Wednesday, 30 April 2014

Towerfall Ascension: PS4 Review

Towerfall Ascension: PS4 Review


Released by Sony Computer Entertainment
Platform: PS4


It amazes me at the moment how the best games are the ones without the flashy graphics, the deep dive gameplay and the durability of a classic.

While Fez was a platforming blast from the past, this is a simple game of archery and strategy - with a hint of multiplayer thrown in if you so desire. All you have to do is fire a few arrows and see off some bad guys in Towerfall - sounds simple? Well, it sort of is, if you know what you're doing.

You've got limited arrows to let loose on the creatures heading your way, and thanks to the way the screen's set up you can go in on any angle - a la Pac-man - and disappear between levels if you so desire. But once your arrows are gone, you have the option to rush around your tomb-like location to grab them back. Simplicity is the name of the game here really - but the primitive graphics belie a game that's easy to play and an addiction that's easy to get engrossed in.

Power ups pepper the game as well, and occasionally they help, but once you bust out the multiplayer mode, you can see how the competition starts to really kick in as the pressure to grab these and arrows really starts to kick in.

Simple and playable, Towerfall Ascension isn't anything more than just good fun - its simplicity is duplicitous as you battle on. For an archery game, it really does hit a bullseye.

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