Armageddon Expo 2026: Talking Resident Evil's Lady Dimitrescu with Maggie Robertson
Lady Dimitrescu and Baldur's Gate 3 actress Maggie Robertson is just one of the talents appearing at the Armageddon Expo in Auckland over Anzac weekend. She talked to us about the game she'd love to make, the reaction to THAT character and how gaming changed her life.
Hi Maggie, how are you? Have you ever been to New Zealand before?
I have never been to New Zealand before, but as a HUGE Lord of the Rings fan, it has been a dream destination of mine for years! Needless to say, I am very excited to get a chance to visit and fully plan on being that guy spouting all the useless facts from the movie (did you know that Viggo really broke his toe!??!) and crying over the beautiful world of Tolkien made real in wonders of New Zealand.
You've had an incredible run of years in the gaming world, how has that felt?
Being a part of the gaming industry changed my life. I am forever grateful to be a part of such a wonderful community of, not just the creators & actors making the games, but also the fans that love and support them. I think the gaming community is a very special place and I’m so honored to be a part of it.
How did you get started in the industry and were there any particular titles that really inspired you?
I kinda fell into the world of gaming by accident when I booked the part of Lady Dimitrescu in Resident Evil Village. I didn’t grow up playing video games and had no intention of getting into games because I didn’t really know they existed. But Resident Evil changed my life, set me on a completely different path, and built a career for me overnight. I never expected any of this to happen— I was just happy to be working & paying the bills!
You've obviously become known for Lady Dimitrescu. Could you please just talk us through how you approached that role, and how you felt first seeing the script and the realisation of the character?
I had just come from finishing a grad program in classical acting (think Shakespeare) and doing theatre, so a lot of Lady Dimitrescu felt familiar to me. She lives in similarly heightened spaces and I was drawn to her use of language and the way she’s able to really weaponise language to exert control over everyone around her. So, it was important for her to have that outward elegance, but we also needed to be able to sense the true potential for violence and danger running underneath that polished exterior, and I think it’s those contradictions that make her so dynamic as a character.
She obviously went viral - from erotica to memes, what's your take on the life she achieved and why do you think that it was that it happened - was it ever something you imagined would become a reality?
Lady Dimitrescu is very special to me— I often call her “my first born.” And one of the beauties of creating art is witnessing how audiences change and deepen and continue to breathe life into a character you’ve created. So, to me, Lady D really does feel like this living, breathing thing that’s ever-changing, ever evolving, and ever growing as we, the fan base, continue to grow and deepen our relationship to her. To have a character that has been able to have such a lasting impact on fans and bring new people into the franchise, has been really special.
What's the craziest fan mail you've ever had after one of your characters were released?
Oooh, I don't know, but I will say that I have some insanely creative and talented fans out there and I always love seeing the ways they bring their unique creativity to these IPs.
Have you ever actually found yourself dropping spoilers for the games you've been part of? And what's been the hardest secret to keep for the titles you've been in?
Oof— I sure hope not! That would be my nightmare. Video games are notorious for their NDAs so we have to be pretty tight-lipped about everything that we work on. But it certainly was challenging to still be under NDA for Resident Evil while witnessing Lady Dimitrescu become this viral sensation taking over the internet. That one was definitely hard to keep quiet about, ha!
Obviously, there's been a lot of talk about game artists not quite getting the recognition they should - can you talk to us a little about your feelings on that?
Ultimately, we are actors and voice acting is still Acting. And with that comes craft and training and artistry. But I think we’re seeing a shift in gaming as a whole where, as our games become more story & narrative centered, it relies on better and better performances to tell those stories, so both developers and actors are starting to receive recognition for the real artistry that goes into making a game. It is truly a collaborative process, so it’s great to see everyone’s hard work get recognized.
You've interviewed other gaming actors as well - has there been an interview you've loved doing and is there a talent you'd love to chat to?
I haven’t ever interviewed anyone officially, but David Hayter and I had a fun time interviewing each other for the Future Games Show last year. I always find it fascinating to hear how different people get into video games or even just into acting/voiceover as a whole. There are so many different pathways one can take in this industry and I always find it inspiring to hear from someone who arrived here from a different path than my own.
What games are you playing at the moment and looking forward to?
Sadly, I’m not a gamer myself (I just run into walls, I’ve tried), but I do love watching the cutscenes of games when they come out.
Who do you admire in the gaming industry?
So many people, so many of my amazing co-stars and cast-mates! It feels like everyone who makes games truly loves it. Ahhhh - don’t make me choose!!
Obviously, the God of War TV series is filming at the moment, do you have any part in that at all that you can share?
Ha, no, but excited to watch once it comes out!
What game would you love to have been a part of - and conversely, what would be your ideal game pitch to make?
Ha, well I suppose, being the LOTR dork that I am, anything in relation to that franchise would be a dream for me. And as for a game pitch… I actually do have one that I’d like to make, but I’m not going to share it here!
Do you enjoy the conventions and seeing people embrace the characters you've created - and what's been your most favourite interaction and why?
I really don’t think Lady Dimitrescu would be who she is today if it weren't for the fans, nor any of my other characters. The fans are what make the video game industry so great— there’s so much passion and love for the genre that it inspires me every day. It is my honor to steward these beloved characters like Lady Dimitrescu or Orin the Red from Baldur's Gate 3 and be able to give back to the fans for what they’ve given me.
So bring on the cosplays! And bring me your dogs!
Armageddon Expo runs in Auckland over Anzac weekend from April 25 to April 27. For more info, head to armageddonexpo.com



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