Metal Gear Solid V - Hideo Kojima, Kiefer Sutherland Interviews
METAL GEAR SOLID V: THE PHANTOM PAIN BREAKS
COVER TO INFILTRATE HOME FORMATS
Konami Digital Entertainment B.V. has released
the eagerly awaited METAL
GEAR SOLID V: THE PHANTOM PAIN for
PlayStation®4, PlayStation®3, XboxOne™, Xbox 360 and via Steam.
METAL GEAR SOLID V:
THE PHANTOM PAIN is the series’
largest and most ambitious edition to date, expanding upon themes and content seen
in its predecessor: METAL GEAR SOLID V:
GROUND ZEROES. Set within huge
open-world environments, METAL GEAR
SOLID V: THE PHANTOM PAIN is brought to vivid life with realistic weather patterns and
day/night cycles. Thus, players can adapt their tactics to match the changing
environment, creating an intuitive and non-linear gameplay experience.
Similarly, a host of acclaimed METAL GEAR
SOLID features
return
in hugely advanced forms, including expanded CQC (Close-Quarter Combat) skills,
vastly improved enemy AI, online elements that complement the single player campaign, and an
all-new version of METAL GEAR ONLINE,
a competitive multiplayer mode, included within the main game and which goes
live on October 6th.
KONAMI’s groundbreaking title sets a
new standard in stealth-action, with the series’ famed sneaking elements
greatly expanded within the sprawling play area. A host of new characters –
both allies and enemies – tell a story driven by revenge, as franchise protagonist
Big Boss enters a series of battlefields following the deaths of his
colleagues. Central to the game is a hideously disfigured adversary known as
Skull Face, while the ongoing conflict also introduces the new, iconic
characters, such as the mysterious Quiet – a mute female sniper with incredible
abilities.
Tactical
elements are also added to the game via METAL
GEAR SOLID V: THE PHANTOM PAIN’s
new Mother Base system. Players begin with a small-scale off-shore rig that
serves as a base for your recruits – the Diamond Dogs. The Mother Base can be
customized and expanded using liberated items and personnel. Players use an
enhanced version of the innovative Fulton system pioneered in METAL GEAR SOLID: PEACE WALKER to
airlift guards, vehicles, weapons, raw materials and kit, to their base, where
the staff will use these resources to develop the base to the user’s
specifications. The game also includes a massively multi-player online mode -
the Forward Operating Base (FOB) system. FOB’s act as an extension to your
Mother Base and can increase profit, resources and manpower. However,
constructing FOBs does come with certain risks. Since FOBs are built in remote
locations away from your Mother Base they are susceptible to attack by other
rival private forces. Other players online, may target and attempt to steal
resources and manpower from your FOBs, and in turn, you’ll be able to invade
theirs. To minimize those threats though players can implement various security
measures to respond to intrusions.
Additionally,
METAL GEAR ONLINE - the game’s
dedicated competitive multiplayer mode - will go live soon after the launch of METAL GEAR SOLID V: THE PHANTOM PAIN. The online element represents the third iteration of the popular multiplayer game, newly
redesigned with the familiar gameplay and aesthetic styling of its companion
single-player campaign. METAL GEAR ONLINE features a “class system” that more uniquely defines the strengths and
abilities of player characters on the battlefield. Key characters from the
series including Venom Snake and Ocelot will also make appearances in the
anticipated multiplayer feature.
METAL GEAR SOLID V: THE PHANTOM PAIN, including METAL GEAR ONLINE - which will be available
for download on October 6th, will
retail with a RRP of $109.95 for the
PlayStation®4 and Xbox One, and $89.95 for
the PlayStation®3 and Xbox 360.
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