Us and The Game Industry: Director Q&A
Director: Stephanie Beth
Tell us about Us and the Game Industry. Where did the idea come from
I think it is
remarkable how in such a short time the computer has enthralled so many. We are
all on a quest as to what these objects (computers) do for us and what we do
for them. Together, we are biology and culture.
I could see a chapter opening on Design for video games. My background education is Fine Art/Cultlural Studies/Anthropology
The documentary affords a rare glimpse into the lives, philosophies, work and play of developers Jenova Chen and team at thatgamecompany. Other developers are: Jason Rohrer, Douglas Wilson (Die Gute Fabrik), Alexander Bruce, and Zach Gage. Vignettes of these and their works interlace a study of the build of the thatgamecompany’s Play Station network game, JOURNEY, a game that gained stature in the world recently.
When did you begin
shooting and did it all go according to plan?
March 2009. All went to plan
Where you a gamer before
you began making the film?
No. I am a traditionally raised child in the
liberal arts – traditional sports/Arts/culture. I’m not a gamer now
What’s the best
reaction you’ve had to one of your films from an audience member?
Giggles last Sunday when Jason Rohrer said, “THE
CASTLE DOCTRINE” is a game about home security and defence”
Conversely, what’s
been the worst?
There has been no worst. I do pretty
sensitive stuff.
What’s next for you?
Marketing US AND THE GAME INDUSTRY. It’s
massive fun. It is a world community large project.
Twitter: usandthegameindustry@commondreamer
No comments:
Post a Comment