Wednesday, 14 November 2018

Call of Duty: Black Ops 4: PS4 Review

Call of Duty: Black Ops 4: PS4 Review

Released by Activision
Platform: PS4

Embracing the multiplayer after the likes of PUBG and Fortnite radically changed the game, the latest iteration of Call of Duty ups their multiplayer ante by ditching singleplayer for more of a current gaming trend approach.
Call of Duty: Black Ops 4: PS4 Review

By finessing gunplay and ensuring the basics work, Treyarch's jewel in their crown is Blackout, a Battle Royale which plops you into a 100 PvP shootout to the death. Uncompromising in many ways, the game's brutality is also its selling point, and given how the Battle Royale approach to gaming has overcome the marketplace, Call of Duty's take on it all is actually quite impressive, adrenalin-pumping and genuinely enticing.

With a trio of solid maps and the return of Zombies as well, the latest game doesn't really suffer from the lack of single player, though there is an argument that newbies to the franchise won't want to dive into the intricacies of the online multiplayer, only to be picked off early on.
Call of Duty: Black Ops 4: PS4 Review

You'll need to have your wits about you too as well, given that the game doesn't auto-regenerate you, and while this feels more realistic, making you concentrate on what you're doing, rather than going hell for leather and shooting everything that moves.

Solo Missions looks into the background of the team and there's a lot of a push to promote co-operation, which makes sense in the multiplayer mode.

Graphically the look of Call of Duty: Black Ops 4 is the first person shooter you've come to expect; it hits the marks needed, and while this release's downfall is the lack of a single player campaign, it's understandable why the developers have moved in this direction.
Call of Duty: Black Ops 4: PS4 Review

The problem with it is that while regular fans of the shooter genre will be happy, and COD fans will be pleased with what's presented, newer non-fans of the FPS genre may struggle to find this as an entry point - it's not a fatal wound, but it may be one worth considering when the next iteration is considered, and when the servers struggle to match make.

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