Concrete Genie: PS4 Review
Developed by Pixelopus
Released by Sony Interactive
It would have been a perfect game for the now defunct PS Vita, Pixelopus' Concrete Genie is a pleasant mix of Life is Strange and painting, with elements of the Unfinished Swan thrown into the mix.
You are Ash, a small town kid who has a penchant for doodles and a mind for creativity. Against the backdrop of the darker town of Denska, Ash is bullied, mocked for his paintings and his thoughts.
When bullies scatter Ash's drawings, he chases them down - but in a mysterious lighthouse, one of his favourites, Luna, comes to life and begins to guide him on new adventures and drawings....
Concrete Genie is a sweet, neon-coloured graffiti blast.
Using the DualShock to create paintings within the landscapes and tagging everything and anything, the game's creativity comes to life. It takes a bit of getting used to in terms of firing up the brush and moving the motion sensors around - and ideally a PS Move capability would be perfect (or the aforementioned Vita).
Thematics are handled in a solid fashion, and it's clear Pixelopus is talking more about wanting players to have fun than be judged for their work, literally leaving those behind the controller to have a blank canvas with which to work from.
It may be simple in its approach, and relatively short in its overall execution, but Concrete Genie is effective in its messaging. It encourages creativity within Denska, demands innovation and leaves you with the reward for it.
Concrete Genie may be short, but it's certainly sweet enough to deliver a finely tuned gaming experience for all ages.
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