Godzilla: Destroy All Monsters Melee Remastered: PS5 Review
Developed by Pipeworks Software
Published by Infogrames
Platform: PS5
It truly is Godzilla's time to shine once again.
What with the tremendously good Godzilla Minus Zero hitting cinemas and being one of the loudest films ever, the screen's been the place to see the scaly beast in action - and there's no reason why the small screen can't get in on the action too.
This faithful updating of the 2002 brawler comes roaring out of the blocks with a chance to create some kaiju chaos - and its commitment to simplicity and getting on with it serves it well - as does a blast of nostalgia.
It's a simple idea - select one of the monsters from Godzilla's most popular eras (Mechagodzilla! Gigan!) and use them to fight against an opponent against a backdrop of a city. From dodging environmental hazards to wrestling each other, the game's not too fussed on taking itself seriously, even if it does play like some kind of game you'd play as kids when you were younger with toys.
With its last Kaiju standing attitude and its no-holds barred approach to ensuring the game does what is says on the tin, Godzilla: Destroy All Monsters Melee Remastered really is the kind fo nostalgia-based game entertainment that's fun to play.
It's colourful, it's faithful to the rubber-suited ways of Godzillas past and its soundtrack has all the bombast and noise you'd expect and want from a game of its era. Hand-to-hand attacks, close quarter brawling, and special moves all make up the game's ethos and Pipeworks' commitment to ensuring it's still as simple as it needs to be means the game's got a lot of legs, despite a paper-thin storyline holding parts of it together.
All in all, for fans of Godzilla and those looking for a bit of a nostalgia blast, Godzilla: Destroy All Monsters Melee Remastered roar than delivers what it needs to.

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