Friday, 2 August 2013

Us and The Game Industry: Director Q&A

Us and The Game Industry: Director Q&A


Director: Stephanie Beth

Tell us about Us and the Game Industry. Where did the idea come from
I think it is remarkable how in such a short time the computer has enthralled so many. We are all on a quest as to what these objects (computers) do for us and what we do for them. Together, we are biology and culture.

I could see a chapter opening on Design for video games. My background education  is Fine Art/Cultlural Studies/Anthropology

The documentary affords a rare glimpse into the lives, philosophies, work and play of developers Jenova Chen and team at thatgamecompany. Other developers are: Jason Rohrer, Douglas Wilson (Die Gute Fabrik), Alexander Bruce, and Zach Gage. Vignettes of these and their works interlace a study of the build of the thatgamecompany’s Play Station network game, JOURNEY, a  game that gained stature in the world recently.

When did you begin shooting and did it all go according to plan?
March 2009. All went to plan

Where you a gamer before you began making the film?
No. I am a traditionally raised child in the liberal arts – traditional sports/Arts/culture. I’m not a gamer now

What’s the best reaction you’ve had to one of your films from an audience member?
Giggles last Sunday when Jason Rohrer said, “THE CASTLE DOCTRINE” is a game about home security and defence”

Conversely, what’s been the worst?
There has been no worst. I do pretty sensitive stuff.

What’s next for you?
Marketing US AND THE GAME INDUSTRY. It’s massive fun. It is a world community large project.

Twitter: usandthegameindustry@commondreamer

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