The Greyhill Incident: PS5 Review
Developed by Refugium Games
Published by
Platform: PS5
A First person horror survival game, The Greyhill Incident should be a no-brainer.
Its tale of UFOs and alien invasion amid the paranoia of a small neighbourhood is in many ways too delicious to resist - but there's a permanent feeling of everything being undercooked in this stealth-heavy game that packs laughable dialogue into jump scares a plenty.
You play Ryan, a single father who has a bat and some serious anger issues, who's called upon to investigate when parts of his home and his neighbourhood are rattled by the extraterrestrial visitors.
With vague story plot points and meandering missions, The Greyhill Incident seems to squander a lot of its potential in a story that feels like it had real potential and would have been a serious counterpart to the alien silliness of the Destroy All Humans! franchise.
But with laughable dialogue and the arrival of the aliens in the field, The Greyhill Incident somehow manages to ramp up the atmospherics but fails the basic tenets of horror survival storytelling.
It's not all complete disaster though.
The greys themselves are well-realised, and the game does much to tap into the paranoia that was around in the late 90s amid the fascination of alien abductions and extraterrestrial interference. Add in some truly terrifying jump scares and there's much frustration as to what The Greyhill Incident could have been, rather than what has emerged.
There may be a touch of the eerie here, but if the developers had concentrated a little more on some of the storytelling weaknesses, it could have been truly sensational and terrifying.
As it is, it's just cliched and may leave you wishing some of your memories of what's unfolded could have been abducted instead.
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