of what is behind the terrifying attack. Both Leon and Claire have their own separately playable campaigns allowing players to see the story from both characters’ perspective.


Twenty years later, the new Resident Evil 2 sees the nightmare return, now with unprecedented levels of immersion as seen in last year’s acclaimed Resident Evil 7 biohazard. With Capcom’s proprietary RE Engine powering a new photorealistic style, the characters themselves appear sharper than ever and the grotesque hordes of zombies are brought to life with a horrifyingly realistic wet gore effect. Zombies now react in real time as they take instant visible damage, making every bullet from the player count. Stunning lighting brings the familiar rooms and corridors of Raccoon City Police Department to new life. Players will feel they’re in the shoes of heroes Leon and Claire, terrified to step out of the light for fear of what flesh-eating nightmares might await them in the darkness.


“The press and fan reaction to Resident Evil 2 when we said ‘We Do It’ in 2015 has been overwhelming. We’ve been very eager to unveil the new game to the world this week,” said Capcom Producer Yoshiaki Hirabayashi. “We want fans to see the reimagining of Resident Evil 2 not only captures the magic of the beloved original, but also expands it to deliver a richer experience. The first look at E3 is just a taste of what’s to come.”

Attendees at this year’s Electronic Entertainment Expo (Los Angeles, June 12-14) can get an early preview with the first hands-on demo opportunity for Resident Evil 2 at Capcom’s booth in the South Hall, #2223. There, they can experience a completely new take on one of the most iconic moments in the Resident Evil franchise – joining Leon on his first day on the job at RPD as he explores the station for clues on how to make it out of this nightmare alive.

Very latest post

Honest Thief: DVD Review

Honest Thief: DVD Review In Honest Thief, a fairly competent story is given plenty of heart and soul before falling into old action genre tr...