RAD: PS4 Review
Published by Bandai Namco
Platform: PS4
Double Fine's latest is a table top style randomised game which sees you taking the helm of a teenager and firing them out into a post apocalyptic wilderness.
From a central hub that's infused with an 80s vibe (cassettes, floppy disks) to a wasteland that's teeming with troubles, and weirdness, the game gives you the chance to kill and develop your own mutations to survive.
It's inside the Fallow, the ever-changing, radioactive wasteland filled with unknown and unspeakable creatures that the game comes to life in its own weird twisted logic.
Not every mutation is a bonus - some are handy and some hinder, and the game's randomness doesn't always help you develop a survival strategy. It can be frustrating as you're sent back to the start, and can't plot your way through, but the elements of chance give RAD a point of difference that's lacking in the marketplace.
There's a difficulty at times, and some of the combat could be easier (mini bosses sap you quicker than you'd expect) but largely, RAD offers a gameplay that's both a challenge and a standalone - its ever-changing ways forces you to adapt and think about how you'd survive.
If you're willing to suspend that anger and embrace the difference, RAD is an enjoyable game, worthy of your time and one which will offer rewards.
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