Friday, 15 March 2019

Metro Exodus: PS4 Review

Metro Exodus: PS4 Review


Developed by 4A Games
Platform: PS4

Metro: Last Light was a riveting experience.
Metro Exodus: PS4 Review

But Metro: Exodus has taken that to another level, with the latest game from Dmitry Glukhovsky's novels revelling in the atmospherics and diving deeper into the world.

Metro Exodus: PS4 ReviewIn the latest first person shooter, you find yourself as Artyom in the Russian post-apocalyptic wastelands, where shooting and horror are the only constants. As if dealing with post rag-tag humans isn't bad enough, there are also mutated horrific creatures to deal with as well.

But as if survival isn't enough, this game is not your typical run and gun and hope to survive. Pulling in elements of maintenance as well, Metro: Exodus delights in keeping you aware of the surroundings and ensuring your equipment is always in tiptop condition.

Beginning within a nuclear winter and spanning a year, it's about survival and dealing with more unstable elements than ever before as you begin to search for life beyond the Metro...

Beautifully realised and with some truly edge-of-the-seat jump scares, Metro Exodus makes a case for one of the best survivalist shooters out there - from the small details like dirt on your gas mask to some real jolts, the game's prided itself on being atmospheric in extremis, and engrossing as it plays out.
Metro Exodus: PS4 Review

There's the usual QTEs in place, and the game does style over substance at times, but that doesn't detract from what Deep Silver is trying to achieve with it. In some ways, in terms of style, it's a mix of Far Cry's New Dawn post-apocalypse world and Doom style creatures piling in on you as it swirls up stealth and gunplay in equal amount. There are a few issues with long load times here and there, but with a game looking like this, it's to be expected - though one can only hope long term, it's sorted.

All in all, Metro: Exodus is an engrossing game, one which shows that once the story mechanics are truly realised and the game elements folded in, a post-apocalyptic world can be more than its cliches would suggest.

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