Star Wars Battlefront II Beta: PS4 Review
Two years ago, around this time of the year, there was the sound of a billion voices crying out simultaneously.
This was not the destruction of Alderaan, but merely the collective excitement of Star Wars fans getting their hands on the Battlefront BETA and being excited at what lay ahead.
Now with Star Wars Battlefront II on the way, EA once again decided to unveil a Beta to give fans a taster of what lies ahead in the second iteration of the game, due in a few weeks' time.
And the general feeling is that it's much the same for the second one, but with plenty of little tweaks from the fans.
Admittedly, the new game comes with the much needed single player campaign, but other than a trailer, there was nothing much to see in this Beta. Which was a real shame, given that it feels like a missed opportunity to placate the fans who felt ripped off.
It looks fairly epic, but one suspects the proof will be in the playing, so time will tell.
Elsewhere, Star Wars Battlefront II beta gave you the chance to play the map of Theed from the Clone Wars and battle your way against clones. Shooting feels a lot more controlled than previously, but it has to be said at times, it's hard to tell if any damage is rapidly inflicted on your opponent or it's like flies being swatted away.
But the game does feel smoother, and graphically, it's gorgeous. Though not that you get time to take it all in - doing so puts you slap bang in the middle of respawn land.
And respawning is a lot quicker than previously, ensuring you can get a good game out of the time if you're prone to dying repeatedly.
The main pull of Star Wars Battlefront II was the Galactic Assault, a space-set battle that takes the best bit of the VR X Wing experience and gives you more control of your ship.
It's again been polished and made sure to stand a little better to those who are new to flying but without alienating the old guard.
The game also wisely has dispensed with tokens that spawn all manner of power ups, preferring now to let you gain points to meet your goals.
It's also generous with the points too, meaning that you can get there - with just 3 games, the maximum level was hit, showing the generosity and ease of the new system.
It's to be hoped that Star Wars Battlefront II doesn't become like its predecessor.
The servers to that game now barely register enough action to make it worth loading up, and while there was one game that had to be abandoned during the BETA because of a lack of players, it looks like this one, with its single player campaign will keep people engaged for longer.
It looks like the Force will be with us for a while longer.
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