Sektori: PS5 Review
Developed by Kimmo Lahtinen
Published by Kimmo Lahtinen
Platform: PS5
For some, Resogun is seminal on the PlayStation.
A PlayStation 4 launch title that proved to be engaging, enjoyable and entirely nostalgic of the kind of games that used to steal so much money in the arcades.
So while the latest twin-stick shooter may not be from the Housemarque developers, thanks to one of its own going solo, it's written with the trademark twin-stick DNA. Something which, it has to be said, is no bad thing.
Pushing the twin-stick mentality again, Sektori sees you piloting a pixel-craft as a series of enemies close in on you. Trapped inside an ever-evolving grid, it's up to you to shoot, jump and boost your way out, as well as fighting bosses when they emerge so that you can move on to other worlds.
In no shape or form is it easy, it has to be said - but it must also be stated just how well the game plays, how easy it is to get into, but how hard it is to excel at it. Shooting as you go, clearing space and generally just trying to stay alive all sounds incredibly easy but as the grid around you changes, occasionally trapping you, it's a lot harder than it sounds.
From power-ups and upgrade tokens, there's enough to help you boost your game and improve your gain, but it does mean that you need to take advantage of what you can when you can, or it really is game over.
Fortunately, this indie title is one that's quite addictive, plays wonderfully well despite its simple visuals and once you find a groove is quite hard to put down. It's yet another case of a brilliantly simple indie concept that's been carefully and cleverly developed to get under your skin and become part of your gaming DNA.


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