Soulstice: PS5 Review
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Platform: PS5
You've played Soulstice somewhat before.
A third-person single player hack and smash, with demons threatening the world, with combos that build during fights and red orbs to collect - you could be forgiven for thinking you're engaging in another alternate version of Devil May Cry.
But in its very familiar touches, the basic story of the Chimeras (hybrid warriors made from two souls) fighting off feral creatures known as the Wraiths after they invade the Holy Kingdom of Keidas is one worthy of your time, no matter how much you feel you've seen it before.
With its duality of camera and its vagueries of plot being dripfed early on, Soulstice makes for an intriguing bedfellow as the action spins out and on. However, it's mainly driven by its fights and combat, with weaponry being upgraded and opened up the further you get.
While it's nothing new on the fighting front, Soulstice's major annoyance is its camera which sticks on one angle and doesn't really ever make it easy for you to see what's behind you or turn quickly enough to tackle it. That doesn't help if you're overwhelmed and it's a frustration which could easily have been avoided with a touch of development skill and a sense of gameplay.
With enough skills to open up, and combinations to master, Soulstice is an easy game to engage with, albeit one you've played many times before. It won't win any Game of the Year awards, but it will keep you immersed while you're in the world - and sometimes, that's no bad thing.
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